Player Matchup

Odin
Odin
Cronorama
Odin
Level 108
God Stats
28W - 12L
1,553 SR
Queue Stats
252W - 273L
1,489 Elo+
Party 2
Charybdis
Charybdis
Dajerk12
Charybdis
Level 146
God Stats
18W - 6L
1,582 SR
Queue Stats
90W - 104L
1,502 Elo+
Party 2
Ganesha
Ganesha
JuniorPsycho
Ganesha
Level 145
God Stats
4W - 1L
1,773 SR
Queue Stats
268W - 286L
1,479 Elo+
Party 2
Da Ji
Da Ji
Magnimonial
Da Ji
Level 129
God Stats
16W - 6L
1,834 SR
Queue Stats
70W - 62L
1,549 Elo+
Party 2
Zeus
Zeus
XDarkReaper21X
Zeus
Level 123
God Stats
4W - 1L
1,920 SR
Queue Stats
20W - 18L
1,389 Elo+
Party 2
Team Averages
Level 130
1,732 SR
1,481 Elo+

VS

Team Averages
Level 105
1,549 SR
1,447 Elo+
Amaterasu
Amaterasu
CindersOfDeath
Amaterasu
Level 74
God Stats
1W - 1L
1,763 SR
Queue Stats
1W - 5L
1,429 Elo+
Party 1
Lancelot
Lancelot
EnternalFlamesIV
Lancelot
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,429 Elo+
Party 1
Freya
Freya
IDelta9I
Freya
Level 138
God Stats
1W - 3L
1,461 SR
Queue Stats
47W - 66L
1,477 Elo+
Solo
Rama
Rama
speed_killer1982
Rama
Level 159
God Stats
25W - 22L
1,360 SR
Queue Stats
841W - 897L
1,410 Elo+
Solo
Bacchus
Bacchus
xXxMARVITZxXx
Bacchus
Level 88
God Stats
29W - 18L
1,663 SR
Queue Stats
500W - 539L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
8 / 0 / 6
11,679
584
13,616
17,770
15,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
Dajerk12
Charybdis
17
8 / 1 / 3
10,487
524
12,451
17,723
8,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
JuniorPsycho
Ganesha
16
0 / 1 / 16
10,235
512
5,410
19,086
20,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 0 / 7
11,145
557
17,692
14,384
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 7
10,353
518
11,272
8,820
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CindersOfDeath
Amaterasu
15
0 / 7 / 0
8,695
435
7,114
18,594
18,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 7 / 0
7,963
398
6,574
19,427
7,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Freya
IDelta9I
Freya
15
1 / 6 / 0
8,940
447
12,636
17,363
7,124
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 5 / 2
9,264
463
4,400
15,723
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
13
0 / 4 / 1
7,961
398
5,803
16,041
17,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
29
Kills
4
4
Deaths
29
39
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CindersOfDeath
Amaterasu
0
7
0
0
W
Odin
8
0
6
11
W
Charybdis
Dajerk12
Charybdis
8
1
3
9.5
L
2
7
0
0.29
L
Freya
IDelta9I
Freya
1
6
0
0.17
W
Ganesha
JuniorPsycho
Ganesha
0
1
16
8
W
9
0
7
12.5
W
4
2
7
3.75
L
1
5
2
0.4
L
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,441
Damage
36,527
77,783
Taken
87,148
55,450
Mitigated
58,548
32,424
Healing
21,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CindersOfDeath
Amaterasu
7,114
3,070
0
3,420
18,594
18,844
924
3,069
15,525
0
62,813
W
Odin
13,616
3,457
0
9,130
17,770
15,915
1,191
1,232
16,538
0
84,855
W
Charybdis
Dajerk12
Charybdis
12,451
6,965
0
7,580
17,723
8,297
2,737
9,474
8,249
0
88,890
L
6,574
423
0
5,010
19,427
7,929
0
3,444
15,983
0
50,968
L
Freya
IDelta9I
Freya
12,636
4,752
0
6,362
17,363
7,124
300
1,977
15,386
84,742
0
W
Ganesha
JuniorPsycho
Ganesha
5,410
780
551
6,027
19,086
20,266
677
6,185
12,901
45,690
0
W
17,692
4,751
0
8,886
14,384
7,521
0
1,372
13,012
0
100,743
W
11,272
1,773
0
250
8,820
3,451
1,462
176
8,644
77,128
0
L
4,400
2,894
0
3,837
15,723
6,774
0
5,280
10,443
0
54,923
L
Bacchus
5,803
528
321
2,667
16,041
17,877
0
2,912
13,129
34,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
42,823
634
Minions Killed
456
0
Camps Cleared
0
1,875,645
Distance Traveled
1,787,565
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,695
435
103
5
0
352,672
6
W
Odin
11,679
584
156
8
0
348,473
6
W
Charybdis
10,487
524
183
9
0
347,738
0
L
Lancelot
7,963
398
67
3
0
401,175
2
L
Freya
8,940
447
148
7
0
340,525
4
W
Ganesha
10,235
512
22
1
0
371,751
1
W
Da Ji
11,145
557
129
6
0
453,256
3
W
Zeus
10,353
518
144
7
0
354,427
0
L
Rama
9,264
463
97
5
0
326,192
4
L
Bacchus
7,961
398
41
2
0
367,001
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role