Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Eierknautscher
Camazotz
Level 146
God Stats
2W - 5L
1,700 SR
Queue Stats
163W - 135L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
Phobär
Baron Samedi
Level 65
God Stats
2W - 1L
1,902 SR
Queue Stats
17W - 14L
1,530 Elo+
Party 2
Team Averages
Level 95
1,701 SR
1,525 Elo+

VS

Team Averages
Level 143
1,770 SR
1,712 Elo+
Thanatos
Thanatos
Beetlejuicesses
Thanatos
Level 129
God Stats
14W - 4L
1,575 SR
Queue Stats
395W - 161L
1,744 Elo+
Party 1
Anubis
Anubis
Shiro44
Anubis
Level 141
God Stats
70W - 60L
1,585 SR
Queue Stats
380W - 414L
1,595 Elo+
Party 1
Neith
Neith
Yxami
Neith
Level 160
God Stats
12W - 2L
2,150 SR
Queue Stats
455W - 181L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 7 / 2
6,399
640
2,624
12,882
7,486
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
11
3 / 8 / 0
7,849
785
5,066
19,120
7,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
Phobär
Baron Samedi
9
0 / 8 / 3
6,397
640
9,728
13,765
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
10 / 1 / 10
9,232
923
11,635
11,275
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Shiro44
Anubis
14
5 / 2 / 17
9,148
915
8,572
8,272
4,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Yxami
Neith
14
8 / 0 / 14
9,364
936
21,348
9,914
4,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
3
Kills
23
23
Deaths
3
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
2
0.14
W
Thanatos
10
1
10
15
L
Camazotz
3
8
0
0.38
L
Baron Samedi
Phobär
Baron Samedi
0
8
3
0.19
W
Anubis
Shiro44
Anubis
5
2
17
6.75
W
Neith
Yxami
Neith
8
0
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,418
Damage
41,555
45,767
Taken
29,461
20,549
Mitigated
14,517
9,301
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,624
105
0
0
12,882
7,486
0
2,424
10,458
0
8,570
W
Thanatos
11,635
2,800
0
10,240
11,275
5,311
896
3,277
7,998
0
25,201
L
Camazotz
5,066
746
181
4,511
19,120
7,324
0
4,571
14,549
0
16,900
L
Baron Samedi
Phobär
Baron Samedi
9,728
451
1,051
3,558
13,765
5,739
0
1,577
12,188
21,689
0
W
Anubis
Shiro44
Anubis
8,572
937
0
1,765
8,272
4,901
420
2,622
5,650
37,127
0
W
Neith
Yxami
Neith
21,348
9,877
0
4,128
9,914
4,305
1,463
4,130
5,784
0
44,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,645
Gold Earned
27,744
60
Minions Killed
125
0
Camps Cleared
9
514,793
Distance Traveled
579,233
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,399
640
15
2
0
176,940
1
W
Thanatos
9,232
923
24
2
4
207,626
0
L
Camazotz
7,849
785
19
2
0
170,325
3
L
Baron Samedi
6,397
640
26
3
0
167,528
1
W
Anubis
9,148
915
66
7
2
175,385
4
W
Neith
9,364
936
35
4
3
196,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role