Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
GuyBelowIsBad
Serqet
Level 63
God Stats
1W - 1L
1,273 SR
Queue Stats
13W - 10L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
VolatileStorm
Amaterasu
Level 121
God Stats
0W - 1L
1,803 SR
Queue Stats
42W - 25L
1,604 Elo+
Party 1
Team Averages
Level 87
1,525 SR
1,540 Elo+

VS

Team Averages
Level 131
1,795 SR
1,551 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
LogNeck
Artemis
Level 87
God Stats
10W - 1L
1,918 SR
Queue Stats
162W - 168L
1,563 Elo+
Party 2
Ra
Ra
angelslikeyou
Ra
Level 158
God Stats
5W - 3L
1,966 SR
Queue Stats
49W - 63L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 4 / 1
6,625
663
5,675
6,425
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 1
5,932
593
5,166
9,807
4,020
Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
VolatileStorm
Amaterasu
10
1 / 3 / 1
6,999
700
3,017
11,953
9,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
5 / 1 / 7
7,917
792
9,825
9,787
10,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
LogNeck
Artemis
13
5 / 1 / 5
8,043
804
8,690
7,128
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 10
7,657
766
5,842
4,028
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
1
0.38
W
Mulan
 
Mulan
5
1
7
8.5
L
0
5
1
0.1
W
Artemis
LogNeck
Artemis
5
1
5
7.5
L
Amaterasu
VolatileStorm
Amaterasu
1
3
1
0.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,858
Damage
24,357
28,185
Taken
20,943
15,826
Mitigated
15,687
3,040
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,675
1,137
597
300
6,425
2,408
0
901
5,430
27,938
0
W
Mulan
 
Mulan
9,825
2,412
0
1,445
9,787
10,643
320
3,058
6,729
0
24,824
L
5,166
581
0
449
9,807
4,020
0
2,133
7,497
0
12,533
W
Artemis
LogNeck
Artemis
8,690
3,270
0
715
7,128
3,458
87
1,677
4,803
0
25,996
L
Amaterasu
VolatileStorm
Amaterasu
3,017
898
135
1,559
11,953
9,398
0
3,134
8,517
0
7,698
W
5,842
645
2,313
1,705
4,028
1,586
279
1,148
2,880
31,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,556
Gold Earned
23,617
93
Minions Killed
144
2
Camps Cleared
8
569,431
Distance Traveled
598,594
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,625
663
54
5
0
159,241
4
W
Mulan
7,917
792
26
3
2
204,767
0
L
Serqet
5,932
593
14
1
2
205,877
2
W
Artemis
8,043
804
56
6
4
188,186
3
L
Amaterasu
6,999
700
25
3
0
204,313
1
W
Ra
7,657
766
62
6
2
205,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role