Player Matchup

Scylla
Scylla
BigLawlman
Scylla
Level 17
God Stats
0W - 3L
1,249 SR
Queue Stats
45W - 42L
1,462 Elo+
Party 1
Sobek
Sobek
Buffpup
Sobek
Level 16
God Stats
0W - 5L
1,140 SR
Queue Stats
21W - 32L
1,345 Elo+
Party 1
Lancelot
Lancelot
JoeFudge
Lancelot
Level 10
God Stats
0W - 2L
1,288 SR
Queue Stats
10W - 19L
1,330 Elo+
Party 1
Neith
Neith
KillaKilla93
Neith
Level 76
God Stats
35W - 46L
1,391 SR
Queue Stats
410W - 437L
1,361 Elo+
Solo
Chaac
Chaac
Strippin
Chaac
Level 44
God Stats
2W - 3L
1,509 SR
Queue Stats
42W - 50L
1,456 Elo+
Party 1
Team Averages
Level 33
1,315 SR
1,391 Elo+

VS

Team Averages
Level 81
1,565 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
 
Amaterasu
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Its The Tj
Discordia
Level 68
God Stats
3W - 2L
1,493 SR
Queue Stats
31W - 35L
1,440 Elo+
Party 2
Atlas
Atlas
Nondairy3379
Atlas
Level 109
God Stats
3W - 0L
1,744 SR
Queue Stats
60W - 51L
1,559 Elo+
Party 2
Nemesis
Nemesis
nkilburn
Nemesis
Level 65
God Stats
15W - 4L
1,590 SR
Queue Stats
67W - 82L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigLawlman
Scylla
15
3 / 8 / 3
10,422
474
13,508
17,002
6,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Buffpup
Sobek
13
2 / 5 / 3
9,159
416
5,892
25,792
34,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
JoeFudge
Lancelot
14
6 / 7 / 4
10,071
458
11,297
19,638
9,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 3 / 1
9,721
442
6,957
11,015
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
Strippin
Chaac
17
1 / 5 / 3
10,765
489
21,558
27,002
22,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 1 / 9
11,949
543
21,529
10,001
5,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
 
Amaterasu
18
8 / 3 / 6
11,860
539
15,756
26,250
29,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
Its The Tj
Discordia
17
6 / 4 / 9
11,254
512
17,383
12,440
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 17
10,356
471
12,873
21,816
30,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
nkilburn
Nemesis
17
3 / 3 / 10
11,035
502
10,520
23,084
12,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
78
12
Kills
27
28
Deaths
12
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
1
9
12.5
W
Amaterasu
 
Amaterasu
8
3
6
3.67
L
Scylla
BigLawlman
Scylla
3
8
3
0.56
L
Sobek
Buffpup
Sobek
2
5
3
0.7
W
Discordia
Its The Tj
Discordia
6
4
9
2.63
L
Lancelot
JoeFudge
Lancelot
6
7
4
1.14
L
0
3
1
0.17
W
2
1
17
10.5
L
Chaac
Strippin
Chaac
1
5
3
0.5
W
Nemesis
nkilburn
Nemesis
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,212
Damage
78,061
100,449
Taken
93,591
79,039
Mitigated
84,197
21,123
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,529
12,537
0
3,789
10,001
5,833
562
2,198
7,745
0
105,930
W
Amaterasu
 
Amaterasu
15,756
7,641
0
10,178
26,250
29,094
1,179
2,253
23,947
0
82,666
L
Scylla
BigLawlman
Scylla
13,508
1,225
0
1,304
17,002
6,504
113
8,158
8,844
78,440
0
L
Sobek
Buffpup
Sobek
5,892
485
0
4,812
25,792
34,446
0
9,114
16,678
25,039
0
W
Discordia
Its The Tj
Discordia
17,383
1,374
0
1,851
12,440
6,043
984
5,235
6,843
82,232
0
L
Lancelot
JoeFudge
Lancelot
11,297
1,949
0
3,076
19,638
9,912
290
5,843
13,795
0
60,991
L
6,957
3,253
0
3,232
11,015
5,692
1,116
2,445
8,570
0
70,705
W
12,873
5,819
439
4,072
21,816
30,656
542
6,668
14,898
32,818
0
L
Chaac
Strippin
Chaac
21,558
4,718
0
8,699
27,002
22,485
0
4,696
22,306
0
101,185
W
Nemesis
nkilburn
Nemesis
10,520
4,222
0
3,220
23,084
12,571
98
2,244
20,758
0
100,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,138
Gold Earned
56,454
543
Minions Killed
572
0
Camps Cleared
0
2,044,344
Distance Traveled
2,212,096
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,949
543
162
7
0
391,152
1
W
Amaterasu
11,860
539
134
6
0
469,270
13
L
Scylla
10,422
474
140
6
0
357,221
3
L
Sobek
9,159
416
28
1
0
438,305
13
W
Discordia
11,254
512
112
5
0
419,787
4
L
Lancelot
10,071
458
79
4
0
482,501
0
L
Neith
9,721
442
128
6
0
349,705
4
W
Atlas
10,356
471
22
1
0
445,209
0
L
Chaac
10,765
489
168
8
0
416,612
3
W
Nemesis
11,035
502
142
6
0
486,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role