Player Matchup

Hou Yi
Hou Yi
C-sizzle52
Hou Yi
Level 69
God Stats
2W - 1L
1,252 SR
Queue Stats
247W - 243L
1,430 Elo+
Party 2
Poseidon
Poseidon
LayenPipes
Poseidon
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 114L
1,357 Elo+
Party 1
Ymir
Ymir
frennzzykilla
Ymir
Level 28
God Stats
1W - 1L
1,316 SR
Queue Stats
198W - 211L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
j3remay4
Gilgamesh
Level 64
God Stats
10W - 14L
1,377 SR
Queue Stats
81W - 98L
1,410 Elo+
Solo
Bellona
Bellona
ogsl0th
Bellona
Level 26
God Stats
29W - 39L
1,365 SR
Queue Stats
92W - 113L
1,352 Elo+
Party 1
Team Averages
Level 61
1,362 SR
1,403 Elo+

VS

Team Averages
Level 54
1,407 SR
1,431 Elo+
Neith
Neith
Jrit06
Neith
Level 17
God Stats
0W - 2L
1,255 SR
Queue Stats
15W - 25L
1,376 Elo+
Party 3
Freya
Freya
Lumabest
Freya
Level 66
God Stats
8W - 7L
1,500 SR
Queue Stats
399W - 468L
1,443 Elo+
Party 3
Jormungandr
Jormungandr
Thatonesusbruh
Jormungandr
Level 39
God Stats
19W - 30L
1,198 SR
Queue Stats
234W - 267L
1,449 Elo+
Party 3
Merlin
Merlin
Thegrandmoose
Merlin
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 273L
1,472 Elo+
Party 3
Shiva
Shiva
svs2406
Shiva
Level 83
God Stats
10W - 10L
1,580 SR
Queue Stats
67W - 80L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
C-sizzle52
Hou Yi
20
4 / 2 / 14
13,383
478
15,586
21,542
10,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
LayenPipes
Poseidon
20
17 / 5 / 9
17,326
619
35,214
23,628
12,731
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 2 / 18
12,825
458
14,086
32,785
47,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
j3remay4
Gilgamesh
20
14 / 3 / 9
16,215
579
18,948
32,156
29,647
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
ogsl0th
Bellona
18
1 / 7 / 12
13,158
470
13,361
30,869
37,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jrit06
Neith
18
2 / 6 / 1
11,495
411
11,501
19,473
8,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Freya
Lumabest
Freya
20
10 / 7 / 2
14,571
520
21,209
29,959
15,424
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Thatonesusbruh
Jormungandr
16
1 / 8 / 5
10,831
387
11,371
28,978
23,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 11 / 5
12,404
443
25,453
22,374
10,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
svs2406
Shiva
20
3 / 4 / 7
13,337
476
23,544
26,842
36,548
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
36
Kills
19
19
Deaths
36
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
C-sizzle52
Hou Yi
4
2
14
5.5
L
Neith
Jrit06
Neith
2
6
1
0.42
W
Poseidon
LayenPipes
Poseidon
17
5
9
4.3
L
Freya
Lumabest
Freya
10
7
2
1.57
L
Jormungandr
Thatonesusbruh
Jormungandr
1
8
5
0.44
L
3
11
5
0.5
W
0
2
18
4.5
W
Gilgamesh
j3remay4
Gilgamesh
14
3
9
6.17
W
Bellona
ogsl0th
Bellona
1
7
12
1
L
Shiva
svs2406
Shiva
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,195
Damage
93,078
140,980
Taken
127,626
138,535
Mitigated
95,140
41,905
Healing
21,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
C-sizzle52
Hou Yi
15,586
6,982
231
5,345
21,542
10,955
1,518
4,992
16,456
0
120,889
L
Neith
Jrit06
Neith
11,501
4,685
0
5,333
19,473
8,775
0
5,230
14,191
0
81,295
W
Poseidon
LayenPipes
Poseidon
35,214
4,258
381
7,805
23,628
12,731
2,505
12,331
10,949
163,092
0
L
Freya
Lumabest
Freya
21,209
8,057
0
9,223
29,959
15,424
0
11,664
17,919
136,366
0
L
Jormungandr
Thatonesusbruh
Jormungandr
11,371
4,024
679
2,238
28,978
23,903
0
11,972
16,840
69,443
0
L
25,453
1,333
0
750
22,374
10,490
1,044
12,040
9,584
87,996
0
W
14,086
2,984
925
4,891
32,785
47,480
90
15,175
17,391
64,623
0
W
Gilgamesh
j3remay4
Gilgamesh
18,948
4,084
0
14,414
32,156
29,647
0
15,667
16,095
0
134,035
W
Bellona
ogsl0th
Bellona
13,361
3,849
0
7,913
30,869
37,722
179
11,790
18,827
0
75,586
L
Shiva
svs2406
Shiva
23,544
4,401
218
2,822
26,842
36,548
344
7,076
19,558
0
112,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,907
Gold Earned
62,638
744
Minions Killed
696
0
Camps Cleared
0
2,583,569
Distance Traveled
2,408,131
9
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,383
478
156
6
0
484,626
1
L
Neith
11,495
411
108
4
0
437,393
0
W
Poseidon
17,326
619
213
8
0
564,199
3
L
Freya
14,571
520
172
6
0
510,049
10
L
Jormungandr
10,831
387
98
4
0
496,626
16
L
Merlin
12,404
443
143
5
0
452,833
1
W
Ymir
12,825
458
83
3
0
493,481
1
W
Gilgamesh
16,215
579
145
5
0
562,027
2
W
Bellona
13,158
470
147
5
0
479,236
2
L
Shiva
13,337
476
175
6
0
511,230
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role