Player Matchup

Baron Samedi
Baron Samedi
Silver IV
Cerebral_Palsy_Z
Baron Samedi
Silver IV
Level 122
God Stats
14W - 15L
1,426 SR
Queue Stats
365W - 390L
622 MMR
Solo
Thanatos
Thanatos
Silver V
G Luzoz
Thanatos
Silver V
Level 68
God Stats
6W - 7L
1,316 SR
Queue Stats
218W - 257L
565 MMR
Solo
Chaac
Chaac
Silver V
Ganjoh4200
Chaac
Silver V
Level 109
God Stats
3W - 5L
1,332 SR
Queue Stats
100W - 116L
598 MMR
Solo
Neith
Neith
Silver V
Levit1cus992
Neith
Silver V
Level 116
God Stats
26W - 26L
1,459 SR
Queue Stats
53W - 75L
486 MMR
Solo
Rama
Rama
Bronze I
SirPandaOp
Rama
Bronze I
Level 131
God Stats
1W - 0L
1,348 SR
Queue Stats
80W - 100L
430 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,376 SR
540 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,440 SR
541 MMR
King Arthur
King Arthur
Silver V
CyberBully87
King Arthur
Silver V
Level 121
God Stats
1W - 4L
1,448 SR
Queue Stats
230W - 249L
558 MMR
Solo
Izanami
Izanami
Bronze I
KwantaeDaKilla
Izanami
Bronze I
Level 104
God Stats
22W - 26L
1,497 SR
Queue Stats
157W - 183L
514 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Okamii God
Nu Wa
Bronze III
Level 62
God Stats
0W - 1L
1,179 SR
Queue Stats
31W - 55L
564 MMR
Solo
Achilles
Achilles
Bronze I
iceguy_
Achilles
Bronze I
Level 156
God Stats
9W - 21L
1,491 SR
Queue Stats
268W - 321L
382 MMR
Solo
Arachne
Arachne
Silver IV
wolfieloyal
Arachne
Silver IV
Level 160
God Stats
43W - 35L
1,584 SR
Queue Stats
929W - 947L
689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cerebral_Palsy_Z
Baron Samedi
20
3 / 3 / 22
15,901
513
22,130
31,956
33,289
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
G Luzoz
Thanatos
20
10 / 5 / 11
17,025
549
22,390
37,447
28,907
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
20
7 / 4 / 9
15,838
511
24,291
37,931
48,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 4 / 7
15,240
492
20,903
19,596
9,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 4 / 8
16,857
544
33,560
31,282
13,963
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BakasuraAtlasNemesisMedusa

VS

Bans
ShivaBacchusAwilixSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CyberBully87
King Arthur
18
3 / 14 / 6
12,527
404
16,508
43,105
30,128
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 8 / 3
13,009
420
16,661
25,251
11,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nu Wa
20
3 / 9 / 9
14,441
466
31,199
27,179
12,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
iceguy_
Achilles
20
2 / 5 / 6
12,853
415
15,764
31,333
36,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
wolfieloyal
Arachne
20
10 / 5 / 3
17,016
549
22,936
32,790
21,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
47
41
Kills
20
20
Deaths
41
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cerebral_Palsy_Z
Baron Samedi
3
3
22
4.67
L
King Arthur
CyberBully87
King Arthur
3
14
6
0.43
W
Thanatos
G Luzoz
Thanatos
10
5
11
3.1
W
Chaac
7
4
9
2.88
L
2
8
3
0.44
W
10
4
7
3.38
L
Nu Wa
3
9
9
0.83
W
11
4
8
3.75
L
Achilles
iceguy_
Achilles
2
5
6
1
L
Arachne
wolfieloyal
Arachne
10
5
3
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,274
Damage
103,068
158,212
Taken
159,658
134,869
Mitigated
111,923
79,084
Healing
39,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cerebral_Palsy_Z
Baron Samedi
22,130
2,777
7,036
9,672
31,956
33,289
1,340
5,357
26,550
86,691
0
L
King Arthur
CyberBully87
King Arthur
16,508
1,366
662
4,987
43,105
30,128
0
6,723
36,382
915
58,894
W
Thanatos
G Luzoz
Thanatos
22,390
8,289
0
30,225
37,447
28,907
86
6,479
29,829
0
172,444
W
Chaac
24,291
2,640
0
14,291
37,931
48,976
843
5,933
30,551
0
134,996
L
16,661
12,798
0
6,347
25,251
11,244
5,645
4,813
20,438
0
109,361
W
20,903
4,758
0
3,994
19,596
9,734
7,448
5,915
13,638
0
126,242
L
Nu Wa
31,199
7,214
0
4,592
27,179
12,058
1,118
2,743
24,436
116,570
0
W
33,560
27,260
0
13,866
31,282
13,963
5,659
7,793
23,399
0
159,319
L
Achilles
iceguy_
Achilles
15,764
4,276
0
9,011
31,333
36,865
392
3,251
28,082
0
89,191
L
Arachne
wolfieloyal
Arachne
22,936
15,205
0
14,360
32,790
21,628
3,564
4,600
28,190
0
144,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,861
Gold Earned
69,846
914
Minions Killed
646
0
Camps Cleared
0
2,655,949
Distance Traveled
2,477,367
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,901
513
112
4
0
543,116
7
L
King Arthur
12,527
404
60
2
0
439,320
1
W
Thanatos
17,025
549
206
7
0
596,667
2
W
Chaac
15,838
511
195
6
0
594,164
6
L
Izanami
13,009
420
167
5
0
487,586
4
W
Neith
15,240
492
177
6
0
417,982
7
L
Nu Wa
14,441
466
130
4
0
481,252
4
W
Rama
16,857
544
224
7
0
504,020
2
L
Achilles
12,853
415
99
3
0
456,772
1
L
Arachne
17,016
549
190
6
0
612,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role