Player Matchup

Heimdallr
Heimdallr
Silver II
 
Heimdallr
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold II
Psionixxx
Eset
Gold II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,790 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
RipOffRodney
Sun Wukong
Gold III
Level 84
God Stats
2W - 3L
1,578 SR
Queue Stats
36W - 42L
1,569 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,526 SR
1,619 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,553 SR
1,565 MMR
Raijin
Raijin
Gold III
Br4ndon
Raijin
Gold III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 17L
1,765 MMR
Party 1
Shiva
Shiva
Bronze IV
LittleCharles
Shiva
Bronze IV
Level 80
God Stats
13W - 10L
1,436 SR
Queue Stats
176W - 258L
1,168 MMR
Solo
Rama
Rama
Gold III
Pollip
Rama
Gold III
Level 106
God Stats
1W - 0L
1,725 SR
Queue Stats
26W - 23L
1,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 7 / 3
8,224
633
8,583
14,173
4,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
14
1 / 5 / 3
9,144
703
10,080
11,301
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
RipOffRodney
Sun Wukong
13
3 / 3 / 2
8,837
680
11,087
17,859
12,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasJing WeiFenrirGebAh Muzen Cab

VS

Bans
Yu HuangSobekAchillesGuan YuHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Br4ndon
Raijin
15
6 / 2 / 8
10,391
799
18,137
13,622
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 14
9,327
717
11,779
15,534
13,614
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Pollip
Rama
15
8 / 1 / 6
10,571
813
8,418
10,075
3,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
15
15
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
7
3
0.36
W
Raijin
Br4ndon
Raijin
6
2
8
5
W
1
2
14
4
W
Rama
Pollip
Rama
8
1
6
11
L
Eset
1
5
3
0.5
L
Sun Wukong
RipOffRodney
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,750
Damage
38,334
43,333
Taken
39,231
21,510
Mitigated
23,112
6,206
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,583
3,085
0
895
14,173
4,647
144
6,920
7,253
0
27,064
W
Raijin
Br4ndon
Raijin
18,137
1,254
0
2,231
13,622
5,845
757
2,589
11,033
59,154
0
W
11,779
1,654
1,830
4,833
15,534
13,614
299
6,051
9,483
0
25,621
W
Rama
Pollip
Rama
8,418
5,815
0
3,449
10,075
3,653
1,887
3,035
7,040
0
32,018
L
Eset
10,080
390
248
1,359
11,301
4,170
0
5,730
5,571
46,948
0
L
Sun Wukong
RipOffRodney
Sun Wukong
11,087
1,268
291
3,413
17,859
12,693
0
5,782
12,077
1,258
17,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
30,289
150
Minions Killed
158
7
Camps Cleared
5
695,382
Distance Traveled
752,283
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,224
633
34
3
1
202,409
2
W
Raijin
10,391
799
85
7
2
249,744
4
W
Shiva
9,327
717
33
3
2
268,785
1
W
Rama
10,571
813
40
3
1
233,754
5
L
Eset
9,144
703
93
7
5
227,963
3
L
Sun Wukong
8,837
680
23
2
1
265,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role