Player Matchup

Ares
Ares
AngelaAnaconda
Ares
Level 138
God Stats
1W - 1L
1,549 SR
Queue Stats
89W - 83L
1,586 Elo+
Solo
Ah Puch
Ah Puch
Feared Tactix
Ah Puch
Level 127
God Stats
21W - 10L
1,673 SR
Queue Stats
346W - 318L
1,641 Elo+
Party 1
Erlang Shen
Erlang Shen
GonCrazy
Erlang Shen
Level 99
God Stats
17W - 6L
1,709 SR
Queue Stats
252W - 233L
1,608 Elo+
Party 1
Rama
Rama
King 0f Chiraq
Rama
Level 117
God Stats
7W - 9L
1,514 SR
Queue Stats
218W - 184L
1,616 Elo+
Party 1
Chaac
Chaac
ReverendApricot
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,769 Elo+
Solo
Team Averages
Level 114
1,589 SR
1,644 Elo+

VS

Team Averages
Level 101
1,590 SR
1,577 Elo+
Neith
Neith
 
Neith
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Coneboi7
Sylvanus
Level 123
God Stats
3W - 9L
1,773 SR
Queue Stats
473W - 459L
1,563 Elo+
Party 2
Yu Huang
Yu Huang
GawrGuraShrimp
Yu Huang
Level 101
God Stats
2W - 2L
1,512 SR
Queue Stats
404W - 372L
1,603 Elo+
Party 2
Lancelot
Lancelot
Kyrillic
Lancelot
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 299L
1,618 Elo+
Party 3
Ratatoskr
Ratatoskr
xRawkwah
Ratatoskr
Level 65
God Stats
1W - 4L
1,663 SR
Queue Stats
254W - 227L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
8,112
451
4,955
13,777
12,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
17
3 / 0 / 2
10,267
570
14,829
9,029
4,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
GonCrazy
Erlang Shen
15
4 / 2 / 3
9,541
530
6,450
17,918
12,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 3 / 3
9,811
545
9,721
17,801
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 3 / 2
10,129
563
9,918
18,302
21,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 3 / 1
9,446
525
10,927
11,413
4,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Coneboi7
Sylvanus
13
2 / 2 / 1
8,153
453
4,265
12,944
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
15
2 / 1 / 2
9,162
509
9,054
11,278
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Kyrillic
Lancelot
16
3 / 2 / 1
10,003
556
14,657
15,101
12,702
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
xRawkwah
Ratatoskr
14
0 / 3 / 3
8,050
447
3,245
16,637
6,978
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
11
Kills
9
9
Deaths
11
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
1
0.83
W
0
1
4
2
L
Sylvanus
Coneboi7
Sylvanus
2
2
1
1.25
W
Ah Puch
3
0
2
4
L
Yu Huang
2
1
2
3
W
Erlang Shen
GonCrazy
Erlang Shen
4
2
3
2.75
W
3
3
3
1.5
L
Lancelot
Kyrillic
Lancelot
3
2
1
1.75
W
1
3
2
0.67
L
Ratatoskr
xRawkwah
Ratatoskr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,873
Damage
42,148
76,827
Taken
67,373
58,002
Mitigated
42,777
35,176
Healing
22,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,927
4,863
0
3,424
11,413
4,987
0
823
10,590
0
88,734
W
4,955
222
0
2,738
13,777
12,965
0
2,431
11,346
25,055
0
L
Sylvanus
Coneboi7
Sylvanus
4,265
1,649
1,824
4,350
12,944
12,964
0
6,216
6,728
22,628
0
W
Ah Puch
14,829
1,246
0
5,576
9,029
4,152
0
3,451
5,578
95,484
0
L
Yu Huang
9,054
668
0
2,745
11,278
5,146
0
5,413
5,865
85,164
0
W
Erlang Shen
GonCrazy
Erlang Shen
6,450
3,401
0
7,213
17,918
12,106
1,004
3,796
14,122
0
86,053
W
9,721
7,788
0
9,808
17,801
7,472
342
2,692
15,109
0
82,949
L
Lancelot
Kyrillic
Lancelot
14,657
4,412
0
2,623
15,101
12,702
0
3,083
12,018
0
86,969
W
9,918
1,676
0
9,841
18,302
21,307
146
949
17,353
0
83,188
L
Ratatoskr
xRawkwah
Ratatoskr
3,245
773
0
7,757
16,637
6,978
0
4,249
12,388
0
62,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,860
Gold Earned
44,814
595
Minions Killed
608
0
Camps Cleared
0
1,818,730
Distance Traveled
1,774,984
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,446
525
138
8
0
331,133
5
W
Ares
8,112
451
33
2
0
360,970
5
L
Sylvanus
8,153
453
52
3
0
345,267
2
W
Ah Puch
10,267
570
166
9
0
348,717
7
L
Yu Huang
9,162
509
149
8
0
338,002
7
W
Erlang Shen
9,541
530
107
6
0
449,182
4
W
Rama
9,811
545
123
7
0
306,087
4
L
Lancelot
10,003
556
153
9
0
392,489
6
W
Chaac
10,129
563
166
9
0
353,774
2
L
Ratatoskr
8,050
447
116
6
0
368,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role