Player Matchup

Ra
Ra
EdwinVanDerSar99
Ra
Level 69
God Stats
4W - 10L
1,256 SR
Queue Stats
118W - 138L
1,346 Elo+
Party 3
Geb
Geb
Ftdamico
Geb
Level 24
God Stats
14W - 30L
1,504 SR
Queue Stats
40W - 68L
1,326 Elo+
Party 4
Izanami
Izanami
Link17x
Izanami
Level 29
God Stats
9W - 8L
1,531 SR
Queue Stats
142W - 169L
1,371 Elo+
Party 3
Thanatos
Thanatos
Nacho-p638
Thanatos
Level 32
God Stats
6W - 10L
1,757 SR
Queue Stats
38W - 66L
1,277 Elo+
Party 4
Bellona
Bellona
Zzamoraaa
Bellona
Level 16
God Stats
9W - 10L
1,752 SR
Queue Stats
141W - 163L
1,361 Elo+
Party 3
Team Averages
Level 34
1,560 SR
1,336 Elo+

VS

Team Averages
Level 66
1,547 SR
1,318 Elo+
Cerberus
Cerberus
Carlos01barajas
Cerberus
Level 68
God Stats
5W - 5L
1,635 SR
Queue Stats
358W - 365L
1,331 Elo+
Party 2
Hun Batz
Hun Batz
GearOfMuffinz
Hun Batz
Level 79
God Stats
2W - 2L
1,633 SR
Queue Stats
49W - 44L
1,327 Elo+
Party 1
Chang'e
Chang'e
KiillerPolloo
Chang'e
Level 33
God Stats
20W - 14L
1,296 SR
Queue Stats
223W - 246L
1,323 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Raydri
Ah Muzen Cab
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,241 Elo+
Party 1
Bakasura
Bakasura
ReyMonoking
Bakasura
Level 29
God Stats
2W - 1L
1,672 SR
Queue Stats
79W - 79L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
9,573
399
5,725
13,051
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 8 / 4
9,886
412
7,821
30,578
36,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Link17x
Izanami
18
5 / 4 / 1
11,817
492
21,165
16,122
8,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Nacho-p638
Thanatos
14
3 / 10 / 1
9,993
416
5,948
22,525
10,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Zzamoraaa
Bellona
14
3 / 10 / 2
9,790
408
9,286
25,559
23,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
2 / 2 / 6
11,590
483
3,166
17,473
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
GearOfMuffinz
Hun Batz
16
1 / 7 / 13
10,657
444
8,988
20,335
8,974
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
20
15 / 0 / 3
13,528
564
18,550
13,934
6,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
Raydri
Ah Muzen Cab
18
1 / 2 / 9
11,631
485
10,982
14,761
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
ReyMonoking
Bakasura
20
17 / 2 / 9
15,469
645
36,869
25,150
13,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
12
Kills
36
38
Deaths
13
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
2
6
2.5
L
0
6
1
0.08
L
1
8
4
0.38
W
Hun Batz
GearOfMuffinz
Hun Batz
1
7
13
1.07
W
Chang'e
15
0
3
16.5
L
Izanami
Link17x
Izanami
5
4
1
1.38
L
Thanatos
Nacho-p638
Thanatos
3
10
1
0.35
W
Ah Muzen Cab
Raydri
Ah Muzen Cab
1
2
9
2.75
W
Bakasura
ReyMonoking
Bakasura
17
2
9
10.75
L
Bellona
Zzamoraaa
Bellona
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,945
Damage
78,555
107,835
Taken
91,653
84,919
Mitigated
58,161
18,044
Healing
33,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,166
328
100
3,289
17,473
21,497
498
773
16,700
38,447
0
L
5,725
212
829
2,183
13,051
6,140
0
5,578
6,690
68,738
0
L
7,821
1,528
0
587
30,578
36,626
519
3,531
24,510
65,992
0
W
Hun Batz
GearOfMuffinz
Hun Batz
8,988
3,317
0
3,137
20,335
8,974
4,036
3,964
16,371
0
57,529
W
Chang'e
18,550
764
2,798
8,450
13,934
6,923
2,510
2,187
11,747
100,056
0
L
Izanami
Link17x
Izanami
21,165
12,904
0
1,570
16,122
8,082
0
4,182
11,660
0
115,835
L
Thanatos
Nacho-p638
Thanatos
5,948
568
0
9,677
22,525
10,892
0
4,007
16,734
0
60,530
W
Ah Muzen Cab
Raydri
Ah Muzen Cab
10,982
4,211
573
8,226
14,761
7,300
2,592
1,699
13,062
0
110,955
W
Bakasura
ReyMonoking
Bakasura
36,869
21,983
0
6,659
25,150
13,467
333
4,923
20,227
0
155,069
L
Bellona
Zzamoraaa
Bellona
9,286
3,020
0
3,198
25,559
23,179
690
4,418
19,385
0
44,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,059
Gold Earned
62,875
554
Minions Killed
662
0
Camps Cleared
0
2,049,156
Distance Traveled
2,409,940
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,590
483
46
2
0
492,810
9
L
Ra
9,573
399
113
5
0
416,943
3
L
Geb
9,886
412
44
2
0
455,825
1
W
Hun Batz
10,657
444
87
4
0
426,640
1
W
Chang'e
13,528
564
142
6
0
502,735
2
L
Izanami
11,817
492
209
9
0
335,967
3
L
Thanatos
9,993
416
96
4
0
398,762
0
W
Ah Muzen Cab
11,631
485
172
7
0
447,309
6
W
Bakasura
15,469
645
215
9
0
540,446
0
L
Bellona
9,790
408
92
4
0
441,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role