Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
DuyMinh
Lancelot
Level 108
God Stats
5W - 2L
1,613 SR
Queue Stats
45W - 68L
1,410 Elo+
Solo
Fafnir
Fafnir
ElectricDagger9
Fafnir
Level 105
God Stats
1W - 3L
1,347 SR
Queue Stats
27W - 33L
1,322 Elo+
Party 2
Nemesis
Nemesis
Gladiatoore
Nemesis
Level 154
God Stats
5W - 4L
1,601 SR
Queue Stats
325W - 349L
1,445 Elo+
Solo
Danzaburou
Danzaburou
orange tree god
Danzaburou
Level 128
God Stats
5W - 5L
1,545 SR
Queue Stats
359W - 348L
1,461 Elo+
Party 2
Team Averages
Level 124
1,521 SR
1,427 Elo+

VS

Team Averages
Level 128
1,521 SR
1,483 Elo+
Izanami
Izanami
IRoseDestinyI
Izanami
Level 127
God Stats
3W - 2L
1,428 SR
Queue Stats
38W - 33L
1,450 Elo+
Party 3
Fenrir
Fenrir
MeechTheBeast89
Fenrir
Level 147
God Stats
15W - 26L
1,438 SR
Queue Stats
126W - 162L
1,454 Elo+
Party 1
Merlin
Merlin
Witt188479
Merlin
Level 110
God Stats
3W - 0L
1,609 SR
Queue Stats
35W - 33L
1,432 Elo+
Party 3
Vamana
Vamana
dingowarrior666
Vamana
Level 160
God Stats
17W - 10L
1,630 SR
Queue Stats
725W - 817L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
iSanti36
Sylvanus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 4 / 1
8,675
413
11,163
9,795
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
DuyMinh
Lancelot
14
3 / 4 / 1
9,226
439
7,726
19,025
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 6 / 2
8,131
387
8,038
20,046
15,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Gladiatoore
Nemesis
16
0 / 3 / 2
9,569
456
11,768
17,465
10,159
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
orange tree god
Danzaburou
17
2 / 4 / 0
10,620
506
11,721
16,728
7,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
8 / 1 / 4
11,361
541
20,041
18,253
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 6
9,938
473
8,767
19,356
9,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Witt188479
Merlin
19
6 / 0 / 2
11,445
545
9,268
8,568
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 1 / 3
10,988
523
13,423
23,457
24,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Sylvanus
iSanti36
Sylvanus
14
2 / 1 / 9
9,419
449
7,728
13,295
14,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
21
21
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
1
0.38
L
Lancelot
DuyMinh
Lancelot
3
4
1
0.88
L
0
6
2
0.17
L
Nemesis
Gladiatoore
Nemesis
0
3
2
0.33
W
Izanami
8
1
4
10
W
3
3
6
2
W
Merlin
Witt188479
Merlin
6
0
2
7
W
2
1
3
3.5
W
Sylvanus
iSanti36
Sylvanus
2
1
9
6.5
L
Danzaburou
orange tree god
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,416
Damage
59,227
83,059
Taken
82,929
44,815
Mitigated
59,336
19,965
Healing
31,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
11,163
5,098
0
1,425
9,795
4,037
233
3,069
6,726
65,985
0
L
Lancelot
DuyMinh
Lancelot
7,726
2,616
0
4,422
19,025
8,296
0
2,627
16,398
0
54,111
L
8,038
1,788
71
5,665
20,046
15,231
86
5,276
14,770
29,268
0
L
Nemesis
Gladiatoore
Nemesis
11,768
2,135
0
2,476
17,465
10,159
0
3,305
14,160
5,186
85,497
W
Izanami
20,041
15,536
0
9,986
18,253
7,442
1,774
4,741
13,512
0
109,688
W
8,767
1,768
0
1,563
19,356
9,074
404
3,285
16,071
0
83,355
W
Merlin
Witt188479
Merlin
9,268
818
0
950
8,568
3,832
1,341
2,655
5,913
113,813
0
W
13,423
7,288
0
8,462
23,457
24,592
2,445
4,935
18,522
0
96,186
W
Sylvanus
iSanti36
Sylvanus
7,728
2,166
5,029
5,196
13,295
14,396
481
5,203
8,092
27,868
0
L
Danzaburou
orange tree god
Danzaburou
11,721
5,308
0
5,906
16,728
7,092
0
2,719
14,009
0
103,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,221
Gold Earned
53,151
555
Minions Killed
691
0
Camps Cleared
0
1,884,912
Distance Traveled
1,846,473
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,675
413
100
5
0
394,506
1
L
Lancelot
9,226
439
87
4
0
401,014
3
L
Fafnir
8,131
387
40
2
0
360,246
0
L
Nemesis
9,569
456
170
8
0
377,845
5
W
Izanami
11,361
541
189
9
0
355,714
0
W
Fenrir
9,938
473
100
5
0
396,801
0
W
Merlin
11,445
545
203
10
0
394,134
2
W
Vamana
10,988
523
156
7
0
345,130
3
W
Sylvanus
9,419
449
43
2
0
354,694
0
L
Danzaburou
10,620
506
158
8
0
351,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role