Player Matchup

Discordia
Discordia
HazeyUWUHalez
Discordia
Level 88
God Stats
9W - 10L
1,436 SR
Queue Stats
133W - 155L
1,370 Elo+
Party 1
Arachne
Arachne
PlayBoiDurk
Arachne
Level 7
God Stats
2W - 2L
1,379 SR
Queue Stats
2W - 2L
1,149 Elo+
Party 1
Amaterasu
Amaterasu
glossypanda
Amaterasu
Level 6
God Stats
2W - 1L
1,285 SR
Queue Stats
2W - 1L
1,222 Elo+
Party 1
Team Averages
Level 34
1,367 SR
1,247 Elo+

VS

Team Averages
Level 66
1,321 SR
1,266 Elo+
Gilgamesh
Gilgamesh
FBGM Wave
Gilgamesh
Level 88
God Stats
0W - 4L
1,213 SR
Queue Stats
165W - 230L
1,306 Elo+
Solo
Kukulkan
Kukulkan
xX420_BarbieXx
Kukulkan
Level 31
God Stats
15W - 32L
1,333 SR
Queue Stats
19W - 47L
1,165 Elo+
Solo
Neith
Neith
yellowsub1999
Neith
Level 80
God Stats
20W - 61L
1,417 SR
Queue Stats
175W - 276L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HazeyUWUHalez
Discordia
18
2 / 2 / 7
11,505
677
21,206
9,820
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
PlayBoiDurk
Arachne
17
5 / 3 / 6
11,588
682
16,183
15,530
8,546
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
glossypanda
Amaterasu
17
4 / 0 / 4
11,817
695
11,524
21,200
18,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FBGM Wave
Gilgamesh
13
1 / 4 / 2
10,461
615
8,720
27,407
23,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
15
2 / 4 / 1
10,989
646
16,625
12,922
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 3 / 3
11,004
647
8,150
13,603
6,737
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
5
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FBGM Wave
Gilgamesh
1
4
2
0.5
W
Discordia
HazeyUWUHalez
Discordia
2
2
7
2.75
W
Arachne
PlayBoiDurk
Arachne
5
3
6
2.67
W
Amaterasu
glossypanda
Amaterasu
4
0
4
6
L
Kukulkan
2
4
1
0.63
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,913
Damage
33,495
46,550
Taken
53,932
30,969
Mitigated
35,550
13,904
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FBGM Wave
Gilgamesh
8,720
1,468
411
6,842
27,407
23,337
0
9,046
17,551
0
24,912
W
Discordia
HazeyUWUHalez
Discordia
21,206
924
0
2,068
9,820
4,342
425
4,065
5,674
64,326
0
W
Arachne
PlayBoiDurk
Arachne
16,183
9,726
0
4,217
15,530
8,546
164
5,068
10,380
0
30,663
W
Amaterasu
glossypanda
Amaterasu
11,524
4,792
0
7,619
21,200
18,081
1,788
8,680
12,336
0
55,554
L
Kukulkan
16,625
1,815
0
124
12,922
5,476
768
4,974
7,462
49,361
0
L
8,150
3,726
547
3,142
13,603
6,737
208
5,633
7,493
0
27,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,910
Gold Earned
32,454
200
Minions Killed
177
10
Camps Cleared
1
962,032
Distance Traveled
832,191
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,461
615
45
3
0
303,374
2
W
Discordia
11,505
677
96
6
2
315,419
2
W
Arachne
11,588
682
24
1
2
274,843
2
W
Amaterasu
11,817
695
80
5
6
371,770
3
L
Kukulkan
10,989
646
68
4
1
260,455
0
L
Neith
11,004
647
64
4
0
268,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role