Player Matchup

Atlas
Atlas
 
Atlas
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BlackTuesday31
Achilles
Level 28
God Stats
8W - 11L
1,537 SR
Queue Stats
23W - 50L
1,222 Elo+
Party 1
Thoth
Thoth
BruhkennyVI6098
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,178 Elo+
Party 1
Team Averages
Level 31
1,512 SR
1,300 Elo+

VS

Team Averages
Level 72
1,523 SR
1,316 Elo+
Chaac
Chaac
NoirBush
Chaac
Level 67
God Stats
3W - 4L
1,665 SR
Queue Stats
17W - 31L
1,316 Elo+
Party 2
Eset
Eset
OverdoseOnTums
Eset
Level 60
God Stats
9W - 10L
1,417 SR
Queue Stats
79W - 135L
1,322 Elo+
Party 2
Lancelot
Lancelot
Sasuke8253
Lancelot
Level 88
God Stats
4W - 8L
1,486 SR
Queue Stats
54W - 95L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 3 / 4
9,811
701
9,465
22,221
22,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
15
5 / 4 / 1
10,760
769
8,956
19,412
20,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 9 / 3
8,017
573
6,762
11,177
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NoirBush
Chaac
13
1 / 1 / 10
9,065
648
9,985
13,010
14,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
7 / 3 / 8
10,654
761
17,588
11,122
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Sasuke8253
Lancelot
15
8 / 2 / 6
10,206
729
17,794
15,424
7,310
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
16
16
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
4
1
L
Achilles
5
4
1
1.38
L
0
9
3
0.17
W
Chaac
NoirBush
Chaac
1
1
10
6
W
7
3
8
3.67
W
Lancelot
Sasuke8253
Lancelot
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,183
Damage
45,367
52,810
Taken
39,556
47,444
Mitigated
26,943
3,063
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,465
3,780
795
1,666
22,221
22,966
0
6,072
15,359
24,008
0
L
Achilles
8,956
1,847
0
602
19,412
20,307
0
8,256
10,519
0
29,562
L
6,762
894
0
0
11,177
4,171
0
2,671
8,022
20,382
0
W
Chaac
NoirBush
Chaac
9,985
1,916
0
5,262
13,010
14,321
597
5,764
6,748
0
25,521
W
17,588
715
1,049
2,984
11,122
5,312
960
4,572
6,360
46,765
0
W
Lancelot
Sasuke8253
Lancelot
17,794
2,032
0
3,828
15,424
7,310
609
6,014
8,767
0
33,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,588
Gold Earned
29,925
106
Minions Killed
137
1
Camps Cleared
8
710,167
Distance Traveled
786,390
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,811
701
17
1
0
252,699
0
L
Achilles
10,760
769
48
3
0
262,735
1
L
Thoth
8,017
573
41
3
1
194,733
0
W
Chaac
9,065
648
24
2
2
249,824
7
W
Eset
10,654
761
89
6
4
246,590
3
W
Lancelot
10,206
729
24
2
2
289,976
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role