Player Matchup

Zhong Kui
Zhong Kui
Ace PanicK
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 114L
1,507 Elo+
Party 1
Vamana
Vamana
Ace RageX
Vamana
Level 85
God Stats
3W - 2L
1,605 SR
Queue Stats
87W - 66L
1,506 Elo+
Party 1
Mercury
Mercury
Codered44
Mercury
Level 109
God Stats
10W - 6L
1,577 SR
Queue Stats
105W - 83L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
J24Henry
Baron Samedi
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 53L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
crawdad12
Cthulhu
Level 19
God Stats
9W - 10L
1,553 SR
Queue Stats
13W - 13L
1,476 Elo+
Party 1
Team Averages
Level 72
1,547 SR
1,506 Elo+

VS

Team Averages
Level 73
1,645 SR
1,513 Elo+
Morgan Le Fay
Morgan Le Fay
CleearWater
Morgan Le Fay
Level 47
God Stats
12W - 5L
1,724 SR
Queue Stats
97W - 85L
1,501 Elo+
Party 2
Izanami
Izanami
Mattcchuu
Izanami
Level 44
God Stats
11W - 1L
1,846 SR
Queue Stats
111W - 79L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
MaxLarew5
Sun Wukong
Level 145
God Stats
18W - 17L
1,481 SR
Queue Stats
229W - 252L
1,392 Elo+
Solo
Nemesis
Nemesis
Relvecchio
Nemesis
Level 68
God Stats
20W - 19L
1,674 SR
Queue Stats
172W - 135L
1,553 Elo+
Party 2
Ymir
Ymir
VileFrantic
Ymir
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 61L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ace PanicK
Zhong Kui
19
1 / 8 / 4
13,014
449
25,651
35,645
36,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Ace RageX
Vamana
19
6 / 11 / 11
13,165
454
21,922
33,364
21,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Codered44
Mercury
17
5 / 8 / 5
11,935
412
13,306
24,163
10,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
J24Henry
Baron Samedi
20
6 / 10 / 6
14,152
488
20,085
26,480
15,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
crawdad12
Cthulhu
20
8 / 8 / 8
13,956
481
19,616
31,660
35,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CleearWater
Morgan Le Fay
20
4 / 3 / 9
16,709
576
27,269
20,266
11,819
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Mattcchuu
Izanami
20
7 / 7 / 11
16,462
568
19,584
25,910
12,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MaxLarew5
Sun Wukong
20
4 / 0 / 11
17,056
588
18,335
28,325
28,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
Relvecchio
Nemesis
20
18 / 6 / 10
17,672
609
32,471
32,732
18,627
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
11 / 10 / 8
14,338
494
25,480
35,721
21,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
26
Kills
44
45
Deaths
26
34
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Ace PanicK
Zhong Kui
1
8
4
0.38
L
Vamana
Ace RageX
Vamana
6
11
11
1.05
W
Morgan Le Fay
CleearWater
Morgan Le Fay
4
3
9
2.83
L
Mercury
Codered44
Mercury
5
8
5
0.94
L
Baron Samedi
J24Henry
Baron Samedi
6
10
6
0.9
W
Izanami
Mattcchuu
Izanami
7
7
11
1.79
W
Sun Wukong
MaxLarew5
Sun Wukong
4
0
11
9.5
W
Nemesis
Relvecchio
Nemesis
18
6
10
3.83
W
11
10
8
1.5
L
Cthulhu
crawdad12
Cthulhu
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,580
Damage
123,139
151,312
Taken
142,954
118,509
Mitigated
92,418
31,925
Healing
42,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Ace PanicK
Zhong Kui
25,651
2,653
0
10,891
35,645
36,726
1,382
12,439
23,206
114,012
0
L
Vamana
Ace RageX
Vamana
21,922
12,221
423
7,821
33,364
21,113
0
10,983
22,381
0
82,110
W
Morgan Le Fay
CleearWater
Morgan Le Fay
27,269
1,320
337
6,872
20,266
11,819
5,935
9,423
10,719
159,076
0
L
Mercury
Codered44
Mercury
13,306
8,451
0
2,066
24,163
10,043
0
6,669
17,494
0
82,442
L
Baron Samedi
J24Henry
Baron Samedi
20,085
783
1,748
3,622
26,480
15,134
332
10,234
16,246
95,622
0
W
Izanami
Mattcchuu
Izanami
19,584
15,258
0
9,688
25,910
12,775
5,678
8,127
17,220
0
154,516
W
Sun Wukong
MaxLarew5
Sun Wukong
18,335
2,647
0
13,774
28,325
28,030
3,204
16,963
11,182
0
135,775
W
Nemesis
Relvecchio
Nemesis
32,471
21,573
0
7,927
32,732
18,627
2,366
10,927
21,544
0
161,288
W
25,480
4,991
0
4,147
35,721
21,167
0
19,192
15,974
72,179
0
L
Cthulhu
crawdad12
Cthulhu
19,616
1,184
2,054
3,300
31,660
35,493
149
12,424
19,236
74,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,222
Gold Earned
82,237
638
Minions Killed
877
0
Camps Cleared
0
2,251,529
Distance Traveled
2,643,341
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,014
449
162
6
0
436,761
5
L
Vamana
13,165
454
81
3
0
514,282
1
W
Morgan Le Fay
16,709
576
233
8
0
495,903
2
L
Mercury
11,935
412
118
4
0
383,957
2
L
Baron Samedi
14,152
488
152
5
0
448,300
0
W
Izanami
16,462
568
201
7
0
538,641
2
W
Sun Wukong
17,056
588
233
8
0
533,837
3
W
Nemesis
17,672
609
149
5
0
599,233
0
W
Ymir
14,338
494
61
2
0
475,727
0
L
Cthulhu
13,956
481
125
4
0
468,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role