Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ClaudioBear
Nu Wa
Level 96
God Stats
5W - 5L
1,647 SR
Queue Stats
185W - 193L
1,606 Elo+
Solo
Mulan
Mulan
Dama-pintada
Mulan
Level 108
God Stats
6W - 6L
1,334 SR
Queue Stats
111W - 116L
1,436 Elo+
Party 2
Tiamat
Tiamat
felino003
Tiamat
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,570 Elo+
Solo
Neith
Neith
ilusta87
Neith
Level 88
God Stats
52W - 42L
1,428 SR
Queue Stats
412W - 409L
1,477 Elo+
Party 2
Team Averages
Level 100
1,482 SR
1,518 Elo+

VS

Team Averages
Level 114
1,588 SR
1,442 Elo+
Neith
Neith
CoisasdeKelvin
Neith
Level 85
God Stats
0W - 1L
1,499 SR
Queue Stats
57W - 63L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
HeWolf2100
Kukulkan
Level 134
God Stats
6W - 3L
1,876 SR
Queue Stats
317W - 367L
1,500 Elo+
Solo
Yemoja
Yemoja
Jesuluck
Yemoja
Level 127
God Stats
45W - 73L
1,398 SR
Queue Stats
139W - 174L
1,391 Elo+
Party 1
Bastet
Bastet
JubaTM
Bastet
Level 141
God Stats
6W - 5L
1,537 SR
Queue Stats
147W - 166L
1,372 Elo+
Solo
Ne Zha
Ne Zha
zeesttempest
Ne Zha
Level 85
God Stats
24W - 9L
1,627 SR
Queue Stats
592W - 553L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 3 / 3
6,839
570
6,472
12,685
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 1 / 3
7,361
613
7,855
5,001
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 3
5,980
498
6,542
9,205
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
felino003
Tiamat
11
1 / 1 / 2
6,236
520
3,650
9,719
5,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
ilusta87
Neith
11
3 / 0 / 3
6,334
528
5,699
5,863
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,343
445
4,370
10,090
3,158
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
HeWolf2100
Kukulkan
11
1 / 2 / 1
6,716
560
3,528
4,780
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Jesuluck
Yemoja
8
0 / 1 / 0
5,394
450
3,209
8,365
4,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
JubaTM
Bastet
10
2 / 3 / 0
6,343
529
5,826
9,426
4,257
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
11
2 / 4 / 2
6,549
546
5,543
10,355
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
5
5
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
3
3
1.83
W
5
1
3
6.5
L
0
3
0
0
W
0
0
3
1.5
L
Kukulkan
HeWolf2100
Kukulkan
1
2
1
0.75
L
Yemoja
Jesuluck
Yemoja
0
1
0
0
L
Bastet
JubaTM
Bastet
2
3
0
0.67
W
Tiamat
felino003
Tiamat
1
1
2
2
W
Neith
ilusta87
Neith
3
0
3
4.5
L
Ne Zha
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,218
Damage
22,476
42,473
Taken
43,016
21,786
Mitigated
17,935
11,621
Healing
11,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,472
2,791
0
979
12,685
5,602
0
1,014
11,671
0
56,111
W
7,855
2,099
0
1,512
5,001
1,913
166
2,451
2,550
44,020
0
L
4,370
834
159
2,002
10,090
3,158
0
364
9,726
0
38,280
W
6,542
991
0
2,725
9,205
6,707
0
2,145
7,060
0
23,906
L
Kukulkan
HeWolf2100
Kukulkan
3,528
173
0
335
4,780
1,816
0
2,909
1,871
51,729
0
L
Yemoja
Jesuluck
Yemoja
3,209
850
1,697
1,314
8,365
4,728
0
2,563
5,802
15,803
0
L
Bastet
JubaTM
Bastet
5,826
1,330
0
2,774
9,426
4,257
67
3,503
5,923
0
30,595
W
Tiamat
felino003
Tiamat
3,650
602
0
5,062
9,719
5,319
616
0
9,719
32,126
0
W
Neith
ilusta87
Neith
5,699
2,915
0
1,343
5,863
2,245
0
1,127
4,736
0
43,540
L
Ne Zha
5,543
2,163
0
3,561
10,355
3,976
0
2,166
8,189
0
40,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,750
Gold Earned
30,345
338
Minions Killed
308
0
Camps Cleared
0
1,091,267
Distance Traveled
1,138,968
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,839
570
81
7
0
260,769
3
W
Nu Wa
7,361
613
81
7
0
193,313
0
L
Neith
5,343
445
55
5
0
206,899
0
W
Mulan
5,980
498
29
2
0
219,960
0
L
Kukulkan
6,716
560
93
8
0
228,014
4
L
Yemoja
5,394
450
31
3
0
211,432
3
L
Bastet
6,343
529
43
4
0
257,295
6
W
Tiamat
6,236
520
67
6
0
202,361
0
W
Neith
6,334
528
80
7
0
214,864
3
L
Ne Zha
6,549
546
86
7
0
235,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role