Player Matchup

Amaterasu
Amaterasu
BluePhoenix0
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
KillerKush001
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,150 Elo+
Party 1
Apollo
Apollo
PeculiarGoblin
Apollo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,254 Elo+
Party 1
Scylla
Scylla
dinkleberg772
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,277 Elo+
Party 1
Chiron
Chiron
jeffwilson23
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,336 Elo+

VS

Team Averages
Level 61
1,401 SR
1,499 Elo+
Thor
Thor
BrownieCameron
Thor
Level 62
God Stats
1W - 1L
1,405 SR
Queue Stats
54W - 55L
1,490 Elo+
Party 3
Hercules
Hercules
ClearlyClerical
Hercules
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,722 Elo+
Party 2
Cthulhu
Cthulhu
CthÜwÜ
Cthulhu
Level 121
God Stats
6W - 6L
1,540 SR
Queue Stats
191W - 172L
1,405 Elo+
Party 2
Baba Yaga
Baba Yaga
FatStackAttack
Baba Yaga
Level 27
God Stats
1W - 1L
1,259 SR
Queue Stats
40W - 46L
1,464 Elo+
Party 3
Nemesis
Nemesis
ghostlyvinyl
Nemesis
Level 69
God Stats
1W - 1L
1,302 SR
Queue Stats
75W - 83L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BluePhoenix0
Amaterasu
18
3 / 10 / 4
11,820
622
8,521
25,872
19,397
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 10 / 4
12,737
670
11,793
34,641
48,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 10 / 5
12,640
665
21,125
26,431
12,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 9 / 8
10,628
559
14,907
16,852
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
18
3 / 11 / 5
11,337
597
13,656
21,566
9,808
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 23
14,550
766
21,981
24,080
15,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
18
0 / 6 / 33
11,815
622
7,601
32,852
36,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
CthÜwÜ
Cthulhu
20
9 / 5 / 30
13,932
733
33,364
28,828
47,859
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
FatStackAttack
Baba Yaga
20
8 / 0 / 28
13,805
727
20,842
10,607
6,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
ghostlyvinyl
Nemesis
20
22 / 4 / 25
15,462
814
32,585
25,992
14,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
189
16
Kills
50
50
Deaths
17
26
Assists
139
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BluePhoenix0
Amaterasu
3
10
4
0.5
W
11
2
23
11.25
W
Hercules
0
6
33
2.75
W
Cthulhu
CthÜwÜ
Cthulhu
9
5
30
4.8
W
Baba Yaga
FatStackAttack
Baba Yaga
8
0
28
22
L
3
10
4
0.5
L
7
10
5
0.95
L
0
9
8
0.44
W
Nemesis
ghostlyvinyl
Nemesis
22
4
25
8.63
L
Chiron
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,002
Damage
116,373
125,362
Taken
122,359
97,722
Mitigated
120,566
15,909
Healing
48,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BluePhoenix0
Amaterasu
8,521
3,002
0
1,774
25,872
19,397
0
11,217
14,557
0
17,062
W
21,981
3,697
2,674
9,858
24,080
15,600
2,151
5,703
18,377
0
38,641
W
Hercules
7,601
3,075
556
4,875
32,852
36,008
1,305
8,485
19,843
0
16,302
W
Cthulhu
CthÜwÜ
Cthulhu
33,364
1,202
6,802
4,434
28,828
47,859
1,053
5,400
22,186
57,669
0
W
Baba Yaga
FatStackAttack
Baba Yaga
20,842
1,542
2,807
4,983
10,607
6,364
2,521
4,133
6,474
53,754
0
L
11,793
1,880
931
3,100
34,641
48,845
0
11,577
22,379
25,410
0
L
21,125
10,751
1,338
3,976
26,431
12,986
0
12,092
14,180
0
44,844
L
14,907
1,581
0
235
16,852
6,686
0
8,105
8,667
30,295
0
W
Nemesis
ghostlyvinyl
Nemesis
32,585
15,369
2,888
8,759
25,992
14,735
2,399
2,979
20,021
0
50,389
L
Chiron
13,656
7,590
2,656
1,899
21,566
9,808
0
11,215
10,256
0
33,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,162
Gold Earned
69,564
154
Minions Killed
173
0
Camps Cleared
0
1,384,135
Distance Traveled
1,887,918
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,820
622
14
1
0
332,497
2
W
Thor
14,550
766
35
2
0
357,397
2
W
Hercules
11,815
622
25
1
0
369,633
0
W
Cthulhu
13,932
733
39
2
0
341,399
0
W
Baba Yaga
13,805
727
43
2
0
403,033
0
L
Ymir
12,737
670
24
1
0
264,515
3
L
Apollo
12,640
665
57
3
0
277,683
0
L
Scylla
10,628
559
30
2
0
266,423
0
W
Nemesis
15,462
814
31
2
0
416,456
3
L
Chiron
11,337
597
29
2
0
243,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role