Player Matchup

Mercury
Mercury
Cougarbait69
Mercury
Level 66
God Stats
7W - 3L
1,628 SR
Queue Stats
97W - 88L
1,526 Elo+
Solo
Odin
Odin
Dellex
Odin
Level 109
God Stats
24W - 11L
1,708 SR
Queue Stats
120W - 102L
1,531 Elo+
Party 1
Bellona
Bellona
OjamaGerrits
Bellona
Level 147
God Stats
5W - 8L
1,326 SR
Queue Stats
177W - 153L
1,561 Elo+
Party 1
Xbalanque
Xbalanque
Zac08
Xbalanque
Level 127
God Stats
15W - 7L
1,738 SR
Queue Stats
159W - 152L
1,573 Elo+
Party 3
Nu Wa
Nu Wa
thenickle805
Nu Wa
Level 84
God Stats
10W - 11L
1,576 SR
Queue Stats
189W - 190L
1,524 Elo+
Party 3
Team Averages
Level 107
1,595 SR
1,543 Elo+

VS

Team Averages
Level 85
1,665 SR
1,533 Elo+
Ymir
Ymir
HelixXileh
Ymir
Level 87
God Stats
12W - 7L
1,765 SR
Queue Stats
70W - 74L
1,549 Elo+
Party 2
Odin
Odin
Mattacuss
Odin
Level 103
God Stats
9W - 10L
1,542 SR
Queue Stats
218W - 240L
1,469 Elo+
Solo
Ra
Ra
TheFlyKid
Ra
Level 84
God Stats
1W - 1L
1,739 SR
Queue Stats
72W - 79L
1,544 Elo+
Party 2
Izanami
Izanami
TimberRidge
Izanami
Level 63
God Stats
16W - 13L
1,664 SR
Queue Stats
56W - 53L
1,568 Elo+
Party 2
Lancelot
Lancelot
Turtle729
Lancelot
Level 86
God Stats
2W - 2L
1,617 SR
Queue Stats
75W - 81L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cougarbait69
Mercury
11
1 / 0 / 6
6,316
574
5,113
7,297
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
Dellex
Odin
10
2 / 1 / 5
6,206
564
4,040
5,451
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
OjamaGerrits
Bellona
11
0 / 0 / 0
6,429
584
4,781
7,584
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Zac08
Xbalanque
11
4 / 0 / 1
6,336
576
4,639
6,063
1,937
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 0 / 2
7,080
644
8,776
2,668
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,977
452
1,470
9,940
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
12
0 / 0 / 0
6,019
547
3,940
7,937
6,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,415
492
1,593
5,985
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TimberRidge
Izanami
9
0 / 3 / 1
5,607
510
4,567
7,521
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Turtle729
Lancelot
9
0 / 3 / 0
5,349
486
2,519
8,646
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
1
1
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
Cougarbait69
Mercury
1
0
6
4
W
Odin
Dellex
Odin
2
1
5
4.5
L
1
3
0
0.33
L
Odin
0
0
0
0
W
Bellona
OjamaGerrits
Bellona
0
0
0
0
L
0
2
0
0
L
Izanami
TimberRidge
Izanami
0
3
1
0.17
L
Lancelot
Turtle729
Lancelot
0
3
0
0
W
Xbalanque
Zac08
Xbalanque
4
0
1
4.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,349
Damage
14,089
29,063
Taken
40,029
14,116
Mitigated
18,605
7,246
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Cougarbait69
Mercury
5,113
2,363
0
585
7,297
2,501
0
633
6,664
0
45,966
W
Odin
Dellex
Odin
4,040
913
36
1,410
5,451
3,205
0
824
4,627
0
18,823
L
1,470
705
0
1,245
9,940
5,580
0
1,787
7,985
12,826
0
L
Odin
3,940
736
0
2,483
7,937
6,017
0
743
7,068
0
42,871
W
Bellona
OjamaGerrits
Bellona
4,781
2,357
0
3,412
7,584
5,611
59
0
7,584
0
52,204
L
1,593
64
523
1,345
5,985
1,895
0
1,788
3,969
36,975
0
L
Izanami
TimberRidge
Izanami
4,567
3,104
325
2,227
7,521
1,949
0
1,813
5,564
0
42,724
L
Lancelot
Turtle729
Lancelot
2,519
350
0
226
8,646
3,164
0
1,764
6,667
0
42,112
W
Xbalanque
Zac08
Xbalanque
4,639
2,494
0
1,303
6,063
1,937
56
1,121
4,942
0
40,541
W
8,776
2,033
0
500
2,668
862
434
485
2,183
49,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
27,367
384
Minions Killed
332
0
Camps Cleared
0
1,239,046
Distance Traveled
1,071,239
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,316
574
78
7
0
305,067
0
W
Odin
6,206
564
32
3
0
252,419
0
L
Ymir
4,977
452
15
1
0
224,362
3
L
Odin
6,019
547
88
8
0
211,924
0
W
Bellona
6,429
584
107
10
0
234,948
4
L
Ra
5,415
492
69
6
0
196,760
1
L
Izanami
5,607
510
87
8
0
198,401
2
L
Lancelot
5,349
486
73
7
0
239,792
1
W
Xbalanque
6,336
576
72
7
0
221,338
3
W
Nu Wa
7,080
644
95
9
0
225,274
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role