Player Matchup

Khepri
Khepri
 
Khepri
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dragonflame849
Morgan Le Fay
Level 125
God Stats
17W - 11L
1,619 SR
Queue Stats
557W - 466L
1,457 Elo+
Party 2
Mercury
Mercury
TyCh98
Mercury
Level 44
God Stats
2W - 4L
1,138 SR
Queue Stats
49W - 77L
1,440 Elo+
Party 2
Team Averages
Level 106
1,419 SR
1,466 Elo+

VS

Team Averages
Level 54
1,553 SR
1,360 Elo+
Horus
Horus
ConstantBeet460
Horus
Level 68
God Stats
3W - 6L
1,708 SR
Queue Stats
413W - 525L
1,438 Elo+
Solo
Fenrir
Fenrir
Trinityblade7863
Fenrir
Level 63
God Stats
8W - 10L
1,395 SR
Queue Stats
46W - 55L
1,339 Elo+
Party 1
Ah Puch
Ah Puch
powellred226
Ah Puch
Level 31
God Stats
10W - 6L
1,556 SR
Queue Stats
23W - 31L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 0 / 1
7,181
653
3,478
10,163
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Dragonflame849
Morgan Le Fay
11
1 / 3 / 0
6,913
628
10,387
6,095
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
TyCh98
Mercury
9
0 / 6 / 1
6,316
574
2,445
8,569
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 9
8,226
748
4,179
13,920
13,821
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
6 / 1 / 1
8,265
751
8,780
11,758
6,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
powellred226
Ah Puch
13
3 / 0 / 6
8,172
743
8,932
5,915
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
0
1
0.5
W
0
0
9
4.5
L
Morgan Le Fay
Dragonflame849
Morgan Le Fay
1
3
0
0.33
W
6
1
1
6.5
L
Mercury
TyCh98
Mercury
0
6
1
0.08
W
Ah Puch
powellred226
Ah Puch
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
21,891
24,827
Taken
31,593
21,000
Mitigated
22,562
1,084
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,478
786
0
823
10,163
12,654
0
4,348
5,815
11,191
0
W
4,179
2,706
3,746
5,001
13,920
13,821
62
7,156
6,764
0
12,938
L
Morgan Le Fay
Dragonflame849
Morgan Le Fay
10,387
238
0
261
6,095
3,136
0
2,109
3,986
31,119
0
W
8,780
2,134
0
1,366
11,758
6,020
557
4,607
7,151
0
32,587
L
Mercury
TyCh98
Mercury
2,445
863
0
0
8,569
5,210
0
2,594
5,975
0
9,440
W
Ah Puch
powellred226
Ah Puch
8,932
977
873
2,731
5,915
2,721
208
2,608
3,307
30,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,410
Gold Earned
24,663
96
Minions Killed
113
1
Camps Cleared
8
590,862
Distance Traveled
657,682
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,181
653
32
3
1
209,689
3
W
Horus
8,226
748
23
2
0
240,045
0
L
Morgan Le Fay
6,913
628
47
4
0
189,521
1
W
Fenrir
8,265
751
46
4
8
205,220
3
L
Mercury
6,316
574
17
2
0
191,652
0
W
Ah Puch
8,172
743
44
4
0
212,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role