Player Matchup

Zhong Kui
Zhong Kui
BonfireBadger
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,649 Elo+
Party 1
Medusa
Medusa
Fru1t3d
Medusa
Level 105
God Stats
0W - 2L
1,656 SR
Queue Stats
29W - 41L
1,468 Elo+
Party 3
Ganesha
Ganesha
Star-Gazer967
Ganesha
Level 120
God Stats
4W - 6L
1,666 SR
Queue Stats
127W - 114L
1,642 Elo+
Party 1
Chaac
Chaac
TheEmissaryMojo
Chaac
Level 25
God Stats
0W - 2L
1,569 SR
Queue Stats
9W - 14L
1,460 Elo+
Party 1
Eset
Eset
vcrscar
Eset
Level 106
God Stats
4W - 3L
1,549 SR
Queue Stats
34W - 40L
1,529 Elo+
Party 3
Team Averages
Level 88
1,588 SR
1,550 Elo+

VS

Team Averages
Level 97
1,554 SR
1,545 Elo+
Artemis
Artemis
BarrelstuffDAWG
Artemis
Level 96
God Stats
3W - 1L
1,586 SR
Queue Stats
80W - 73L
1,538 Elo+
Party 2
Medusa
Medusa
ForcedDark
Medusa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 83L
1,557 Elo+
Party 2
Baron Samedi
Baron Samedi
JusK3v
Baron Samedi
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
173W - 189L
1,601 Elo+
Party 2
Bacchus
Bacchus
StephenG13
Bacchus
Level 43
God Stats
11W - 14L
1,425 SR
Queue Stats
18W - 19L
1,471 Elo+
Party 2
Mulan
Mulan
Tbud96
Mulan
Level 113
God Stats
19W - 12L
1,758 SR
Queue Stats
106W - 122L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BonfireBadger
Zhong Kui
17
3 / 4 / 5
9,924
709
17,596
18,896
16,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Fru1t3d
Medusa
17
4 / 6 / 6
9,936
710
19,567
18,877
11,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
15
0 / 4 / 9
9,401
672
8,633
26,187
36,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 6 / 4
8,540
610
6,048
15,820
22,624
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
vcrscar
Eset
17
3 / 8 / 5
10,637
760
15,569
17,616
8,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 14
11,440
817
21,844
14,696
7,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
ForcedDark
Medusa
20
7 / 4 / 16
11,813
844
23,317
19,868
9,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
JusK3v
Baron Samedi
18
3 / 1 / 21
10,640
760
17,999
11,162
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
StephenG13
Bacchus
17
5 / 1 / 17
11,158
797
9,650
17,498
26,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
Tbud96
Mulan
17
4 / 4 / 12
10,231
731
14,346
20,885
21,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
108
10
Kills
28
28
Deaths
12
29
Assists
80
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
L
Zhong Kui
BonfireBadger
Zhong Kui
3
4
5
1.38
W
Medusa
ForcedDark
Medusa
7
4
16
3.75
L
Medusa
Fru1t3d
Medusa
4
6
6
1.17
W
Baron Samedi
JusK3v
Baron Samedi
3
1
21
13.5
L
Ganesha
0
4
9
1.13
W
Bacchus
StephenG13
Bacchus
5
1
17
13.5
W
Mulan
Tbud96
Mulan
4
4
12
2.5
L
0
6
4
0.33
L
Eset
vcrscar
Eset
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,413
Damage
87,156
97,396
Taken
84,109
95,823
Mitigated
69,955
13,644
Healing
35,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,844
13,099
0
6,609
14,696
7,176
560
9,591
5,105
0
46,591
L
Zhong Kui
BonfireBadger
Zhong Kui
17,596
2,616
0
1,811
18,896
16,507
668
4,150
14,426
38,416
0
W
Medusa
ForcedDark
Medusa
23,317
11,875
0
6,443
19,868
9,401
3,167
9,964
9,904
0
73,157
L
Medusa
Fru1t3d
Medusa
19,567
7,946
0
908
18,877
11,483
1,409
6,491
11,996
0
43,711
W
Baron Samedi
JusK3v
Baron Samedi
17,999
1,706
5,129
5,506
11,162
5,889
1,283
6,726
4,436
34,078
0
L
Ganesha
8,633
750
73
3,577
26,187
36,254
0
7,961
17,347
16,000
0
W
Bacchus
StephenG13
Bacchus
9,650
1,300
0
3,881
17,498
26,328
210
7,622
9,876
16,125
0
W
Mulan
Tbud96
Mulan
14,346
1,927
0
7,946
20,885
21,161
703
8,058
12,827
0
28,427
L
6,048
516
0
928
15,820
22,624
0
3,300
12,262
287
14,558
L
Eset
vcrscar
Eset
15,569
1,252
3,230
3,117
17,616
8,955
236
5,164
12,113
46,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
55,282
198
Minions Killed
235
0
Camps Cleared
0
1,274,870
Distance Traveled
1,367,914
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,440
817
56
4
0
251,216
3
L
Zhong Kui
9,924
709
54
4
0
246,888
2
W
Medusa
11,813
844
95
7
0
263,569
4
L
Medusa
9,936
710
50
4
0
254,365
0
W
Baron Samedi
10,640
760
39
3
0
277,924
4
L
Ganesha
9,401
672
1
0
0
281,934
3
W
Bacchus
11,158
797
15
1
0
306,432
0
W
Mulan
10,231
731
30
2
0
268,773
4
L
Chaac
8,540
610
26
2
0
239,264
0
L
Eset
10,637
760
67
5
0
252,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role