Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
EGGS N HAM1
Skadi
Level 158
God Stats
1W - 0L
1,430 SR
Queue Stats
7W - 10L
1,352 Elo+
Solo
Zhong Kui
Zhong Kui
Humnoid_Tsunami
Zhong Kui
Level 140
God Stats
11W - 12L
1,482 SR
Queue Stats
755W - 804L
1,422 Elo+
Solo
Hercules
Hercules
bluntrama760
Hercules
Level 82
God Stats
1W - 1L
1,310 SR
Queue Stats
92W - 107L
1,467 Elo+
Solo
Team Averages
Level 140
1,444 SR
1,448 Elo+

VS

Team Averages
Level 102
1,636 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
JafersaN
Morgan Le Fay
Level 87
God Stats
2W - 2L
1,735 SR
Queue Stats
80W - 100L
1,505 Elo+
Solo
Lancelot
Lancelot
Lancermomma-
Lancelot
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 147L
1,449 Elo+
Party 1
Geb
Geb
MommyKerro
Geb
Level 158
God Stats
3W - 5L
1,823 SR
Queue Stats
392W - 417L
1,544 Elo+
Solo
Cthulhu
Cthulhu
bigboy51192
Cthulhu
Level 69
God Stats
0W - 2L
1,244 SR
Queue Stats
118W - 94L
1,447 Elo+
Solo
Hera
Hera
creeper76391
Hera
Level 139
God Stats
3W - 1L
1,878 SR
Queue Stats
140W - 153L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 3 / 9
10,882
837
19,210
17,136
8,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
 
Sun Wukong
18
6 / 2 / 15
10,846
834
12,773
15,204
16,141
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 3 / 16
9,458
728
14,690
11,410
5,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Humnoid_Tsunami
Zhong Kui
17
7 / 5 / 14
11,301
869
21,608
19,082
13,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
bluntrama760
Hercules
19
5 / 2 / 21
10,940
842
12,568
26,481
27,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JafersaN
Morgan Le Fay
16
5 / 6 / 6
9,470
728
18,443
16,222
9,973
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
Lancermomma-
Lancelot
13
2 / 8 / 5
8,603
662
5,681
16,597
8,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 5 / 10
8,371
644
8,865
20,913
26,570
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
bigboy51192
Cthulhu
15
2 / 8 / 9
9,410
724
14,089
23,266
32,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 1 / 7
9,940
765
20,503
9,948
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
52
28
Kills
15
15
Deaths
28
75
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
9
4.17
W
Sun Wukong
 
Sun Wukong
6
2
15
6.75
W
2
3
16
3.33
W
Zhong Kui
Humnoid_Tsunami
Zhong Kui
7
5
14
2.8
L
Morgan Le Fay
JafersaN
Morgan Le Fay
5
6
6
1.33
L
Lancelot
Lancermomma-
Lancelot
2
8
5
0.56
L
0
5
10
1
L
Cthulhu
bigboy51192
Cthulhu
2
8
9
0.81
W
Hercules
bluntrama760
Hercules
5
2
21
7.75
L
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,849
Damage
67,581
89,313
Taken
86,946
70,907
Mitigated
83,503
33,189
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,210
6,877
2,350
4,698
17,136
8,606
2,224
13,297
3,839
0
48,244
W
Sun Wukong
 
Sun Wukong
12,773
1,485
1,473
2,953
15,204
16,141
450
7,861
7,343
0
27,665
W
14,690
5,338
1,662
1,327
11,410
5,131
3,615
8,922
2,488
0
30,817
W
Zhong Kui
Humnoid_Tsunami
Zhong Kui
21,608
2,496
1,977
5,732
19,082
13,164
985
12,676
6,406
35,754
0
L
Morgan Le Fay
JafersaN
Morgan Le Fay
18,443
3,365
661
935
16,222
9,973
94
4,312
11,742
28,748
0
L
Lancelot
Lancermomma-
Lancelot
5,681
413
845
1,236
16,597
8,842
0
4,316
12,065
0
13,628
L
8,865
867
1,672
2,820
20,913
26,570
0
5,104
15,526
15,256
0
L
Cthulhu
bigboy51192
Cthulhu
14,089
2,104
759
1,413
23,266
32,505
0
5,208
17,751
21,105
0
W
Hercules
bluntrama760
Hercules
12,568
3,513
1,343
9,674
26,481
27,865
120
19,144
7,337
0
21,127
L
20,503
3,296
1,433
2,951
9,948
5,613
0
2,668
7,144
39,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,427
Gold Earned
45,794
146
Minions Killed
113
0
Camps Cleared
0
1,204,976
Distance Traveled
1,120,811
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,882
837
57
4
0
234,598
1
W
Sun Wukong
10,846
834
27
2
0
269,358
0
W
Skadi
9,458
728
17
1
0
248,522
0
W
Zhong Kui
11,301
869
25
2
0
199,313
0
L
Morgan Le Fay
9,470
728
27
2
0
226,125
3
L
Lancelot
8,603
662
12
1
0
192,509
0
L
Geb
8,371
644
7
1
0
221,342
0
L
Cthulhu
9,410
724
16
1
0
228,290
1
W
Hercules
10,940
842
20
2
0
253,185
7
L
Hera
9,940
765
51
4
0
252,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role