Player Matchup

Scylla
Scylla
Chintock
Scylla
Level 143
God Stats
0W - 1L
1,819 SR
Queue Stats
53W - 44L
1,566 Elo+
Party 2
Skadi
Skadi
ElBenite
Skadi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,505 Elo+
Party 2
Vulcan
Vulcan
OMGitsPhoenix
Vulcan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,609 Elo+
Party 2
Kumbhakarna
Kumbhakarna
S0lonely
Kumbhakarna
Level 38
God Stats
5W - 4L
1,451 SR
Queue Stats
87W - 83L
1,622 Elo+
Solo
Da Ji
Da Ji
arth11
Da Ji
Level 87
God Stats
9W - 4L
1,741 SR
Queue Stats
28W - 35L
1,489 Elo+
Party 2
Team Averages
Level 86
1,602 SR
1,558 Elo+

VS

Team Averages
Level 75
1,730 SR
1,683 Elo+
Ra
Ra
DrunkenSmiterX
Ra
Level 40
God Stats
2W - 1L
1,737 SR
Queue Stats
79W - 78L
1,551 Elo+
Solo
Bellona
Bellona
MissMoonlights
Bellona
Level 114
God Stats
5W - 2L
1,649 SR
Queue Stats
27W - 15L
1,720 Elo+
Party 1
Anubis
Anubis
WkeyM1
Anubis
Level 29
God Stats
2W - 0L
1,793 SR
Queue Stats
23W - 16L
1,745 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YoitsDenis
Ah Muzen Cab
Level 160
God Stats
1W - 0L
1,767 SR
Queue Stats
20W - 14L
1,676 Elo+
Party 1
Medusa
Medusa
unspokenhistory
Medusa
Level 32
God Stats
2W - 0L
1,702 SR
Queue Stats
40W - 34L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chintock
Scylla
13
2 / 2 / 2
7,877
563
7,007
9,268
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
ElBenite
Skadi
12
2 / 5 / 0
7,190
514
7,899
10,199
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 2
7,101
507
8,567
11,714
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
S0lonely
Kumbhakarna
7
0 / 2 / 2
5,633
402
1,731
5,331
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
arth11
Da Ji
12
3 / 3 / 1
7,093
507
5,904
11,520
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,361
454
2,430
8,246
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 2
8,022
573
5,801
12,078
9,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
WkeyM1
Anubis
13
4 / 1 / 2
7,956
568
7,815
10,776
5,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
YoitsDenis
Ah Muzen Cab
15
7 / 0 / 0
9,341
667
6,628
8,977
3,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 5
7,860
561
10,294
9,925
4,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
16
16
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
Chintock
Scylla
2
2
2
1.5
W
0
4
4
0.5
L
Skadi
ElBenite
Skadi
2
5
0
0.4
W
2
3
2
1
L
2
4
2
0.75
L
Kumbhakarna
S0lonely
Kumbhakarna
0
2
2
0.5
W
Anubis
WkeyM1
Anubis
4
1
2
5
W
Ah Muzen Cab
YoitsDenis
Ah Muzen Cab
7
0
0
7
L
Da Ji
arth11
Da Ji
3
3
1
1.17
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,108
Damage
32,968
48,032
Taken
50,002
17,740
Mitigated
26,553
10,278
Healing
18,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Chintock
Scylla
7,007
828
0
750
9,268
3,267
0
950
8,318
54,225
0
W
2,430
550
1,148
1,869
8,246
2,831
586
2,060
6,186
34,123
0
L
Skadi
ElBenite
Skadi
7,899
3,165
0
680
10,199
2,984
0
2,803
7,396
0
64,155
W
5,801
1,210
0
2,834
12,078
9,386
756
4,772
7,020
0
42,207
L
8,567
2,546
0
3,211
11,714
4,287
59
4,323
7,391
51,362
0
L
Kumbhakarna
S0lonely
Kumbhakarna
1,731
220
0
1,053
5,331
2,748
0
1,229
4,102
11,078
0
W
Anubis
WkeyM1
Anubis
7,815
828
0
6,520
10,776
5,986
360
5,708
5,020
57,895
0
W
Ah Muzen Cab
YoitsDenis
Ah Muzen Cab
6,628
4,172
0
4,499
8,977
3,592
240
1,049
7,928
0
78,147
L
Da Ji
arth11
Da Ji
5,904
1,245
0
4,584
11,520
4,454
0
940
10,580
0
49,786
W
10,294
4,283
0
1,964
9,925
4,758
0
3,280
6,543
0
68,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
39,540
438
Minions Killed
490
0
Camps Cleared
0
1,271,509
Distance Traveled
1,341,203
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,877
563
116
8
0
258,608
1
W
Ra
6,361
454
59
4
0
290,256
0
L
Skadi
7,190
514
126
9
0
247,797
3
W
Bellona
8,022
573
87
6
0
271,990
1
L
Vulcan
7,101
507
88
6
0
277,809
5
L
Kumbhakarna
5,633
402
13
1
0
204,915
1
W
Anubis
7,956
568
116
8
0
241,033
1
W
Ah Muzen Cab
9,341
667
137
10
0
240,271
3
L
Da Ji
7,093
507
95
7
0
282,380
1
W
Medusa
7,860
561
91
7
0
297,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role