Player Matchup

Sun Wukong
Sun Wukong
BigDrakoKobi
Sun Wukong
Level 57
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 10L
1,156 Elo+
Party 1
Charybdis
Charybdis
ItsMantras
Charybdis
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,270 Elo+
Party 1
Tiamat
Tiamat
YesKeir
Tiamat
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1
Team Averages
Level 32
1,429 SR
1,232 Elo+

VS

Team Averages
Level 56
1,518 SR
1,245 Elo+
Cthulhu
Cthulhu
AnomalyDaddy01
Cthulhu
Level 46
God Stats
1W - 1L
1,571 SR
Queue Stats
26W - 53L
1,307 Elo+
Party 2
Lancelot
Lancelot
SeveredLink
Lancelot
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,122 Elo+
Party 2
Poseidon
Poseidon
SpankBones
Poseidon
Level 100
God Stats
1W - 3L
1,485 SR
Queue Stats
71W - 110L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDrakoKobi
Sun Wukong
19
5 / 2 / 13
13,189
694
12,515
21,331
20,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ItsMantras
Charybdis
18
5 / 6 / 15
13,387
705
13,831
18,706
7,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
YesKeir
Tiamat
20
13 / 2 / 9
14,840
781
22,060
19,207
13,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
12,949
682
17,306
22,518
35,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
SeveredLink
Lancelot
17
1 / 8 / 6
11,670
614
5,034
17,955
9,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
SpankBones
Poseidon
18
4 / 11 / 6
13,137
691
25,790
18,133
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
23
Kills
9
10
Deaths
23
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Sun Wukong
BigDrakoKobi
Sun Wukong
5
2
13
5.75
W
Charybdis
ItsMantras
Charybdis
5
6
15
2.08
L
Lancelot
SeveredLink
Lancelot
1
8
6
0.5
L
Poseidon
SpankBones
Poseidon
4
11
6
0.64
W
Tiamat
YesKeir
Tiamat
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,406
Damage
48,130
59,244
Taken
58,606
40,599
Mitigated
52,524
12,494
Healing
2,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,306
836
83
1,090
22,518
35,025
434
7,919
14,599
44,607
0
W
Sun Wukong
BigDrakoKobi
Sun Wukong
12,515
1,728
0
3,727
21,331
20,032
672
15,257
6,074
0
30,405
W
Charybdis
ItsMantras
Charybdis
13,831
6,029
0
2,985
18,706
7,441
1,212
15,232
3,474
0
39,420
L
Lancelot
SeveredLink
Lancelot
5,034
825
0
0
17,955
9,448
0
8,626
9,329
0
18,756
L
Poseidon
SpankBones
Poseidon
25,790
3,031
0
973
18,133
8,051
634
6,080
12,053
75,819
0
W
Tiamat
YesKeir
Tiamat
22,060
1,646
641
5,141
19,207
13,126
936
13,581
5,626
58,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,416
Gold Earned
37,756
175
Minions Killed
215
8
Camps Cleared
7
1,020,598
Distance Traveled
948,230
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,949
682
51
3
1
347,108
4
W
Sun Wukong
13,189
694
23
1
3
380,298
2
W
Charybdis
13,387
705
67
4
3
307,804
4
L
Lancelot
11,670
614
45
2
1
327,204
0
L
Poseidon
13,137
691
119
6
5
273,918
1
W
Tiamat
14,840
781
85
4
2
332,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role