Player Matchup

Lancelot
Lancelot
Cash_Player911
Lancelot
Level 160
God Stats
6W - 5L
1,215 SR
Queue Stats
354W - 279L
1,630 Elo+
Party 1
Vulcan
Vulcan
ConBravura_
Vulcan
Level 128
God Stats
56W - 43L
1,537 SR
Queue Stats
273W - 275L
1,428 Elo+
Solo
Susano
Susano
LocoSn1pes
Susano
Level 157
God Stats
7W - 3L
1,572 SR
Queue Stats
106W - 75L
1,672 Elo+
Party 1
Ymir
Ymir
Maradohmen
Ymir
Level 157
God Stats
5W - 6L
1,431 SR
Queue Stats
125W - 92L
1,610 Elo+
Party 1
Rama
Rama
MidoriYue
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,904 Elo+
Party 1
Team Averages
Level 123
1,451 SR
1,649 Elo+

VS

Team Averages
Level 65
1,415 SR
1,262 Elo+
Discordia
Discordia
Morfeus02
Discordia
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 86L
1,539 Elo+
Party 2
Yemoja
Yemoja
NIDERTRON8
Yemoja
Level 15
God Stats
8W - 5L
1,239 SR
Queue Stats
10W - 9L
974 Elo+
Party 3
Ganesha
Ganesha
Okama-Bon-Chan
Ganesha
Level 97
God Stats
1W - 2L
1,492 SR
Queue Stats
34W - 23L
1,592 Elo+
Party 2
Chaac
Chaac
otagamer_46
Chaac
Level 59
God Stats
3W - 3L
1,489 SR
Queue Stats
114W - 113L
1,230 Elo+
Party 3
Skadi
Skadi
robokito13
Skadi
Level 51
God Stats
8W - 1L
1,355 SR
Queue Stats
53W - 52L
974 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 0 / 3
6,826
621
9,587
5,725
3,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
10
0 / 1 / 1
5,591
508
4,154
4,183
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
LocoSn1pes
Susano
11
6 / 0 / 2
6,623
602
7,472
6,268
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 1
5,699
518
2,624
5,338
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
11
1 / 0 / 1
6,320
575
5,171
6,978
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Morfeus02
Discordia
10
1 / 1 / 0
5,377
489
3,381
5,648
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
NIDERTRON8
Yemoja
8
0 / 1 / 0
5,070
461
3,121
8,595
3,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 1 / 1
5,210
474
1,465
7,535
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 3 / 0
5,784
526
2,877
13,441
7,030
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
9
0 / 2 / 0
4,578
416
3,374
7,229
1,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
1
0
3
2.5
W
Vulcan
0
1
1
0.5
W
Susano
LocoSn1pes
Susano
6
0
2
7
W
0
0
1
0.5
W
Rama
1
0
1
1.5
L
Discordia
Morfeus02
Discordia
1
1
0
1
L
Yemoja
NIDERTRON8
Yemoja
0
1
0
0
L
0
1
1
0.5
L
0
3
0
0
L
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
14,218
28,492
Taken
42,448
13,354
Mitigated
18,202
13,294
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
9,587
2,488
0
2,020
5,725
3,459
0
303
5,422
0
51,055
W
Vulcan
4,154
1,221
0
1,500
4,183
1,739
0
2,827
991
49,370
0
W
Susano
LocoSn1pes
Susano
7,472
2,021
0
3,120
6,268
2,338
0
621
5,581
0
37,693
W
2,624
703
0
2,767
5,338
3,282
0
1,677
3,501
14,300
0
W
Rama
5,171
4,111
0
3,887
6,978
2,536
473
1,948
5,030
0
57,119
L
Discordia
Morfeus02
Discordia
3,381
281
0
750
5,648
2,012
0
3,169
2,479
33,746
0
L
Yemoja
NIDERTRON8
Yemoja
3,121
1,042
1,670
1,732
8,595
3,753
182
1,992
6,603
21,259
0
L
1,465
307
0
3,336
7,535
3,713
0
952
6,583
30,408
0
L
2,877
585
0
3,909
13,441
7,030
0
0
13,441
0
37,720
L
Skadi
3,374
762
79
886
7,229
1,694
540
665
6,564
0
28,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,059
Gold Earned
26,019
381
Minions Killed
297
0
Camps Cleared
0
1,142,414
Distance Traveled
1,049,176
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,826
621
95
9
0
227,852
2
W
Vulcan
5,591
508
91
8
0
228,823
4
W
Susano
6,623
602
60
5
0
272,074
0
W
Ymir
5,699
518
20
2
0
224,739
5
W
Rama
6,320
575
115
10
0
188,926
0
L
Discordia
5,377
489
88
8
0
209,345
1
L
Yemoja
5,070
461
26
2
0
208,710
0
L
Ganesha
5,210
474
49
4
0
235,537
1
L
Chaac
5,784
526
87
8
0
209,716
0
L
Skadi
4,578
416
47
4
0
185,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role