Player Matchup

Mulan
Mulan
Im Hiro9266
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,451 Elo+
Party 2
Odin
Odin
TioDaPedra
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,335 Elo+
Party 2
Erlang Shen
Erlang Shen
danilo almeida2
Erlang Shen
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 93L
1,452 Elo+
Party 2
Horus
Horus
joaoma12
Horus
Level 87
God Stats
21W - 11L
1,641 SR
Queue Stats
286W - 298L
1,410 Elo+
Party 2
King Arthur
King Arthur
yBigEasy WG
King Arthur
Level 85
God Stats
3W - 2L
1,474 SR
Queue Stats
145W - 186L
1,436 Elo+
Party 2
Team Averages
Level 55
1,523 SR
1,417 Elo+

VS

Team Averages
Level 55
1,443 SR
1,361 Elo+
Olorun
Olorun
D00SHBAG0507
Olorun
Level 81
God Stats
12W - 7L
1,221 SR
Queue Stats
122W - 134L
1,278 Elo+
Solo
Aphrodite
Aphrodite
Dj oikawa
Aphrodite
Level 25
God Stats
26W - 35L
1,408 SR
Queue Stats
37W - 50L
1,311 Elo+
Party 1
Nemesis
Nemesis
II RELATED II
Nemesis
Level 47
God Stats
0W - 3L
1,509 SR
Queue Stats
271W - 286L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
NotPiano1209
Cthulhu
Level 54
God Stats
5W - 8L
1,541 SR
Queue Stats
140W - 156L
1,387 Elo+
Party 1
King Arthur
King Arthur
primesmasher30
King Arthur
Level 69
God Stats
2W - 4L
1,539 SR
Queue Stats
339W - 358L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 4
15,256
587
32,604
34,119
31,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 1 / 10
12,521
482
12,881
22,152
22,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
danilo almeida2
Erlang Shen
17
3 / 3 / 10
11,519
443
10,772
19,192
15,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
joaoma12
Horus
18
3 / 1 / 10
11,454
441
11,644
24,268
26,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
yBigEasy WG
King Arthur
17
4 / 6 / 8
11,453
441
17,580
29,102
21,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 6 / 2
11,475
441
22,191
25,044
14,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Dj oikawa
Aphrodite
16
1 / 4 / 3
10,335
398
5,528
15,321
15,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
17
4 / 5 / 3
11,044
425
10,560
27,492
15,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
NotPiano1209
Cthulhu
15
4 / 4 / 3
10,920
420
18,117
25,891
36,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
primesmasher30
King Arthur
16
2 / 8 / 2
10,048
386
15,380
26,349
15,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
27
Kills
14
15
Deaths
27
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
6
2
0.67
L
Aphrodite
Dj oikawa
Aphrodite
1
4
3
0.63
L
Nemesis
4
5
3
1.1
W
13
4
4
3.75
L
Cthulhu
NotPiano1209
Cthulhu
4
4
3
1.38
W
4
1
10
9
W
Erlang Shen
danilo almeida2
Erlang Shen
3
3
10
2.67
W
Horus
joaoma12
Horus
3
1
10
8
L
King Arthur
primesmasher30
King Arthur
2
8
2
0.38
W
King Arthur
yBigEasy WG
King Arthur
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,481
Damage
71,776
128,833
Taken
120,097
118,897
Mitigated
97,719
36,859
Healing
39,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
22,191
13,750
859
9,195
25,044
14,518
1,854
0
24,315
96,535
0
L
Aphrodite
Dj oikawa
Aphrodite
5,528
1,630
3,089
3,760
15,321
15,300
454
51
15,186
55,657
0
L
Nemesis
10,560
2,824
487
11,265
27,492
15,591
0
0
27,305
0
73,941
W
32,604
2,724
0
19,820
34,119
31,683
2,668
2,939
31,180
0
153,020
L
Cthulhu
NotPiano1209
Cthulhu
18,117
2,347
2,880
2,270
25,891
36,761
408
44
25,280
71,064
0
W
12,881
4,535
767
667
22,152
22,731
936
4,534
16,836
0
98,478
W
Erlang Shen
danilo almeida2
Erlang Shen
10,772
5,160
478
4,727
19,192
15,859
1,345
10,004
9,188
0
62,883
W
Horus
joaoma12
Horus
11,644
4,422
1,819
6,061
24,268
26,628
533
15,165
9,103
0
54,845
L
King Arthur
primesmasher30
King Arthur
15,380
1,890
0
5,812
26,349
15,549
453
55
26,224
0
66,121
W
King Arthur
yBigEasy WG
King Arthur
17,580
2,432
0
2,520
29,102
21,996
319
13,936
15,166
150
87,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,203
Gold Earned
53,822
589
Minions Killed
457
0
Camps Cleared
0
2,344,879
Distance Traveled
2,252,027
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,475
441
131
5
0
360,456
0
L
Aphrodite
10,335
398
65
3
0
422,006
0
L
Nemesis
11,044
425
111
4
0
513,077
1
W
Mulan
15,256
587
217
8
0
376,567
0
L
Cthulhu
10,920
420
82
3
0
478,070
2
W
Odin
12,521
482
134
5
0
485,059
0
W
Erlang Shen
11,519
443
78
3
0
468,004
0
W
Horus
11,454
441
69
3
0
546,609
1
L
King Arthur
10,048
386
68
3
0
478,418
4
W
King Arthur
11,453
441
91
4
0
468,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role