Player Matchup

Fenrir
Fenrir
DrawingCrayfish
Fenrir
Level 27
God Stats
1W - 1L
1,779 SR
Queue Stats
11W - 6L
1,828 Elo+
Party 1
Kali
Kali
RICHIERICH53476
Kali
Level 117
God Stats
1W - 0L
1,402 SR
Queue Stats
4W - 5L
1,554 Elo+
Party 1
Atlas
Atlas
WestonSS
Atlas
Level 108
God Stats
1W - 0L
1,594 SR
Queue Stats
3W - 5L
1,773 Elo+
Party 1
Team Averages
Level 84
1,592 SR
1,718 Elo+

VS

Team Averages
Level 54
1,696 SR
1,580 Elo+
Izanami
Izanami
Doomthe99
Izanami
Level 86
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 2L
1,472 Elo+
Party 2
Achilles
Achilles
Methuselah969
Achilles
Level 69
God Stats
5W - 5L
1,600 SR
Queue Stats
13W - 15L
1,603 Elo+
Solo
Merlin
Merlin
Oranaus
Merlin
Level 7
God Stats
2W - 1L
1,775 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
9,312
776
11,560
14,341
10,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
7 / 0 / 9
9,481
790
10,789
11,050
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
WestonSS
Atlas
14
3 / 0 / 12
8,696
725
7,569
7,100
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doomthe99
Izanami
11
1 / 5 / 0
7,570
631
7,596
12,834
4,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Methuselah969
Achilles
11
0 / 4 / 1
6,887
574
6,842
13,080
10,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Oranaus
Merlin
9
0 / 7 / 1
6,615
551
6,794
9,012
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
2
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Doomthe99
Izanami
1
5
0
0.2
W
6
2
9
5.25
L
Achilles
Methuselah969
Achilles
0
4
1
0.13
L
Merlin
Oranaus
Merlin
0
7
1
0.07
W
7
0
9
11.5
W
Atlas
WestonSS
Atlas
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,918
Damage
21,232
32,491
Taken
34,926
20,079
Mitigated
18,133
8,283
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Doomthe99
Izanami
7,596
4,550
0
1,332
12,834
4,653
105
3,111
9,723
0
30,718
W
11,560
3,330
429
2,518
14,341
10,641
37
3,090
11,251
0
28,159
L
Achilles
Methuselah969
Achilles
6,842
1,733
0
748
13,080
10,689
0
2,507
10,573
0
17,944
L
Merlin
Oranaus
Merlin
6,794
1,139
0
0
9,012
2,791
0
1,776
7,236
13,467
0
W
10,789
4,204
0
4,359
11,050
5,568
214
2,707
8,343
0
36,057
W
Atlas
WestonSS
Atlas
7,569
2,746
0
977
7,100
3,870
637
2,178
4,922
26,772
1,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
21,072
137
Minions Killed
107
10
Camps Cleared
1
654,407
Distance Traveled
549,419
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,570
631
69
6
0
170,029
0
W
Fenrir
9,312
776
30
3
7
212,663
3
L
Achilles
6,887
574
20
2
1
218,169
2
L
Merlin
6,615
551
18
2
0
161,221
0
W
Kali
9,481
790
63
5
2
272,462
0
W
Atlas
8,696
725
44
4
1
169,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role