Player Matchup

Artemis
Artemis
Ac3luck
Artemis
Level 109
God Stats
4W - 4L
1,783 SR
Queue Stats
28W - 35L
1,438 Elo+
Party 1
Xing Tian
Xing Tian
Aiimful
Xing Tian
Level 113
God Stats
6W - 8L
1,452 SR
Queue Stats
48W - 48L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
xboxNOlife987
Baron Samedi
Level 108
God Stats
5W - 5L
1,587 SR
Queue Stats
141W - 96L
1,569 Elo+
Party 1
Team Averages
Level 110
1,607 SR
1,508 Elo+

VS

Team Averages
Level 88
1,546 SR
1,502 Elo+
Tyr
Tyr
 
Tyr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BamboozLL12
Sylvanus
Level 109
God Stats
1W - 1L
1,583 SR
Queue Stats
256W - 270L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
Deliriioushaze
Zhong Kui
Level 107
God Stats
7W - 4L
1,557 SR
Queue Stats
10W - 9L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ac3luck
Artemis
13
5 / 0 / 5
8,101
810
13,400
7,351
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Aiimful
Xing Tian
11
1 / 0 / 9
7,950
795
8,433
14,400
14,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
xboxNOlife987
Baron Samedi
13
4 / 0 / 6
7,896
790
12,591
6,441
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 4 / 0
5,982
598
3,950
12,155
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
BamboozLL12
Sylvanus
10
0 / 3 / 0
6,475
648
3,968
17,280
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Deliriioushaze
Zhong Kui
10
0 / 3 / 0
6,193
619
4,591
10,934
7,529
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
4
0
0
W
Artemis
Ac3luck
Artemis
5
0
5
7.5
W
Xing Tian
Aiimful
Xing Tian
1
0
9
5.5
L
Sylvanus
BamboozLL12
Sylvanus
0
3
0
0
L
Zhong Kui
Deliriioushaze
Zhong Kui
0
3
0
0
W
Baron Samedi
xboxNOlife987
Baron Samedi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,424
Damage
12,509
28,192
Taken
40,369
21,034
Mitigated
30,018
11,003
Healing
13,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,950
455
0
1,027
12,155
9,510
0
6,497
5,339
0
15,161
W
Artemis
Ac3luck
Artemis
13,400
7,313
0
1,157
7,351
3,193
1,402
2,307
4,899
0
33,756
W
Xing Tian
Aiimful
Xing Tian
8,433
1,296
0
2,686
14,400
14,370
184
4,661
9,595
17,078
0
L
Sylvanus
BamboozLL12
Sylvanus
3,968
1,188
2,905
6,027
17,280
12,979
0
9,354
7,469
9,807
0
L
Zhong Kui
Deliriioushaze
Zhong Kui
4,591
0
0
3,139
10,934
7,529
0
4,677
6,031
21,987
0
W
Baron Samedi
xboxNOlife987
Baron Samedi
12,591
1,168
3,136
4,024
6,441
3,471
298
2,024
4,391
31,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,947
Gold Earned
18,650
129
Minions Killed
89
6
Camps Cleared
2
586,179
Distance Traveled
509,560
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,982
598
23
2
1
180,997
3
W
Artemis
8,101
810
61
6
2
186,843
2
W
Xing Tian
7,950
795
16
2
2
197,060
0
L
Sylvanus
6,475
648
18
2
0
154,972
2
L
Zhong Kui
6,193
619
48
5
1
173,591
2
W
Baron Samedi
7,896
790
52
5
2
202,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role