Player Matchup

Anhur
Anhur
Kontop
Anhur
Level 126
God Stats
6W - 0L
2,055 SR
Queue Stats
272W - 116L
1,851 Elo+
Party 1
Khepri
Khepri
OnlyRouge
Khepri
Level 119
God Stats
13W - 6L
1,424 SR
Queue Stats
162W - 69L
1,685 Elo+
Party 1
Thor
Thor
ToxicTD
Thor
Level 2
God Stats
5W - 0L
1,500 SR
Queue Stats
79W - 33L
1,765 Elo+
Party 1
Lancelot
Lancelot
Wylk
Lancelot
Level 145
God Stats
48W - 8L
1,935 SR
Queue Stats
142W - 44L
1,890 Elo+
Party 1
Merlin
Merlin
adaboi2
Merlin
Level 22
God Stats
9W - 5L
1,934 SR
Queue Stats
15W - 6L
1,863 Elo+
Party 1
Team Averages
Level 83
1,770 SR
1,811 Elo+

VS

Team Averages
Level 42
1,497 SR
1,443 Elo+
Horus
Horus
MetalGearFafnir
Horus
Level 144
God Stats
1W - 3L
1,597 SR
Queue Stats
11W - 13L
1,584 Elo+
Party 2
Osiris
Osiris
Rum Raisin6552
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
SpamInHand
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,233 Elo+
Party 2
Ravana
Ravana
ZippyGibbon4532
Ravana
Level 9
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Anhur
Anhur
kyleisepic101
Anhur
Level 31
God Stats
2W - 3L
1,604 SR
Queue Stats
75W - 42L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kontop
Anhur
15
4 / 1 / 0
8,821
588
9,594
10,419
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
OnlyRouge
Khepri
10
0 / 2 / 4
6,508
434
2,713
8,195
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thor
ToxicTD
Thor
13
1 / 1 / 3
7,875
525
5,191
7,044
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
Wylk
Lancelot
15
7 / 0 / 1
8,886
592
12,037
8,611
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
adaboi2
Merlin
13
0 / 2 / 5
7,567
504
8,015
5,542
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
7,500
500
4,783
11,651
11,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 1
7,447
496
4,712
14,388
9,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
SpamInHand
Anubis
11
0 / 3 / 1
6,355
424
5,050
11,502
6,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 2 / 1
7,715
514
5,002
6,468
4,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 3 / 1
7,281
485
5,112
11,246
2,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
6
6
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Kontop
Anhur
4
1
0
4
L
2
0
2
3
W
Khepri
OnlyRouge
Khepri
0
2
4
1
L
2
4
1
0.63
L
Anubis
SpamInHand
Anubis
0
3
1
0.17
W
Thor
ToxicTD
Thor
1
1
3
2.5
W
Lancelot
Wylk
Lancelot
7
0
1
7.5
L
1
2
1
0.75
W
Merlin
adaboi2
Merlin
0
2
5
1.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
24,659
39,811
Taken
55,255
19,351
Mitigated
35,857
10,561
Healing
19,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Kontop
Anhur
9,594
5,062
0
6,243
10,419
3,788
0
0
10,419
0
86,296
L
4,783
2,057
1,381
5,320
11,651
11,696
0
3,964
7,453
0
19,920
W
Khepri
OnlyRouge
Khepri
2,713
274
0
1,801
8,195
5,451
0
2,717
5,478
16,598
0
L
4,712
2,288
0
4,693
14,388
9,954
0
267
14,072
0
72,750
L
Anubis
SpamInHand
Anubis
5,050
491
0
4,311
11,502
6,835
0
5,424
5,759
48,010
0
W
Thor
ToxicTD
Thor
5,191
1,283
0
2,017
7,044
3,626
0
80
6,964
0
51,263
W
Lancelot
Wylk
Lancelot
12,037
3,578
0
500
8,611
4,341
790
799
7,812
0
83,438
L
5,002
1,162
0
1,368
6,468
4,918
0
0
6,468
0
52,247
W
Merlin
adaboi2
Merlin
8,015
420
0
0
5,542
2,145
0
1,454
4,088
64,527
0
L
5,112
1,975
0
2,714
11,246
2,454
0
471
10,775
0
66,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
36,298
510
Minions Killed
426
0
Camps Cleared
0
1,493,245
Distance Traveled
1,400,056
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,821
588
138
9
0
257,310
6
L
Horus
7,500
500
22
1
0
295,235
8
W
Khepri
6,508
434
30
2
0
294,920
3
L
Osiris
7,447
496
109
7
0
338,050
0
L
Anubis
6,355
424
86
6
0
247,177
0
W
Thor
7,875
525
105
7
0
286,757
3
W
Lancelot
8,886
592
129
9
0
368,685
3
L
Ravana
7,715
514
100
7
0
267,762
3
W
Merlin
7,567
504
108
7
0
285,573
10
L
Anhur
7,281
485
109
7
0
251,832
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role