Player Matchup

Anhur
Anhur
ItZtraIpIt0
Anhur
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
11W - 26L
1,308 Elo+
Party 2
Merlin
Merlin
JinseiMaestro
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Discordia
Discordia
Samneo0
Discordia
Level 106
God Stats
5W - 10L
1,236 SR
Queue Stats
185W - 157L
1,403 Elo+
Party 2
Neith
Neith
lyst the imp
Neith
Level 100
God Stats
27W - 48L
1,330 SR
Queue Stats
215W - 278L
1,463 Elo+
Solo
Bacchus
Bacchus
xTNTxCARLOS
Bacchus
Level 160
God Stats
0W - 1L
1,754 SR
Queue Stats
232W - 240L
1,435 Elo+
Solo
Team Averages
Level 82
1,464 SR
1,370 Elo+

VS

Team Averages
Level 88
1,364 SR
1,436 Elo+
Nu Wa
Nu Wa
AlanisDracul
Nu Wa
Level 96
God Stats
35W - 22L
1,411 SR
Queue Stats
122W - 122L
1,417 Elo+
Party 1
Lancelot
Lancelot
Mount Dew Man1
Lancelot
Level 120
God Stats
2W - 2L
1,196 SR
Queue Stats
119W - 125L
1,457 Elo+
Solo
Chaac
Chaac
N0bOdi
Chaac
Level 87
God Stats
5W - 5L
1,602 SR
Queue Stats
55W - 72L
1,437 Elo+
Party 1
Thoth
Thoth
Nalakos
Thoth
Level 56
God Stats
19W - 17L
1,209 SR
Queue Stats
317W - 373L
1,451 Elo+
Solo
Horus
Horus
Rainbine03
Horus
Level 81
God Stats
2W - 3L
1,401 SR
Queue Stats
31W - 32L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 7
12,298
683
7,461
20,186
7,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 1
10,267
570
8,153
10,831
4,076
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
Samneo0
Discordia
20
7 / 1 / 4
14,540
808
30,664
14,088
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 2
12,665
704
10,265
22,561
7,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
xTNTxCARLOS
Bacchus
17
0 / 5 / 3
11,319
629
7,612
18,665
20,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 11
12,846
714
22,373
12,800
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
20
8 / 4 / 4
14,476
804
15,833
20,869
10,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
N0bOdi
Chaac
19
1 / 4 / 7
12,535
696
10,549
28,838
19,240
Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
Nalakos
Thoth
20
7 / 4 / 5
13,654
759
17,241
17,108
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
19
2 / 0 / 9
12,310
684
7,050
18,205
22,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
12
Kills
19
19
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
1
3
7
1.5
L
0
5
1
0.1
W
Lancelot
8
4
4
2.5
W
Chaac
N0bOdi
Chaac
1
4
7
1.13
W
Thoth
Nalakos
Thoth
7
4
5
2.38
W
Horus
2
0
9
6.5
L
Discordia
Samneo0
Discordia
7
1
4
9
L
4
5
2
1
L
Bacchus
xTNTxCARLOS
Bacchus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,155
Damage
73,046
86,331
Taken
97,820
46,525
Mitigated
63,068
12,880
Healing
30,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,373
4,012
0
4,090
12,800
4,908
3,474
6,376
6,424
63,250
0
L
7,461
4,013
0
2,504
20,186
7,885
60
8,127
11,658
0
42,556
L
8,153
371
0
0
10,831
4,076
46
4,963
5,757
21,088
0
W
Lancelot
15,833
2,429
0
3,211
20,869
10,368
1,852
9,263
11,606
0
86,269
W
Chaac
N0bOdi
Chaac
10,549
1,679
0
8,096
28,838
19,240
336
12,644
16,194
0
36,137
W
Thoth
Nalakos
Thoth
17,241
243
0
4,030
17,108
6,262
1,361
10,367
6,741
58,425
0
W
Horus
7,050
3,288
3,689
7,562
18,205
22,290
1,420
7,779
10,426
616
30,126
L
Discordia
Samneo0
Discordia
30,664
1,386
0
250
14,088
6,189
0
5,619
8,239
99,610
0
L
10,265
3,208
431
7,017
22,561
7,948
634
12,597
9,780
0
65,813
L
Bacchus
xTNTxCARLOS
Bacchus
7,612
493
0
2,678
18,665
20,427
118
7,589
10,964
27,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,089
Gold Earned
65,821
364
Minions Killed
387
0
Camps Cleared
0
1,462,003
Distance Traveled
1,979,623
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,846
714
69
4
0
358,651
3
L
Anhur
12,298
683
72
4
0
358,395
0
L
Merlin
10,267
570
24
1
0
217,400
0
W
Lancelot
14,476
804
123
7
0
441,742
1
W
Chaac
12,535
696
63
4
0
370,494
8
W
Thoth
13,654
759
90
5
0
403,191
0
W
Horus
12,310
684
42
2
0
405,545
1
L
Discordia
14,540
808
139
8
0
360,195
0
L
Neith
12,665
704
84
5
0
302,230
0
L
Bacchus
11,319
629
45
3
0
223,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role