Player Matchup

Tiamat
Tiamat
Schwagnum
Tiamat
Level 122
God Stats
16W - 13L
1,533 SR
Queue Stats
189W - 155L
1,621 Elo+
Party 1
Da Ji
Da Ji
cloutscout
Da Ji
Level 35
God Stats
5W - 3L
1,619 SR
Queue Stats
70W - 84L
1,449 Elo+
Party 1
Shiva
Shiva
weslix
Shiva
Level 157
God Stats
44W - 26L
1,616 SR
Queue Stats
347W - 273L
1,627 Elo+
Party 1
Team Averages
Level 105
1,589 SR
1,566 Elo+

VS

Team Averages
Level 107
1,257 SR
1,415 Elo+
Ah Muzen Cab
Ah Muzen Cab
Calceltox32
Ah Muzen Cab
Level 92
God Stats
30W - 39L
1,401 SR
Queue Stats
152W - 263L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
JEFERAUL117
Kukulkan
Level 129
God Stats
4W - 6L
1,249 SR
Queue Stats
61W - 81L
1,384 Elo+
Solo
Kumbhakarna
Kumbhakarna
lapurasabrosura
Kumbhakarna
Level 99
God Stats
3W - 17L
1,120 SR
Queue Stats
362W - 447L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Schwagnum
Tiamat
13
3 / 3 / 9
8,707
726
9,457
12,990
8,657
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
13
5 / 2 / 6
8,846
737
6,856
9,118
4,489
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
weslix
Shiva
13
6 / 2 / 6
9,377
781
13,779
17,932
16,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Calceltox32
Ah Muzen Cab
12
3 / 8 / 4
8,610
718
11,193
14,557
6,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
JEFERAUL117
Kukulkan
11
1 / 4 / 2
7,790
649
5,340
7,257
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
lapurasabrosura
Kumbhakarna
13
3 / 2 / 3
9,112
759
6,589
12,610
13,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
14
Kills
7
7
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Calceltox32
Ah Muzen Cab
3
8
4
0.63
L
Kukulkan
JEFERAUL117
Kukulkan
1
4
2
0.5
W
Tiamat
Schwagnum
Tiamat
3
3
9
2.5
W
Da Ji
5
2
6
4
L
Kumbhakarna
lapurasabrosura
Kumbhakarna
3
2
3
2.25
W
Shiva
weslix
Shiva
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,092
Damage
23,122
40,040
Taken
34,424
29,387
Mitigated
22,639
6,352
Healing
3,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Calceltox32
Ah Muzen Cab
11,193
3,753
0
1,835
14,557
6,008
0
4,582
9,975
0
25,791
L
Kukulkan
JEFERAUL117
Kukulkan
5,340
565
0
368
7,257
2,781
0
1,827
5,430
21,499
0
W
Tiamat
Schwagnum
Tiamat
9,457
2,218
135
3,476
12,990
8,657
61
4,285
8,705
29,954
0
W
Da Ji
6,856
1,055
0
500
9,118
4,489
0
3,270
5,848
0
17,947
L
Kumbhakarna
lapurasabrosura
Kumbhakarna
6,589
1,852
0
831
12,610
13,850
0
3,156
9,454
17,101
0
W
Shiva
weslix
Shiva
13,779
2,155
393
1,848
17,932
16,241
9
4,985
12,947
0
30,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,930
Gold Earned
25,512
119
Minions Killed
115
9
Camps Cleared
1
648,886
Distance Traveled
549,618
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,610
718
43
4
0
188,940
2
L
Kukulkan
7,790
649
49
4
1
150,162
2
W
Tiamat
8,707
726
46
4
3
200,032
0
W
Da Ji
8,846
737
30
3
3
202,768
5
L
Kumbhakarna
9,112
759
23
2
0
210,516
1
W
Shiva
9,377
781
43
4
3
246,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role