Player Matchup

Lancelot
Lancelot
Blood-Raptor92
Lancelot
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 58L
1,462 Elo+
Solo
Neith
Neith
Cash_Player911
Neith
Level 160
God Stats
7W - 6L
1,516 SR
Queue Stats
354W - 279L
1,633 Elo+
Party 1
Ullr
Ullr
LocoSn1pes
Ullr
Level 157
God Stats
15W - 17L
1,604 SR
Queue Stats
106W - 75L
1,674 Elo+
Party 1
Sylvanus
Sylvanus
Maradohmen
Sylvanus
Level 157
God Stats
5W - 3L
1,556 SR
Queue Stats
125W - 92L
1,613 Elo+
Party 1
Ao Kuang
Ao Kuang
MidoriYue
Ao Kuang
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,908 Elo+
Party 1
Team Averages
Level 119
1,535 SR
1,658 Elo+

VS

Team Averages
Level 68
1,463 SR
1,410 Elo+
Yu Huang
Yu Huang
DevilishDanteA7X
Yu Huang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,469 Elo+
Party 3
Neith
Neith
Erranx
Neith
Level 60
God Stats
0W - 2L
1,200 SR
Queue Stats
65W - 89L
1,219 Elo+
Party 2
Thanatos
Thanatos
Tiupix
Thanatos
Level 29
God Stats
3W - 5L
1,566 SR
Queue Stats
25W - 18L
1,639 Elo+
Party 3
Aphrodite
Aphrodite
lengueta-simple
Aphrodite
Level 35
God Stats
27W - 14L
1,522 SR
Queue Stats
185W - 184L
1,290 Elo+
Party 2
Chang'e
Chang'e
maistro31
Chang'e
Level 71
God Stats
6W - 4L
1,529 SR
Queue Stats
65W - 63L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
5 / 2 / 6
13,040
567
11,514
20,580
16,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
2 / 2 / 7
12,658
550
13,545
13,164
8,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 0 / 11
13,188
573
21,214
13,799
7,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Maradohmen
Sylvanus
18
1 / 0 / 16
11,792
513
8,324
11,943
13,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
MidoriYue
Ao Kuang
20
11 / 2 / 8
12,875
560
18,064
24,513
12,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 3
9,376
408
9,951
17,356
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Erranx
Neith
17
0 / 5 / 1
10,539
458
9,534
14,796
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Tiupix
Thanatos
16
3 / 6 / 1
10,300
448
9,380
23,505
13,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
lengueta-simple
Aphrodite
15
2 / 6 / 0
9,748
424
6,399
21,984
15,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
maistro31
Chang'e
19
1 / 3 / 1
11,572
503
11,369
18,232
8,854
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
28
Kills
6
6
Deaths
28
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
5
2
6
4
W
2
2
7
2.75
L
0
8
3
0.19
L
Neith
Erranx
Neith
0
5
1
0.1
W
9
0
11
14.5
W
Sylvanus
Maradohmen
Sylvanus
1
0
16
9
W
Ao Kuang
MidoriYue
Ao Kuang
11
2
8
7.5
L
Thanatos
Tiupix
Thanatos
3
6
1
0.58
L
Aphrodite
lengueta-simple
Aphrodite
2
6
0
0.33
L
Chang'e
maistro31
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,661
Damage
46,633
83,999
Taken
95,873
58,863
Mitigated
51,732
47,171
Healing
45,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
11,514
1,251
0
8,492
20,580
16,795
741
9,214
11,366
0
102,445
W
13,545
3,744
0
6,182
13,164
8,024
2,724
1,564
11,600
0
133,316
L
9,951
1,287
0
2,383
17,356
7,516
0
7,395
9,961
70,017
0
L
Neith
Erranx
Neith
9,534
3,098
0
3,406
14,796
6,764
2,255
2,317
12,479
0
93,913
W
21,214
8,377
0
5,687
13,799
7,849
3,321
4,161
9,341
0
118,815
W
Sylvanus
Maradohmen
Sylvanus
8,324
1,807
6,207
7,200
11,943
13,511
118
4,843
6,716
35,757
0
W
Ao Kuang
MidoriYue
Ao Kuang
18,064
5,555
0
13,403
24,513
12,684
0
8,876
15,350
113,619
0
L
Thanatos
Tiupix
Thanatos
9,380
2,254
0
16,806
23,505
13,095
0
6,016
17,489
0
83,584
L
Aphrodite
lengueta-simple
Aphrodite
6,399
1,061
4,689
8,828
21,984
15,503
204
8,459
13,525
33,328
0
L
Chang'e
maistro31
Chang'e
11,369
691
300
9,276
18,232
8,854
1,619
2,201
16,031
98,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,553
Gold Earned
51,535
725
Minions Killed
626
0
Camps Cleared
0
2,182,822
Distance Traveled
1,984,670
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,040
567
172
7
0
478,347
0
W
Neith
12,658
550
201
9
0
353,322
2
L
Yu Huang
9,376
408
110
5
0
384,953
1
L
Neith
10,539
458
171
7
0
390,909
1
W
Ullr
13,188
573
144
6
0
497,989
3
W
Sylvanus
11,792
513
61
3
0
415,689
6
W
Ao Kuang
12,875
560
147
6
0
437,475
1
L
Thanatos
10,300
448
114
5
0
425,100
3
L
Aphrodite
9,748
424
56
2
0
406,997
6
L
Chang'e
11,572
503
175
8
0
376,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role