Player Matchup

Cthulhu
Cthulhu
AlbinoBurrito15
Cthulhu
Level 28
God Stats
9W - 15L
1,264 SR
Queue Stats
152W - 200L
1,357 Elo+
Party 2
Agni
Agni
EnderTiger1234
Agni
Level 120
God Stats
3W - 2L
1,398 SR
Queue Stats
247W - 327L
1,309 Elo+
Party 2
Izanami
Izanami
SlendeyX
Izanami
Level 40
God Stats
14W - 8L
1,536 SR
Queue Stats
201W - 283L
1,323 Elo+
Party 2
Team Averages
Level 63
1,399 SR
1,330 Elo+

VS

Team Averages
Level 47
1,500 SR
1,348 Elo+
Amaterasu
Amaterasu
AyeDTJ
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,267 Elo+
Party 1
King Arthur
King Arthur
Jonnybuckets_
King Arthur
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
96W - 127L
1,359 Elo+
Party 1
Chernobog
Chernobog
Zippemm
Chernobog
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 272L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 8
14,178
788
20,190
16,617
14,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 4 / 11
12,781
710
18,104
15,638
7,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SlendeyX
Izanami
17
6 / 3 / 8
12,951
720
25,780
17,250
8,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AyeDTJ
Amaterasu
15
0 / 4 / 5
11,072
615
7,498
28,498
27,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Jonnybuckets_
King Arthur
17
3 / 6 / 4
12,119
673
9,773
24,502
25,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Zippemm
Chernobog
18
6 / 6 / 2
13,010
723
18,196
24,124
11,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
16
Kills
9
9
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Amaterasu
AyeDTJ
Amaterasu
0
4
5
0.63
W
4
4
11
2.38
L
King Arthur
Jonnybuckets_
King Arthur
3
6
4
0.83
W
Izanami
SlendeyX
Izanami
6
3
8
3.33
L
Chernobog
Zippemm
Chernobog
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,074
Damage
35,467
49,505
Taken
77,124
30,013
Mitigated
64,107
8,357
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,190
1,478
558
2,413
16,617
14,712
84
0
16,617
57,293
0
L
Amaterasu
AyeDTJ
Amaterasu
7,498
3,750
285
3,142
28,498
27,343
163
11,641
16,857
0
28,041
W
18,104
1,316
882
1,997
15,638
7,216
250
117
15,521
40,371
0
L
King Arthur
Jonnybuckets_
King Arthur
9,773
1,154
0
1,235
24,502
25,442
0
13,575
10,927
693
30,236
W
Izanami
SlendeyX
Izanami
25,780
17,894
433
2,074
17,250
8,085
2,903
117
17,133
0
58,122
L
Chernobog
Zippemm
Chernobog
18,196
13,436
0
3,841
24,124
11,322
1,486
14,062
10,062
0
59,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
36,201
192
Minions Killed
151
7
Camps Cleared
5
960,026
Distance Traveled
984,339
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,178
788
90
5
0
340,696
0
L
Amaterasu
11,072
615
29
2
1
395,344
1
W
Agni
12,781
710
43
2
1
318,905
1
L
King Arthur
12,119
673
40
2
0
322,791
0
W
Izanami
12,951
720
59
3
6
300,425
0
L
Chernobog
13,010
723
82
5
4
266,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role