Player Matchup

Nemesis
Nemesis
Malkerr
Nemesis
Level 142
God Stats
4W - 1L
1,796 SR
Queue Stats
167W - 175L
1,494 Elo+
Solo
King Arthur
King Arthur
Prismsniper
King Arthur
Level 88
God Stats
4W - 2L
1,606 SR
Queue Stats
70W - 70L
1,474 Elo+
Party 2
Cabrakan
Cabrakan
RockyGTV
Cabrakan
Level 71
God Stats
4W - 0L
1,754 SR
Queue Stats
26W - 13L
1,580 Elo+
Party 3
Anubis
Anubis
Snurgg
Anubis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,462 Elo+
Party 3
Ullr
Ullr
TheTruElemental
Ullr
Level 159
God Stats
2W - 0L
1,256 SR
Queue Stats
56W - 47L
1,512 Elo+
Party 2
Team Averages
Level 113
1,582 SR
1,504 Elo+

VS

Team Averages
Level 88
1,587 SR
1,483 Elo+
Jormungandr
Jormungandr
BjornVlakenhoss
Jormungandr
Level 105
God Stats
20W - 13L
1,602 SR
Queue Stats
452W - 433L
1,481 Elo+
Party 1
Hachiman
Hachiman
ElDannyGoyoPC
Hachiman
Level 103
God Stats
1W - 1L
1,669 SR
Queue Stats
197W - 197L
1,551 Elo+
Solo
Hera
Hera
IrishMalarkey
Hera
Level 64
God Stats
4W - 3L
1,440 SR
Queue Stats
184W - 167L
1,480 Elo+
Party 1
Ares
Ares
SimpForSWK
Ares
Level 87
God Stats
1W - 2L
1,723 SR
Queue Stats
96W - 91L
1,489 Elo+
Party 1
Da Ji
Da Ji
itsALIAS
Da Ji
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 68L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Malkerr
Nemesis
16
15 / 5 / 5
11,143
619
19,884
18,032
7,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Prismsniper
King Arthur
12
1 / 3 / 5
8,209
456
4,145
15,560
9,445
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
RockyGTV
Cabrakan
13
3 / 3 / 11
9,076
504
10,837
14,103
9,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Snurgg
Anubis
15
7 / 4 / 8
9,783
544
11,209
12,189
6,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 1 / 9
10,874
604
15,111
16,347
7,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BjornVlakenhoss
Jormungandr
14
2 / 4 / 3
9,270
515
13,985
16,861
10,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
ElDannyGoyoPC
Hachiman
13
4 / 7 / 3
8,941
497
8,446
18,565
6,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 7 / 3
9,901
550
12,778
11,442
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 4
7,188
399
3,521
17,455
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
itsALIAS
Da Ji
12
3 / 7 / 7
8,517
473
9,993
17,776
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
32
Kills
16
16
Deaths
32
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BjornVlakenhoss
Jormungandr
2
4
3
0.88
L
Hachiman
ElDannyGoyoPC
Hachiman
4
7
3
0.79
L
6
7
3
1.07
W
Nemesis
Malkerr
Nemesis
15
5
5
3.5
W
King Arthur
Prismsniper
King Arthur
1
3
5
1.17
W
Cabrakan
RockyGTV
Cabrakan
3
3
11
2.83
L
1
7
4
0.43
W
Anubis
Snurgg
Anubis
7
4
8
2.75
W
6
1
9
10.5
L
Da Ji
itsALIAS
Da Ji
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,186
Damage
48,723
76,231
Taken
82,099
40,184
Mitigated
42,701
15,080
Healing
15,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BjornVlakenhoss
Jormungandr
13,985
4,484
0
3,078
16,861
10,440
0
3,886
12,975
74,140
0
L
Hachiman
ElDannyGoyoPC
Hachiman
8,446
4,705
0
4,630
18,565
6,186
0
3,631
14,934
0
57,498
L
12,778
5,050
155
2,472
11,442
3,691
261
5,210
6,232
60,246
0
W
Nemesis
Malkerr
Nemesis
19,884
12,021
0
1,135
18,032
7,573
0
7,313
10,719
0
58,896
W
King Arthur
Prismsniper
King Arthur
4,145
880
0
34
15,560
9,445
0
8,478
7,082
0
38,027
W
Cabrakan
RockyGTV
Cabrakan
10,837
1,930
0
3,530
14,103
9,308
156
3,746
10,357
44,607
0
L
3,521
682
0
1,214
17,455
15,417
282
2,883
14,572
13,543
0
W
Anubis
Snurgg
Anubis
11,209
829
0
4,604
12,189
6,376
0
6,712
5,477
63,861
0
W
15,111
8,142
0
5,777
16,347
7,482
2,140
4,860
11,487
0
107,338
L
Da Ji
itsALIAS
Da Ji
9,993
2,254
0
3,850
17,776
6,967
0
6,436
11,340
0
48,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,085
Gold Earned
43,817
404
Minions Killed
405
0
Camps Cleared
0
1,680,834
Distance Traveled
1,553,568
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,270
515
130
7
0
302,748
4
L
Hachiman
8,941
497
107
6
0
315,493
6
L
Hera
9,901
550
88
5
0
320,203
2
W
Nemesis
11,143
619
63
4
0
365,744
4
W
King Arthur
8,209
456
63
4
0
313,592
0
W
Cabrakan
9,076
504
52
3
0
339,775
4
L
Ares
7,188
399
15
1
0
266,697
1
W
Anubis
9,783
544
91
5
0
324,448
6
W
Ullr
10,874
604
135
8
0
337,275
4
L
Da Ji
8,517
473
65
4
0
348,427
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role