Player Matchup

Ymir
Ymir
ADub4yoBoy
Ymir
Level 60
God Stats
289W - 292L
1,540 SR
Queue Stats
343W - 367L
1,453 Elo+
Party 3
Sol
Sol
Corran_Horn872
Sol
Level 126
God Stats
1W - 2L
1,577 SR
Queue Stats
65W - 60L
1,475 Elo+
Party 1
Shiva
Shiva
Exiled01
Shiva
Level 159
God Stats
20W - 7L
1,643 SR
Queue Stats
142W - 121L
1,573 Elo+
Party 1
Chernobog
Chernobog
dabdad666
Chernobog
Level 34
God Stats
144W - 133L
1,525 SR
Queue Stats
409W - 414L
1,425 Elo+
Party 3
Lancelot
Lancelot
kilokillo
Lancelot
Level 159
God Stats
27W - 22L
1,471 SR
Queue Stats
207W - 188L
1,535 Elo+
Party 1
Team Averages
Level 108
1,551 SR
1,492 Elo+

VS

Team Averages
Level 84
1,658 SR
1,602 Elo+
Zhong Kui
Zhong Kui
CrunchyAsbestos
Zhong Kui
Level 83
God Stats
13W - 1L
1,988 SR
Queue Stats
354W - 138L
1,694 Elo+
Party 2
King Arthur
King Arthur
PEACEOFWAR00
King Arthur
Level 140
God Stats
17W - 5L
1,750 SR
Queue Stats
386W - 135L
1,718 Elo+
Party 2
Medusa
Medusa
SaltiePopsicle
Medusa
Level 146
God Stats
7W - 6L
1,677 SR
Queue Stats
74W - 37L
1,693 Elo+
Party 2
Nemesis
Nemesis
TonicJymnast
Nemesis
Level 47
God Stats
4W - 5L
1,374 SR
Queue Stats
198W - 211L
1,429 Elo+
Solo
Sylvanus
Sylvanus
knghtmar2
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,519
452
1,776
11,826
5,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 3 / 1
5,907
591
3,163
7,172
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Exiled01
Shiva
11
0 / 1 / 1
6,270
627
4,718
7,438
3,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
dabdad666
Chernobog
7
0 / 4 / 0
4,570
457
3,153
7,185
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
kilokillo
Lancelot
10
2 / 1 / 1
6,016
602
2,735
7,877
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrunchyAsbestos
Zhong Kui
12
3 / 0 / 0
6,360
636
3,477
4,316
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
PEACEOFWAR00
King Arthur
11
1 / 1 / 0
6,348
635
4,648
8,725
7,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
8 / 1 / 6
6,979
698
12,905
6,692
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
TonicJymnast
Nemesis
8
0 / 0 / 0
5,063
506
2,027
6,458
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
knghtmar2
Sylvanus
9
3 / 1 / 8
5,997
600
4,983
7,832
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
16
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
1
3
1
0.5
W
Zhong Kui
CrunchyAsbestos
Zhong Kui
3
0
0
3
L
Shiva
Exiled01
Shiva
0
1
1
0.5
W
King Arthur
PEACEOFWAR00
King Arthur
1
1
0
1
W
8
1
6
11
W
Nemesis
TonicJymnast
Nemesis
0
0
0
0
L
Chernobog
dabdad666
Chernobog
0
4
0
0
L
Lancelot
kilokillo
Lancelot
2
1
1
2.5
W
Sylvanus
knghtmar2
Sylvanus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,545
Damage
28,040
41,498
Taken
34,023
15,673
Mitigated
20,907
8,469
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,776
220
0
901
11,826
5,562
0
2,276
9,550
8,291
0
L
3,163
983
0
2,515
7,172
2,228
0
2,095
5,077
38,599
0
W
Zhong Kui
CrunchyAsbestos
Zhong Kui
3,477
777
0
3,434
4,316
3,191
0
401
3,915
39,621
10,374
L
Shiva
Exiled01
Shiva
4,718
1,362
0
3,091
7,438
3,433
0
0
7,438
0
43,136
W
King Arthur
PEACEOFWAR00
King Arthur
4,648
1,196
0
2,405
8,725
7,234
0
0
8,725
0
46,926
W
12,905
6,812
0
2,743
6,692
2,689
0
1,464
5,228
0
52,476
W
Nemesis
TonicJymnast
Nemesis
2,027
599
0
1,908
6,458
2,668
0
410
6,048
0
34,600
L
Chernobog
dabdad666
Chernobog
3,153
1,405
0
822
7,185
1,482
0
1,485
5,700
0
25,092
L
Lancelot
kilokillo
Lancelot
2,735
351
0
1,140
7,877
2,968
0
1,315
6,562
0
41,798
W
Sylvanus
knghtmar2
Sylvanus
4,983
2,411
644
2,530
7,832
5,125
0
2,664
5,168
20,521
9,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
30,747
285
Minions Killed
376
0
Camps Cleared
0
1,014,715
Distance Traveled
1,023,645
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,519
452
14
1
0
187,125
3
L
Sol
5,907
591
70
7
0
180,049
4
W
Zhong Kui
6,360
636
91
9
0
184,149
1
L
Shiva
6,270
627
85
9
0
207,754
0
W
King Arthur
6,348
635
105
11
0
223,319
2
W
Medusa
6,979
698
74
7
0
184,747
4
W
Nemesis
5,063
506
65
7
0
252,167
0
L
Chernobog
4,570
457
44
4
0
196,377
4
L
Lancelot
6,016
602
72
7
0
243,410
2
W
Sylvanus
5,997
600
41
4
0
179,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role