Player Matchup

Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Beprax
Sol
Level 89
God Stats
1W - 1L
1,348 SR
Queue Stats
53W - 21L
1,717 Elo+
Party 1
Janus
Janus
GamerzAnonymous
Janus
Level 114
God Stats
1W - 1L
1,362 SR
Queue Stats
16W - 26L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
OriginalDogger
Xing Tian
Level 108
God Stats
15W - 11L
1,566 SR
Queue Stats
284W - 259L
1,667 Elo+
Solo
Ullr
Ullr
Stοne
Ullr
Level 158
God Stats
56W - 41L
1,616 SR
Queue Stats
146W - 115L
1,651 Elo+
Solo
Team Averages
Level 125
1,478 SR
1,616 Elo+

VS

Team Averages
Level 124
1,505 SR
1,668 Elo+
Lancelot
Lancelot
Benmilker
Lancelot
Level 147
God Stats
16W - 10L
1,511 SR
Queue Stats
305W - 263L
1,634 Elo+
Solo
Nu Wa
Nu Wa
KfcFriedd
Nu Wa
Level 120
God Stats
31W - 16L
1,699 SR
Queue Stats
80W - 60L
1,701 Elo+
Solo
Loki
Loki
Piccølø
Loki
Level 107
God Stats
0W - 1L
1,515 SR
Queue Stats
23W - 13L
1,770 Elo+
Solo
Zeus
Zeus
dallashyde2
Zeus
Level 127
God Stats
3W - 7L
1,316 SR
Queue Stats
301W - 297L
1,602 Elo+
Solo
Chronos
Chronos
lethallodes
Chronos
Level 121
God Stats
1W - 3L
1,481 SR
Queue Stats
72W - 59L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
2 / 2 / 5
10,703
595
10,035
16,318
13,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Beprax
Sol
17
5 / 0 / 3
10,914
606
11,778
11,996
4,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 4
10,083
560
6,071
10,016
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
OriginalDogger
Xing Tian
13
1 / 1 / 10
8,814
490
4,405
16,297
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Stοne
Ullr
15
3 / 3 / 7
9,324
518
6,905
11,890
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Benmilker
Lancelot
14
3 / 4 / 1
9,455
525
10,280
16,718
18,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
KfcFriedd
Nu Wa
14
3 / 2 / 1
8,524
474
11,167
7,575
3,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
16
0 / 3 / 1
8,721
485
4,430
10,322
7,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 1
7,557
420
8,227
8,098
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
lethallodes
Chronos
13
1 / 3 / 2
7,961
442
5,208
15,494
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
14
Kills
8
8
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
5
2.25
L
Lancelot
Benmilker
Lancelot
3
4
1
0.88
W
Sol
Beprax
Sol
5
0
3
6.5
W
3
2
4
2.5
L
Nu Wa
KfcFriedd
Nu Wa
3
2
1
1.75
W
Xing Tian
OriginalDogger
Xing Tian
1
1
10
6
L
Loki
0
3
1
0.17
W
Ullr
Stοne
Ullr
3
3
7
2.17
L
1
3
1
0.5
L
Chronos
lethallodes
Chronos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,194
Damage
39,312
66,517
Taken
58,207
44,244
Mitigated
39,402
24,428
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,035
4,659
0
5,000
16,318
13,173
1,408
2,360
13,870
0
89,576
L
Lancelot
Benmilker
Lancelot
10,280
2,187
0
1,250
16,718
18,905
0
1,485
15,233
0
69,932
W
Sol
Beprax
Sol
11,778
6,296
0
8,015
11,996
4,989
1,881
3,580
8,230
113,833
0
W
6,071
511
0
2,294
10,016
4,667
0
5,731
3,990
89,101
0
L
Nu Wa
KfcFriedd
Nu Wa
11,167
3,284
58
1,249
7,575
3,085
110
3,784
3,745
69,782
0
W
Xing Tian
OriginalDogger
Xing Tian
4,405
297
0
4,447
16,297
16,010
70
7,635
8,225
19,424
0
L
Loki
4,430
769
0
740
10,322
7,169
0
6,132
4,190
0
71,587
W
Ullr
Stοne
Ullr
6,905
2,593
0
4,672
11,890
5,405
348
5,035
6,721
0
65,457
L
8,227
1,214
0
375
8,098
3,463
928
3,989
3,981
59,928
0
L
Chronos
lethallodes
Chronos
5,208
1,518
0
5,477
15,494
6,780
0
6,576
8,804
57,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,838
Gold Earned
42,218
646
Minions Killed
560
0
Camps Cleared
0
1,773,735
Distance Traveled
1,704,314
34
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,703
595
158
9
0
388,156
6
L
Lancelot
9,455
525
130
7
0
363,125
2
W
Sol
10,914
606
184
10
0
280,513
5
W
Janus
10,083
560
180
10
0
372,325
8
L
Nu Wa
8,524
474
106
6
0
317,796
4
W
Xing Tian
8,814
490
17
1
0
367,979
11
L
Loki
8,721
485
124
7
0
350,315
1
W
Ullr
9,324
518
107
6
0
364,762
4
L
Zeus
7,557
420
94
5
0
316,322
1
L
Chronos
7,961
442
106
6
0
356,756
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role