Player Matchup

Apollo
Apollo
CaptainA284
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,237 Elo+
Party 1
Sobek
Sobek
LeyakTheShifter
Sobek
Level 52
God Stats
24W - 19L
1,548 SR
Queue Stats
168W - 207L
1,313 Elo+
Party 3
Hera
Hera
Toss Smoke
Hera
Level 49
God Stats
3W - 4L
1,515 SR
Queue Stats
105W - 124L
1,257 Elo+
Solo
Cliodhna
Cliodhna
WearyFawn96651
Cliodhna
Level 98
God Stats
11W - 13L
1,454 SR
Queue Stats
88W - 87L
1,387 Elo+
Party 1
Anubis
Anubis
nickintheback_
Anubis
Level 27
God Stats
14W - 17L
1,707 SR
Queue Stats
37W - 58L
1,359 Elo+
Party 3
Team Averages
Level 48
1,545 SR
1,311 Elo+

VS

Team Averages
Level 85
1,422 SR
1,334 Elo+
Lancelot
Lancelot
IndefiniteAsp
Lancelot
Level 107
God Stats
3W - 1L
1,472 SR
Queue Stats
166W - 182L
1,396 Elo+
Party 2
Neith
Neith
KimchiKit
Neith
Level 45
God Stats
47W - 54L
1,430 SR
Queue Stats
56W - 67L
1,300 Elo+
Solo
Cernunnos
Cernunnos
Taechii_
Cernunnos
Level 85
God Stats
10W - 7L
1,468 SR
Queue Stats
270W - 291L
1,325 Elo+
Party 2
Sol
Sol
blinkynyyy
Sol
Level 86
God Stats
9W - 9L
1,321 SR
Queue Stats
134W - 138L
1,299 Elo+
Party 2
Ymir
Ymir
xBlackxSoul_
Ymir
Level 102
God Stats
2W - 2L
1,417 SR
Queue Stats
146W - 170L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
1 / 3 / 0
4,376
486
3,405
4,725
1,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

6
0 / 1 / 1
4,341
482
2,449
8,980
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 0 / 0
4,403
489
1,606
1,699
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
7
0 / 2 / 0
4,134
459
4,654
8,205
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 4 / 0
4,186
465
1,888
4,786
2,484
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IndefiniteAsp
Lancelot
10
5 / 0 / 2
5,889
654
3,726
5,704
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
KimchiKit
Neith
10
0 / 0 / 0
5,468
608
989
4,933
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Taechii_
Cernunnos
8
1 / 0 / 1
4,738
526
5,039
4,945
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 0 / 2
6,091
677
5,676
6,135
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 1 / 3
5,092
566
2,251
6,647
3,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
10
10
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
3
0
0.33
W
Lancelot
IndefiniteAsp
Lancelot
5
0
2
6
W
Neith
KimchiKit
Neith
0
0
0
0
L
0
1
1
0.5
W
Cernunnos
Taechii_
Cernunnos
1
0
1
1.5
L
0
0
0
0
L
Cliodhna
0
2
0
0
W
4
0
2
5
L
0
4
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,002
Damage
17,681
28,395
Taken
28,364
11,924
Mitigated
10,001
7,760
Healing
15,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
3,405
2,496
0
933
4,725
1,197
136
758
3,967
0
23,803
W
Lancelot
IndefiniteAsp
Lancelot
3,726
855
0
3,534
5,704
1,957
0
485
5,219
0
30,014
W
Neith
KimchiKit
Neith
989
326
0
3,322
4,933
1,795
1,085
1,606
3,327
0
36,055
L
2,449
354
251
3,248
8,980
5,351
0
1,803
7,177
11,724
0
W
Cernunnos
Taechii_
Cernunnos
5,039
2,932
232
2,015
4,945
1,467
0
697
4,248
0
25,029
L
1,606
99
0
0
1,699
371
0
0
1,699
20,614
0
L
Cliodhna
4,654
363
0
2,982
8,205
2,521
0
1,664
6,541
0
22,108
W
5,676
3,237
0
2,872
6,135
1,731
990
1,784
4,351
34,291
0
L
1,888
608
81
265
4,786
2,484
0
3,702
1,084
17,837
0
W
2,251
345
1,654
2,140
6,647
3,051
0
1,371
5,276
14,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,440
Gold Earned
27,278
155
Minions Killed
249
0
Camps Cleared
0
799,271
Distance Traveled
843,832
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,376
486
43
5
0
155,068
1
W
Lancelot
5,889
654
59
7
0
221,093
1
W
Neith
5,468
608
71
8
0
141,064
1
L
Sobek
4,341
482
13
1
0
167,533
0
W
Cernunnos
4,738
526
43
5
0
169,810
4
L
Hera
4,403
489
37
4
0
131,152
1
L
Cliodhna
4,134
459
35
4
0
198,870
0
W
Sol
6,091
677
60
7
0
157,832
3
L
Anubis
4,186
465
27
3
0
146,648
1
W
Ymir
5,092
566
16
2
0
154,033
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role