Player Matchup

Lancelot
Lancelot
MOZU HolyDragon
Lancelot
Level 86
God Stats
4W - 1L
1,461 SR
Queue Stats
29W - 26L
1,522 Elo+
Party 1
Hades
Hades
RUTHLESSxTHNDER
Hades
Level 7
God Stats
4W - 3L
1,604 SR
Queue Stats
11W - 10L
1,417 Elo+
Party 1
Ganesha
Ganesha
TouchiestHydra8
Ganesha
Level 93
God Stats
1W - 0L
1,835 SR
Queue Stats
28W - 26L
1,522 Elo+
Party 1
Team Averages
Level 62
1,633 SR
1,487 Elo+

VS

Team Averages
Level 59
1,518 SR
1,387 Elo+
Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
TheDoodleNoodler
Da Ji
Level 16
God Stats
4W - 8L
1,475 SR
Queue Stats
19W - 29L
1,263 Elo+
Party 2
Ganesha
Ganesha
sorlariq
Ganesha
Level 63
God Stats
6W - 9L
1,578 SR
Queue Stats
181W - 175L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
5 / 0 / 1
6,457
807
5,602
4,532
2,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 4
6,047
756
2,679
4,142
1,953
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 0 / 5
6,252
782
1,149
4,152
3,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 3 / 0
5,695
712
4,100
4,391
1,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 1
5,248
656
1,350
5,154
1,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
sorlariq
Ganesha
7
0 / 0 / 1
5,422
678
1,411
2,726
1,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
W
Lancelot
5
0
1
5.5
W
1
1
4
3
L
0
3
1
0.17
W
0
0
5
2.5
L
Ganesha
sorlariq
Ganesha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,430
Damage
6,861
12,826
Taken
12,271
7,496
Mitigated
5,016
2,737
Healing
1,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,100
1,285
0
511
4,391
1,553
0
987
3,404
20,078
1,852
W
Lancelot
5,602
124
0
0
4,532
2,110
0
1,592
2,940
0
22,607
W
2,679
192
574
1,114
4,142
1,953
520
1,865
2,277
15,925
0
L
1,350
201
0
250
5,154
1,813
0
2,239
2,915
0
5,806
W
1,149
0
0
1,049
4,152
3,433
0
2,236
1,916
13,262
0
L
Ganesha
sorlariq
Ganesha
1,411
71
0
788
2,726
1,650
0
695
2,031
9,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,756
Gold Earned
16,365
101
Minions Killed
76
7
Camps Cleared
2
479,708
Distance Traveled
389,976
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,695
712
49
6
1
143,578
5
W
Lancelot
6,457
807
47
6
5
173,521
3
W
Hades
6,047
756
49
6
1
155,321
0
L
Da Ji
5,248
656
25
3
1
148,797
0
W
Ganesha
6,252
782
5
1
1
150,866
2
L
Ganesha
5,422
678
2
0
0
97,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role