Player Matchup

Hades
Hades
BOOOOK
Hades
Level 63
God Stats
4W - 5L
1,598 SR
Queue Stats
9W - 15L
1,349 Elo+
Party 1
Hou Yi
Hou Yi
ChaSEraiDer
Hou Yi
Level 109
God Stats
5W - 3L
1,531 SR
Queue Stats
46W - 60L
1,508 Elo+
Party 1
Bellona
Bellona
JB0622
Bellona
Level 72
God Stats
1W - 0L
1,119 SR
Queue Stats
4W - 7L
1,248 Elo+
Party 1
Lancelot
Lancelot
Qaewin
Lancelot
Level 24
God Stats
2W - 1L
1,398 SR
Queue Stats
19W - 33L
1,463 Elo+
Party 1
Jormungandr
Jormungandr
vhedgjzvhbfgre
Jormungandr
Level 10
God Stats
1W - 1L
1,441 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 1
Team Averages
Level 56
1,417 SR
1,350 Elo+

VS

Team Averages
Level 86
1,425 SR
1,411 Elo+
Anhur
Anhur
Balam105
Anhur
Level 91
God Stats
6W - 5L
1,359 SR
Queue Stats
212W - 224L
1,455 Elo+
Solo
Hel
Hel
O_alexander10
Hel
Level 43
God Stats
0W - 1L
1,306 SR
Queue Stats
13W - 13L
1,409 Elo+
Solo
Shiva
Shiva
RaDKiDD
Shiva
Level 149
God Stats
25W - 22L
1,567 SR
Queue Stats
543W - 556L
1,435 Elo+
Solo
Scylla
Scylla
Rrodrig3538
Scylla
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,378 Elo+
Solo
Bastet
Bastet
julinarroyo93
Bastet
Level 103
God Stats
2W - 3L
1,393 SR
Queue Stats
34W - 64L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BOOOOK
Hades
20
8 / 4 / 13
12,841
803
28,930
21,759
15,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
20
12 / 1 / 10
13,480
843
21,386
16,412
8,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
JB0622
Bellona
17
2 / 3 / 11
10,963
685
9,527
18,126
14,683
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Qaewin
Lancelot
17
3 / 4 / 10
11,019
689
12,262
14,955
8,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
vhedgjzvhbfgre
Jormungandr
18
3 / 3 / 13
11,998
750
7,181
22,303
24,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Balam105
Anhur
17
2 / 7 / 6
10,302
644
10,080
18,159
8,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 5
10,609
663
14,036
19,035
9,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
RaDKiDD
Shiva
17
2 / 5 / 8
10,357
647
16,770
24,396
18,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
18
5 / 5 / 8
11,836
740
15,618
12,483
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 1
10,503
656
9,651
18,381
7,942
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
28
Kills
15
15
Deaths
28
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hades
BOOOOK
Hades
8
4
13
3.63
L
Anhur
Balam105
Anhur
2
7
6
0.71
W
Hou Yi
12
1
10
17
W
Bellona
JB0622
Bellona
2
3
11
2.5
L
2
5
5
0.9
W
Lancelot
Qaewin
Lancelot
3
4
10
2
L
Shiva
RaDKiDD
Shiva
2
5
8
1.2
L
Scylla
5
5
8
1.8
L
4
6
1
0.75
W
Jormungandr
vhedgjzvhbfgre
Jormungandr
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,286
Damage
66,155
93,555
Taken
92,454
72,096
Mitigated
50,483
25,023
Healing
27,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BOOOOK
Hades
28,930
971
1,655
10,359
21,759
15,442
966
6,083
15,676
55,874
0
L
Anhur
Balam105
Anhur
10,080
5,050
322
1,836
18,159
8,161
0
8,146
9,625
0
27,888
W
Hou Yi
21,386
9,368
0
3,920
16,412
8,335
4,130
4,548
11,864
0
67,970
W
Bellona
JB0622
Bellona
9,527
2,442
0
3,486
18,126
14,683
1,851
7,316
10,810
0
30,805
L
14,036
575
7,254
8,444
19,035
9,554
228
9,671
8,967
40,213
0
W
Lancelot
Qaewin
Lancelot
12,262
2,368
512
1,311
14,955
8,908
1,735
5,238
9,717
0
32,314
L
Shiva
RaDKiDD
Shiva
16,770
2,277
759
6,440
24,396
18,792
0
6,847
17,158
0
33,627
L
Scylla
15,618
858
0
64
12,483
6,034
0
5,564
6,639
36,181
0
L
9,651
2,884
154
2,311
18,381
7,942
784
4,487
13,622
0
30,831
W
Jormungandr
vhedgjzvhbfgre
Jormungandr
7,181
1,675
0
3,780
22,303
24,728
775
6,469
15,834
20,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,301
Gold Earned
53,607
285
Minions Killed
222
0
Camps Cleared
0
1,599,524
Distance Traveled
1,409,405
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,841
803
73
5
0
310,348
3
L
Anhur
10,302
644
53
3
0
229,255
0
W
Hou Yi
13,480
843
94
6
0
307,206
0
W
Bellona
10,963
685
37
2
0
322,320
1
L
Hel
10,609
663
58
4
0
323,278
1
W
Lancelot
11,019
689
46
3
0
365,583
0
L
Shiva
10,357
647
33
2
0
286,348
6
L
Scylla
11,836
740
48
3
0
280,231
1
L
Bastet
10,503
656
30
2
0
290,293
0
W
Jormungandr
11,998
750
35
2
0
294,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role