Player Matchup

Tiamat
Tiamat
Nootan
Tiamat
Level 106
God Stats
18W - 13L
1,651 SR
Queue Stats
99W - 120L
1,479 Elo+
Party 1
Susano
Susano
Rescuedskink
Susano
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 154L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
denus1003
Cthulhu
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 37L
1,474 Elo+
Party 1
Team Averages
Level 102
1,550 SR
1,479 Elo+

VS

Team Averages
Level 102
1,475 SR
1,794 Elo+
Khepri
Khepri
Kingmath
Khepri
Level 148
God Stats
2W - 2L
1,341 SR
Queue Stats
321W - 204L
1,796 Elo+
Party 2
Bastet
Bastet
Scrub100
Bastet
Level 128
God Stats
11W - 7L
1,584 SR
Queue Stats
338W - 217L
1,805 Elo+
Party 2
Danzaburou
Danzaburou
astrerouge
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nootan
Tiamat
15
0 / 6 / 5
9,925
584
12,951
16,436
12,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
15
5 / 5 / 1
10,437
614
16,227
17,816
8,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
denus1003
Cthulhu
15
1 / 6 / 3
10,108
595
8,950
26,846
21,421
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kingmath
Khepri
17
0 / 0 / 13
12,303
724
9,255
15,546
23,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Scrub100
Bastet
20
16 / 0 / 1
14,016
824
32,095
18,335
10,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
astrerouge
Danzaburou
14
1 / 6 / 6
10,671
628
11,333
15,857
7,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
17
17
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Khepri
Kingmath
Khepri
0
0
13
6.5
L
Tiamat
Nootan
Tiamat
0
6
5
0.42
L
Susano
5
5
1
1.1
W
Bastet
Scrub100
Bastet
16
0
1
16.5
W
Danzaburou
astrerouge
Danzaburou
1
6
6
0.67
L
Cthulhu
denus1003
Cthulhu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,128
Damage
52,683
61,098
Taken
49,738
41,945
Mitigated
42,032
8,292
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Kingmath
Khepri
9,255
1,242
558
3,126
15,546
23,399
184
5,951
9,350
28,220
0
L
Tiamat
Nootan
Tiamat
12,951
1,440
0
2,186
16,436
12,423
0
2,254
14,135
40,369
0
L
Susano
16,227
3,628
0
898
17,816
8,101
0
3,034
14,747
0
37,812
W
Bastet
Scrub100
Bastet
32,095
8,138
0
3,680
18,335
10,903
1,395
8,413
9,680
0
69,641
W
Danzaburou
astrerouge
Danzaburou
11,333
6,467
0
2,405
15,857
7,730
1,371
7,167
8,386
0
40,917
L
Cthulhu
denus1003
Cthulhu
8,950
514
535
4,673
26,846
21,421
0
4,285
22,561
30,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,470
Gold Earned
36,990
180
Minions Killed
186
6
Camps Cleared
5
817,455
Distance Traveled
978,842
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,303
724
19
1
0
349,627
0
L
Tiamat
9,925
584
76
4
5
273,303
2
L
Susano
10,437
614
42
2
1
276,701
1
W
Bastet
14,016
824
98
6
5
381,300
3
W
Danzaburou
10,671
628
69
4
0
247,915
0
L
Cthulhu
10,108
595
62
4
0
267,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role