Player Matchup

Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AyyyItsMatt
Merlin
Level 143
God Stats
4W - 2L
1,662 SR
Queue Stats
58W - 36L
1,690 Elo+
Party 1
Skadi
Skadi
pinkcamel77
Skadi
Level 81
God Stats
10W - 11L
1,419 SR
Queue Stats
59W - 40L
1,687 Elo+
Party 1
Team Averages
Level 114
1,527 SR
1,626 Elo+

VS

Team Averages
Level 115
1,607 SR
1,656 Elo+
Lancelot
Lancelot
Blazedkilla
Lancelot
Level 158
God Stats
20W - 10L
1,545 SR
Queue Stats
561W - 262L
1,677 Elo+
Party 2
Zeus
Zeus
ChickenTaco4296
Zeus
Level 160
God Stats
48W - 18L
1,776 SR
Queue Stats
427W - 206L
1,647 Elo+
Party 2
Odin
Odin
IAmStuckDad
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 3 / 3
8,517
655
9,352
16,992
17,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
13
2 / 3 / 2
8,847
681
7,948
8,938
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 4
8,067
621
6,278
9,562
3,783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Blazedkilla
Lancelot
17
6 / 0 / 4
9,863
759
14,319
10,473
5,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 4 / 5
9,570
736
11,919
7,940
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 2 / 7
8,155
627
5,855
13,582
12,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
10
10
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
3
1.5
L
Merlin
2
3
2
1
W
Lancelot
Blazedkilla
Lancelot
6
0
4
8
W
4
4
5
1.63
W
0
2
7
1.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
32,093
35,492
Taken
31,995
24,698
Mitigated
21,601
3,924
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,352
1,807
0
1,923
16,992
17,415
0
5,640
10,991
0
16,118
L
Merlin
7,948
256
0
1,530
8,938
3,500
0
4,279
4,434
40,853
0
W
Lancelot
Blazedkilla
Lancelot
14,319
3,077
0
4,680
10,473
5,712
609
1,602
8,613
0
44,862
W
11,919
1,104
0
222
7,940
3,179
800
3,203
4,471
39,083
0
W
5,855
1,505
0
1,304
13,582
12,710
21
2,653
10,571
0
16,658
L
6,278
2,699
0
471
9,562
3,783
0
2,099
7,406
0
16,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,431
Gold Earned
27,588
147
Minions Killed
166
4
Camps Cleared
8
652,055
Distance Traveled
737,878
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,517
655
21
2
1
238,596
1
L
Merlin
8,847
681
95
7
3
208,430
7
W
Lancelot
9,863
759
69
5
6
265,355
1
W
Zeus
9,570
736
73
6
1
217,276
1
W
Odin
8,155
627
24
2
1
255,247
4
L
Skadi
8,067
621
31
2
0
205,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role