Player Matchup

Da Ji
Da Ji
BOWSERQC
Da Ji
Level 150
God Stats
8W - 8L
1,349 SR
Queue Stats
287W - 274L
1,442 Elo+
Solo
King Arthur
King Arthur
PANDAS IS BOSS
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,227 Elo+
Party 1
Ares
Ares
PurpleRoller
Ares
Level 127
God Stats
3W - 0L
1,599 SR
Queue Stats
86W - 77L
1,560 Elo+
Party 1
Chronos
Chronos
Sebasetr
Chronos
Level 146
God Stats
1W - 2L
1,293 SR
Queue Stats
147W - 130L
1,544 Elo+
Solo
Eset
Eset
White Magiikk
Eset
Level 117
God Stats
1W - 0L
1,312 SR
Queue Stats
8W - 5L
1,558 Elo+
Party 1
Team Averages
Level 126
1,410 SR
1,466 Elo+

VS

Team Averages
Level 91
1,588 SR
1,543 Elo+
Kali
Kali
AliceWalker
Kali
Level 158
God Stats
0W - 1L
1,713 SR
Queue Stats
37W - 33L
1,564 Elo+
Party 2
Fenrir
Fenrir
AsterionTS
Fenrir
Level 160
God Stats
2W - 2L
1,589 SR
Queue Stats
36W - 35L
1,557 Elo+
Party 2
Lancelot
Lancelot
Attduke
Lancelot
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,591 Elo+
Solo
Xing Tian
Xing Tian
ChillOutLena
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,462 Elo+
Solo
Ne Zha
Ne Zha
Superergo2k
Ne Zha
Level 64
God Stats
1W - 1L
1,640 SR
Queue Stats
156W - 150L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BOWSERQC
Da Ji
14
7 / 3 / 10
8,987
817
8,919
7,985
4,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
PANDAS IS BOSS
King Arthur
15
2 / 1 / 16
8,215
747
7,515
19,147
18,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 3 / 12
8,479
771
9,695
15,370
18,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Sebasetr
Chronos
16
5 / 1 / 12
9,126
830
11,268
9,081
4,868
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 0 / 14
8,765
797
9,941
7,164
4,420
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
6,769
615
4,436
9,716
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
AsterionTS
Fenrir
16
5 / 2 / 2
8,023
729
7,374
8,890
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Lancelot
Attduke
Lancelot
12
0 / 6 / 5
6,552
596
2,255
10,387
5,947
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
ChillOutLena
Xing Tian
15
1 / 1 / 5
7,566
688
7,940
13,730
9,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
13
2 / 6 / 3
7,377
671
11,169
9,843
4,484
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
19
Kills
8
8
Deaths
19
64
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Fenrir
AsterionTS
Fenrir
5
2
2
3
L
Lancelot
Attduke
Lancelot
0
6
5
0.42
W
Da Ji
BOWSERQC
Da Ji
7
3
10
4
L
Xing Tian
ChillOutLena
Xing Tian
1
1
5
3.5
W
King Arthur
PANDAS IS BOSS
King Arthur
2
1
16
10
W
2
3
12
2.67
W
Chronos
Sebasetr
Chronos
5
1
12
11
L
Ne Zha
2
6
3
0.58
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,338
Damage
33,174
58,747
Taken
52,566
51,438
Mitigated
29,764
19,848
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,436
1,130
662
2,463
9,716
4,929
0
6,101
3,615
0
14,494
L
Fenrir
AsterionTS
Fenrir
7,374
1,153
0
2,698
8,890
4,797
0
4,221
4,669
0
12,650
L
Lancelot
Attduke
Lancelot
2,255
70
316
324
10,387
5,947
0
7,015
3,372
0
5,810
W
Da Ji
BOWSERQC
Da Ji
8,919
1,565
2,184
785
7,985
4,856
0
358
7,612
0
12,758
L
Xing Tian
ChillOutLena
Xing Tian
7,940
51
112
5,279
13,730
9,607
0
7,660
6,070
19,914
0
W
King Arthur
PANDAS IS BOSS
King Arthur
7,515
775
535
5,989
19,147
18,348
213
3,026
15,913
0
11,508
W
9,695
231
1,752
2,101
15,370
18,946
0
2,093
13,137
12,794
0
W
Chronos
Sebasetr
Chronos
11,268
3,048
1,065
1,905
9,081
4,868
2,675
996
7,989
28,562
0
L
Ne Zha
11,169
1,686
595
1,088
9,843
4,484
0
5,907
3,936
0
21,611
W
9,941
175
1,692
1,840
7,164
4,420
253
908
6,156
31,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,572
Gold Earned
36,287
111
Minions Killed
79
0
Camps Cleared
0
1,001,605
Distance Traveled
902,398
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,769
615
23
2
0
188,007
0
L
Fenrir
8,023
729
19
2
0
192,264
0
L
Lancelot
6,552
596
9
1
0
168,654
0
W
Da Ji
8,987
817
15
1
0
177,819
4
L
Xing Tian
7,566
688
18
2
0
165,065
1
W
King Arthur
8,215
747
7
1
0
222,569
2
W
Ares
8,479
771
7
1
0
188,640
2
W
Chronos
9,126
830
41
4
0
183,677
2
L
Ne Zha
7,377
671
10
1
0
188,408
0
W
Eset
8,765
797
41
4
0
228,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role