Player Matchup

Cthulhu
Cthulhu
antm0
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 8L
1,671 Elo+
Party 1
Hera
Hera
blakiaplayz
Hera
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sonhil
Ah Muzen Cab
Level 22
God Stats
4W - 1L
1,553 SR
Queue Stats
56W - 24L
1,641 Elo+
Party 1
Team Averages
Level 47
1,518 SR
1,604 Elo+

VS

Team Averages
Level 54
1,662 SR
1,519 Elo+
Sol
Sol
SaviorJumex
Sol
Level 42
God Stats
1W - 1L
1,767 SR
Queue Stats
49W - 40L
1,523 Elo+
Party 2
Medusa
Medusa
lunavari
Medusa
Level 3
God Stats
1W - 4L
1,718 SR
Queue Stats
2W - 6L
1,541 Elo+
Party 2
Hercules
Hercules
moisex10
Hercules
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 39L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
antm0
Cthulhu
13
2 / 0 / 7
8,798
800
5,456
10,269
10,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
5 / 3 / 6
8,999
818
13,756
6,477
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
sonhil
Ah Muzen Cab
13
4 / 4 / 5
8,691
790
8,426
10,966
4,749
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 1
8,252
750
11,708
11,751
5,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
lunavari
Medusa
11
0 / 3 / 4
6,812
619
2,631
6,818
3,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
moisex10
Hercules
12
1 / 5 / 5
7,231
657
6,340
13,516
13,533
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
6
7
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
Cthulhu
antm0
Cthulhu
2
0
7
5.5
W
5
3
6
2.67
L
Medusa
lunavari
Medusa
0
3
4
0.67
L
Hercules
moisex10
Hercules
1
5
5
0.7
W
Ah Muzen Cab
sonhil
Ah Muzen Cab
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
20,679
27,712
Taken
32,085
18,621
Mitigated
22,378
5,542
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,708
3,703
0
4,150
11,751
5,719
0
7,658
4,093
33,714
2,490
W
Cthulhu
antm0
Cthulhu
5,456
648
0
2,878
10,269
10,877
0
4,298
5,971
25,413
0
W
13,756
3,507
0
250
6,477
2,995
852
3,123
3,354
29,451
0
L
Medusa
lunavari
Medusa
2,631
1,859
0
0
6,818
3,126
0
4,915
1,903
0
12,903
L
Hercules
moisex10
Hercules
6,340
2,248
0
2,154
13,516
13,533
0
6,861
6,655
0
13,093
W
Ah Muzen Cab
sonhil
Ah Muzen Cab
8,426
4,749
0
2,414
10,966
4,749
781
3,544
7,422
0
29,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
22,295
145
Minions Killed
101
5
Camps Cleared
5
609,762
Distance Traveled
578,697
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,252
750
60
5
2
194,428
0
W
Cthulhu
8,798
800
52
5
1
218,104
3
W
Hera
8,999
818
37
3
1
191,662
4
L
Medusa
6,812
619
19
2
2
186,499
0
L
Hercules
7,231
657
22
2
1
197,770
5
W
Ah Muzen Cab
8,691
790
56
5
3
199,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role