Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Grifful 666
Sol
Level 107
God Stats
10W - 7L
1,503 SR
Queue Stats
29W - 38L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
LoneVortex
Danzaburou
Level 159
God Stats
4W - 10L
1,570 SR
Queue Stats
476W - 392L
1,681 Elo+
Party 2
Bastet
Bastet
NovaHub
Bastet
Level 118
God Stats
1W - 0L
1,561 SR
Queue Stats
29W - 25L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
SL33PMOD3
Amaterasu
Level 152
God Stats
33W - 25L
1,580 SR
Queue Stats
195W - 194L
1,552 Elo+
Party 2
Team Averages
Level 139
1,543 SR
1,533 Elo+

VS

Team Averages
Level 119
1,702 SR
1,568 Elo+
Poseidon
Poseidon
CTGLouchebag
Poseidon
Level 152
God Stats
8W - 4L
1,961 SR
Queue Stats
130W - 121L
1,523 Elo+
Party 3
Izanami
Izanami
DinhoBFC
Izanami
Level 88
God Stats
1W - 2L
1,784 SR
Queue Stats
16W - 15L
1,599 Elo+
Party 3
Terra
Terra
ItsKingkobe150
Terra
Level 133
God Stats
3W - 4L
1,306 SR
Queue Stats
78W - 58L
1,564 Elo+
Party 1
Bakasura
Bakasura
JustBriaan
Bakasura
Level 154
God Stats
13W - 5L
1,677 SR
Queue Stats
484W - 438L
1,617 Elo+
Solo
Sun Wukong
Sun Wukong
battymarie
Sun Wukong
Level 68
God Stats
2W - 2L
1,783 SR
Queue Stats
215W - 196L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 2 / 9
8,886
444
6,130
15,752
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 5
9,504
475
9,703
15,827
6,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LoneVortex
Danzaburou
20
9 / 2 / 3
12,656
633
22,551
14,937
6,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
NovaHub
Bastet
15
2 / 3 / 8
9,575
479
10,220
19,182
10,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
SL33PMOD3
Amaterasu
19
4 / 1 / 4
11,986
599
16,303
23,508
20,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CTGLouchebag
Poseidon
17
3 / 1 / 4
10,577
529
11,509
13,042
4,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
DinhoBFC
Izanami
16
2 / 6 / 4
10,419
521
13,337
17,974
7,051
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 4
10,203
510
11,143
21,231
18,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
JustBriaan
Bakasura
19
3 / 3 / 6
11,182
559
12,362
20,097
10,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
battymarie
Sun Wukong
16
0 / 3 / 1
10,283
514
14,734
17,630
17,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
17
Kills
11
11
Deaths
17
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
9
2.25
L
Poseidon
CTGLouchebag
Poseidon
3
1
4
5
L
Izanami
DinhoBFC
Izanami
2
6
4
0.67
W
2
3
5
1.5
L
3
4
4
1.25
L
Bakasura
JustBriaan
Bakasura
3
3
6
2
W
Danzaburou
LoneVortex
Danzaburou
9
2
3
5.25
W
Bastet
NovaHub
Bastet
2
3
8
2
W
Amaterasu
SL33PMOD3
Amaterasu
4
1
4
6
L
Sun Wukong
battymarie
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,907
Damage
63,085
89,206
Taken
89,974
62,383
Mitigated
58,692
30,362
Healing
27,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,130
918
0
2,402
15,752
18,527
0
6,266
8,846
30,299
0
L
Poseidon
CTGLouchebag
Poseidon
11,509
1,194
0
2,374
13,042
4,993
0
1,130
11,912
96,638
0
L
Izanami
DinhoBFC
Izanami
13,337
8,733
0
4,554
17,974
7,051
0
1,686
16,288
0
102,538
W
9,703
5,054
389
8,830
15,827
6,521
55
6,069
9,572
83,160
0
L
11,143
1,250
4,411
6,940
21,231
18,504
0
8,375
12,856
27,943
0
L
Bakasura
JustBriaan
Bakasura
12,362
7,186
0
3,906
20,097
10,342
0
4,238
15,859
0
116,615
W
Danzaburou
LoneVortex
Danzaburou
22,551
12,739
0
5,201
14,937
6,402
2,119
1,868
12,947
0
128,430
W
Bastet
NovaHub
Bastet
10,220
3,078
0
4,518
19,182
10,777
0
4,964
13,062
0
68,644
W
Amaterasu
SL33PMOD3
Amaterasu
16,303
10,429
0
9,022
23,508
20,156
227
2,804
20,284
0
107,080
L
Sun Wukong
battymarie
Sun Wukong
14,734
6,729
0
5,115
17,630
17,802
318
404
17,226
0
93,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,607
Gold Earned
52,664
639
Minions Killed
744
0
Camps Cleared
0
1,995,681
Distance Traveled
1,968,776
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,886
444
41
2
0
384,939
6
L
Poseidon
10,577
529
172
9
0
416,290
3
L
Izanami
10,419
521
178
9
0
362,813
7
W
Sol
9,504
475
121
6
0
360,791
3
L
Terra
10,203
510
30
2
0
410,386
10
L
Bakasura
11,182
559
190
10
0
449,623
4
W
Danzaburou
12,656
633
183
9
0
369,043
2
W
Bastet
9,575
479
96
5
0
442,095
5
W
Amaterasu
11,986
599
198
10
0
438,813
5
L
Sun Wukong
10,283
514
174
9
0
329,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role