Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AlphaXNemesis
Anubis
Level 147
God Stats
1W - 0L
1,313 SR
Queue Stats
9W - 5L
1,683 Elo+
Party 1
Lancelot
Lancelot
borjabc03
Lancelot
Level 128
God Stats
5W - 6L
1,512 SR
Queue Stats
106W - 114L
1,562 Elo+
Solo
Ullr
Ullr
vCalxmity
Ullr
Level 160
God Stats
7W - 4L
1,767 SR
Queue Stats
209W - 120L
1,618 Elo+
Solo
Team Averages
Level 137
1,518 SR
1,573 Elo+

VS

Team Averages
Level 46
1,642 SR
1,531 Elo+
Agni
Agni
FELIPS_02_
Agni
Level 29
God Stats
100W - 82L
1,557 SR
Queue Stats
239W - 216L
1,472 Elo+
Party 2
Ullr
Ullr
LokiSmurf_4
Ullr
Level 22
God Stats
5W - 4L
1,753 SR
Queue Stats
14W - 19L
1,459 Elo+
Party 2
Awilix
Awilix
Xavi2Estacio
Awilix
Level 67
God Stats
55W - 42L
1,593 SR
Queue Stats
267W - 250L
1,485 Elo+
Party 2
Freya
Freya
YOYI_711
Freya
Level 76
God Stats
80W - 53L
1,758 SR
Queue Stats
309W - 236L
1,770 Elo+
Party 2
Fenrir
Fenrir
rubokiller
Fenrir
Level 37
God Stats
12W - 13L
1,549 SR
Queue Stats
382W - 321L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
7 / 2 / 2
8,465
605
10,868
11,752
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
 
Baron Samedi
12
2 / 2 / 9
7,010
501
8,153
10,529
10,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
6 / 0 / 3
8,328
595
7,487
5,587
2,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
borjabc03
Lancelot
14
4 / 1 / 6
8,080
577
6,911
9,702
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
14
4 / 3 / 0
8,028
573
5,765
9,899
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
5,683
406
3,144
8,453
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 1
8,049
575
5,471
10,477
4,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
13
4 / 2 / 1
7,572
541
6,770
9,709
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
YOYI_711
Freya
11
1 / 7 / 0
6,779
484
6,409
12,462
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
rubokiller
Fenrir
10
1 / 5 / 0
6,339
453
1,860
13,114
5,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
23
Kills
8
8
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
2
2
4
W
Baron Samedi
 
Baron Samedi
2
2
9
3.25
W
6
0
3
7.5
L
0
6
2
0.17
L
2
4
1
0.63
L
Awilix
4
2
1
2.25
L
Freya
YOYI_711
Freya
1
7
0
0.14
W
Lancelot
borjabc03
Lancelot
4
1
6
7
L
Fenrir
rubokiller
Fenrir
1
5
0
0.2
W
Ullr
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,184
Damage
23,654
47,469
Taken
54,215
26,668
Mitigated
20,617
21,131
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,868
4,952
0
5,970
11,752
4,689
3,515
5,197
6,555
0
69,183
W
Baron Samedi
 
Baron Samedi
8,153
979
611
3,684
10,529
10,074
338
2,730
7,799
37,758
0
W
7,487
425
0
3,742
5,587
2,920
619
1,383
4,204
67,389
0
L
3,144
199
0
608
8,453
3,141
0
4,771
3,682
28,025
0
L
5,471
1,524
0
460
10,477
4,641
288
0
10,477
0
62,167
L
Awilix
6,770
2,827
0
3,456
9,709
3,705
0
2,149
7,560
0
43,175
L
Freya
YOYI_711
Freya
6,409
2,467
0
2,456
12,462
3,584
0
1,153
11,309
41,485
0
W
Lancelot
borjabc03
Lancelot
6,911
1,112
0
4,824
9,702
4,569
0
243
9,459
0
56,765
L
Fenrir
rubokiller
Fenrir
1,860
246
1,441
1,870
13,114
5,546
0
7,567
5,547
0
18,674
W
Ullr
5,765
2,624
0
2,300
9,899
4,416
0
0
9,899
0
53,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,911
Gold Earned
34,422
465
Minions Killed
315
0
Camps Cleared
0
1,281,188
Distance Traveled
1,292,952
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,465
605
101
7
0
228,812
3
W
Baron Samedi
7,010
501
45
3
0
221,625
0
W
Anubis
8,328
595
126
9
0
243,421
4
L
Agni
5,683
406
40
3
0
247,770
2
L
Ullr
8,049
575
99
7
0
244,998
1
L
Awilix
7,572
541
76
5
0
294,091
0
L
Freya
6,779
484
68
5
0
246,871
3
W
Lancelot
8,080
577
97
7
0
346,681
4
L
Fenrir
6,339
453
32
2
0
259,222
0
W
Ullr
8,028
573
96
7
0
240,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role