Player Matchup

Janus
Janus
Bronze V
 
Janus
Bronze V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze V
DRAJZ
Skadi
Bronze V
Level 158
God Stats
0W - 1L
1,449 SR
Queue Stats
6W - 15L
1,250 MMR
Solo
Hercules
Hercules
Bronze II
DoYouE
Hercules
Bronze II
Level 87
God Stats
7W - 7L
1,572 SR
Queue Stats
15W - 32L
1,002 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 126
1,507 SR
1,251 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,470 SR
1,276 MMR
Ares
Ares
Silver III
BrRecords
Ares
Silver III
Level 64
God Stats
14W - 13L
1,489 SR
Queue Stats
145W - 246L
958 MMR
Solo
Mulan
Mulan
Silver II
MyNameShock
Mulan
Silver II
Level 141
God Stats
5W - 2L
1,355 SR
Queue Stats
54W - 55L
1,434 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
mtcking6
Zhong Kui
Silver II
Level 144
God Stats
3W - 0L
1,567 SR
Queue Stats
57W - 55L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 8 / 0
6,378
580
3,971
10,610
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
DRAJZ
Skadi
9
0 / 6 / 0
6,352
577
5,237
11,432
4,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DoYouE
Hercules
10
0 / 3 / 0
6,231
566
6,944
16,425
13,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AtlasBacchusBaron SamediKumbhakarnaThoth

VS

Bans
Ah Muzen CabTyrCthulhuChaacKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 0 / 12
9,158
833
7,400
13,498
14,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 0 / 9
9,109
828
12,787
12,415
13,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
mtcking6
Zhong Kui
14
6 / 0 / 9
8,647
786
13,085
8,742
9,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
17
17
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
8
0
0
W
Ares
4
0
12
10
L
Skadi
DRAJZ
Skadi
0
6
0
0
L
Hercules
DoYouE
Hercules
0
3
0
0
W
7
0
9
11.5
W
Zhong Kui
mtcking6
Zhong Kui
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
33,272
38,467
Taken
34,655
22,411
Mitigated
36,660
4,170
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,971
595
0
295
10,610
3,978
0
5,600
5,010
18,799
0
W
Ares
7,400
633
0
2,716
13,498
14,080
152
2,110
11,388
19,046
0
L
Skadi
DRAJZ
Skadi
5,237
1,762
0
1,056
11,432
4,724
0
6,511
4,921
0
24,094
L
Hercules
DoYouE
Hercules
6,944
1,725
0
2,819
16,425
13,709
0
8,857
7,568
0
15,326
W
12,787
1,455
348
1,729
12,415
13,157
383
788
11,627
0
31,708
W
Zhong Kui
mtcking6
Zhong Kui
13,085
2,956
0
2,917
8,742
9,423
1,445
1,313
7,429
39,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,961
Gold Earned
26,914
94
Minions Killed
126
3
Camps Cleared
6
493,182
Distance Traveled
620,677
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,378
580
34
3
2
137,451
1
W
Ares
9,158
833
12
1
0
232,008
3
L
Skadi
6,352
577
43
4
1
149,966
3
L
Hercules
6,231
566
17
2
0
205,765
3
W
Mulan
9,109
828
37
3
6
203,451
3
W
Zhong Kui
8,647
786
77
7
0
185,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role