Player Matchup

Scylla
Scylla
FreeF2R
Scylla
Level 123
God Stats
1W - 1L
1,684 SR
Queue Stats
101W - 86L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
KidBeans
Danzaburou
Level 101
God Stats
5W - 1L
1,716 SR
Queue Stats
138W - 138L
1,568 Elo+
Party 1
Amaterasu
Amaterasu
SpaceEmu4Life
Amaterasu
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 222L
1,529 Elo+
Solo
Team Averages
Level 111
1,633 SR
1,556 Elo+

VS

Team Averages
Level 85
1,578 SR
1,421 Elo+
Kuzenbo
Kuzenbo
Aidnalev
Kuzenbo
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 136L
1,381 Elo+
Party 2
Da Ji
Da Ji
Ishimatu
Da Ji
Level 49
God Stats
1W - 1L
1,735 SR
Queue Stats
13W - 8L
1,562 Elo+
Solo
He Bo
He Bo
robot-viajero521
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 110L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FreeF2R
Scylla
17
8 / 4 / 10
11,815
788
15,429
11,040
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
KidBeans
Danzaburou
18
12 / 2 / 9
13,436
896
30,574
16,720
7,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
SpaceEmu4Life
Amaterasu
14
2 / 6 / 14
10,164
678
8,514
17,217
13,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aidnalev
Kuzenbo
15
2 / 6 / 7
10,698
713
12,043
28,879
41,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Ishimatu
Da Ji
15
8 / 8 / 2
12,160
811
16,428
21,013
10,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 8 / 4
9,902
660
4,128
14,832
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
22
Kills
12
12
Deaths
22
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aidnalev
Kuzenbo
2
6
7
0.92
W
Scylla
FreeF2R
Scylla
8
4
10
3.25
L
Da Ji
Ishimatu
Da Ji
8
8
2
1.13
W
Danzaburou
KidBeans
Danzaburou
12
2
9
8.25
W
Amaterasu
SpaceEmu4Life
Amaterasu
2
6
14
1.5
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,517
Damage
32,599
44,977
Taken
64,724
24,432
Mitigated
56,664
8,469
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aidnalev
Kuzenbo
12,043
3,013
0
3,220
28,879
41,216
0
7,777
21,102
41,044
0
W
Scylla
FreeF2R
Scylla
15,429
1,681
47
1,636
11,040
4,065
1,390
4,756
6,284
43,152
0
L
Da Ji
Ishimatu
Da Ji
16,428
3,914
0
1,840
21,013
10,163
0
4,526
16,487
0
34,703
W
Danzaburou
KidBeans
Danzaburou
30,574
16,327
0
4,631
16,720
7,326
869
5,483
11,237
0
76,864
W
Amaterasu
SpaceEmu4Life
Amaterasu
8,514
3,386
0
2,155
17,217
13,041
0
6,565
10,652
0
22,348
L
4,128
269
0
0
14,832
5,285
0
3,980
10,852
26,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
32,760
186
Minions Killed
143
8
Camps Cleared
5
789,412
Distance Traveled
724,642
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,698
713
40
3
2
262,347
1
W
Scylla
11,815
788
60
4
4
252,940
3
L
Da Ji
12,160
811
40
3
1
238,866
4
W
Danzaburou
13,436
896
96
6
3
266,257
3
W
Amaterasu
10,164
678
30
2
1
270,215
4
L
He Bo
9,902
660
63
4
2
223,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role