Player Matchup

Fenrir
Fenrir
BarrelstuffDAWG
Fenrir
Level 96
God Stats
2W - 2L
1,557 SR
Queue Stats
3W - 3L
1,721 Elo+
Party 1
Vulcan
Vulcan
ForcedDark
Vulcan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,856 Elo+
Party 1
Artemis
Artemis
JusK3v
Artemis
Level 108
God Stats
2W - 0L
1,551 SR
Queue Stats
5W - 5L
1,599 Elo+
Party 1
Bacchus
Bacchus
StephenG13
Bacchus
Level 43
God Stats
1W - 0L
1,458 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tbud96
Cu Chulainn
Level 113
God Stats
1W - 0L
1,791 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 1
Team Averages
Level 97
1,572 SR
1,593 Elo+

VS

Team Averages
Level 99
1,517 SR
1,478 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Beskermer
King Arthur
Level 104
God Stats
0W - 2L
1,413 SR
Queue Stats
120W - 111L
1,373 Elo+
Solo
Anhur
Anhur
Nyumetsu
Anhur
Level 48
God Stats
1W - 2L
1,408 SR
Queue Stats
125W - 126L
1,509 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PoppaOppa
Kumbhakarna
Level 89
God Stats
3W - 3L
1,633 SR
Queue Stats
127W - 139L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
TheRealDiehl
Ao Kuang
Level 129
God Stats
1W - 2L
1,633 SR
Queue Stats
52W - 58L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 3
6,593
549
5,318
7,821
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vulcan
ForcedDark
Vulcan
12
3 / 0 / 3
6,959
580
8,194
5,496
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
JusK3v
Artemis
10
2 / 1 / 6
5,831
486
7,247
5,856
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
StephenG13
Bacchus
10
2 / 0 / 6
6,151
513
2,108
6,107
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Tbud96
Cu Chulainn
10
0 / 1 / 0
5,862
489
5,297
9,701
7,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 3 / 0
5,700
475
5,479
6,735
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Beskermer
King Arthur
11
1 / 0 / 1
6,352
529
4,736
9,873
4,760
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Nyumetsu
Anhur
9
0 / 3 / 0
5,246
437
3,123
6,164
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
PoppaOppa
Kumbhakarna
8
0 / 3 / 1
5,484
457
2,414
9,635
5,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
TheRealDiehl
Ao Kuang
11
2 / 4 / 1
6,463
539
4,938
12,119
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
3
3
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
0
0
W
6
1
3
7.5
L
King Arthur
Beskermer
King Arthur
1
0
1
1.5
W
Vulcan
ForcedDark
Vulcan
3
0
3
4.5
W
Artemis
JusK3v
Artemis
2
1
6
5
L
Anhur
Nyumetsu
Anhur
0
3
0
0
L
Kumbhakarna
PoppaOppa
Kumbhakarna
0
3
1
0.17
W
Bacchus
StephenG13
Bacchus
2
0
6
5
W
Cu Chulainn
Tbud96
Cu Chulainn
0
1
0
0
L
Ao Kuang
TheRealDiehl
Ao Kuang
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,164
Damage
20,690
34,981
Taken
44,526
20,051
Mitigated
19,308
10,518
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,479
385
75
2,299
6,735
3,066
352
5,252
1,219
39,238
0
W
5,318
1,684
0
689
7,821
3,689
0
3,317
4,504
0
33,579
L
King Arthur
Beskermer
King Arthur
4,736
545
0
2,673
9,873
4,760
0
1,699
7,672
0
45,896
W
Vulcan
ForcedDark
Vulcan
8,194
2,852
0
500
5,496
2,438
0
3,748
1,748
52,485
0
W
Artemis
JusK3v
Artemis
7,247
3,287
0
3,541
5,856
2,346
0
2,244
3,612
0
37,701
L
Anhur
Nyumetsu
Anhur
3,123
1,043
0
1,446
6,164
1,558
212
458
5,706
0
30,656
L
Kumbhakarna
PoppaOppa
Kumbhakarna
2,414
499
54
2,626
9,635
5,468
0
1,206
8,393
9,965
0
W
Bacchus
StephenG13
Bacchus
2,108
474
0
1,856
6,107
4,462
0
2,237
3,870
10,716
0
W
Cu Chulainn
Tbud96
Cu Chulainn
5,297
884
0
3,932
9,701
7,116
0
1,285
8,416
4,989
35,013
L
Ao Kuang
TheRealDiehl
Ao Kuang
4,938
1,862
0
3,284
12,119
4,456
0
1,880
10,106
46,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
29,245
321
Minions Killed
293
0
Camps Cleared
0
1,113,789
Distance Traveled
1,060,865
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,700
475
72
6
0
201,636
0
W
Fenrir
6,593
549
57
5
0
260,069
4
L
King Arthur
6,352
529
64
5
0
237,369
2
W
Vulcan
6,959
580
102
9
0
245,229
6
W
Artemis
5,831
486
72
6
0
178,108
3
L
Anhur
5,246
437
54
5
0
199,340
0
L
Kumbhakarna
5,484
457
13
1
0
193,111
2
W
Bacchus
6,151
513
12
1
0
221,885
0
W
Cu Chulainn
5,862
489
78
7
0
208,498
6
L
Ao Kuang
6,463
539
90
8
0
229,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role