Player Matchup

Charybdis
Charybdis
B-Smooveee--
Charybdis
Level 160
God Stats
25W - 26L
1,510 SR
Queue Stats
945W - 855L
1,508 Elo+
Party 1
Mercury
Mercury
Jaytoven356
Mercury
Level 129
God Stats
20W - 10L
1,861 SR
Queue Stats
674W - 695L
1,495 Elo+
Solo
Mulan
Mulan
SteppaMint
Mulan
Level 160
God Stats
4W - 3L
1,755 SR
Queue Stats
733W - 654L
1,512 Elo+
Party 1
Scylla
Scylla
Xx_MeLIoDIS_xX
Scylla
Level 65
God Stats
177W - 158L
1,526 SR
Queue Stats
935W - 836L
1,497 Elo+
Party 1
Cerberus
Cerberus
c2koru
Cerberus
Level 97
God Stats
157W - 145L
1,540 SR
Queue Stats
159W - 147L
1,517 Elo+
Solo
Team Averages
Level 122
1,638 SR
1,506 Elo+

VS

Team Averages
Level 121
1,611 SR
1,514 Elo+
Nox
Nox
 
Nox
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AbsoluteDeath1
Bastet
Level 63
God Stats
26W - 19L
1,584 SR
Queue Stats
105W - 102L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
CentinelPrimeX
Tsukuyomi
Level 103
God Stats
2W - 1L
1,615 SR
Queue Stats
17W - 29L
1,464 Elo+
Solo
Yu Huang
Yu Huang
Paradox Chain
Yu Huang
Level 127
God Stats
36W - 29L
1,601 SR
Queue Stats
158W - 148L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
Rokkwilder
Sun Wukong
Level 160
God Stats
24W - 7L
1,755 SR
Queue Stats
166W - 166L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B-Smooveee--
Charybdis
16
2 / 1 / 3
10,667
970
12,965
10,937
4,113
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Jaytoven356
Mercury
16
2 / 5 / 1
10,402
946
4,019
16,698
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
16
0 / 4 / 6
10,286
935
10,184
16,943
18,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
2 / 5 / 2
10,380
944
9,097
12,580
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
c2koru
Cerberus
15
0 / 5 / 6
10,604
964
7,748
18,813
25,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

164

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 0 / 6
10,481
953
7,262
5,505
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 3 / 8
11,851
1,077
17,351
13,103
5,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
CentinelPrimeX
Tsukuyomi
17
1 / 1 / 15
11,157
1,014
18,433
9,708
4,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yu Huang
Paradox Chain
Yu Huang
17
8 / 1 / 6
12,294
1,118
16,442
4,655
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Rokkwilder
Sun Wukong
17
3 / 1 / 9
11,269
1,024
11,324
16,063
15,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
6
Kills
20
20
Deaths
6
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
6
4
W
7
3
8
3.67
L
Charybdis
B-Smooveee--
Charybdis
2
1
3
3.5
W
Tsukuyomi
CentinelPrimeX
Tsukuyomi
1
1
15
8.5
L
Mercury
Jaytoven356
Mercury
2
5
1
0.5
W
Yu Huang
Paradox Chain
Yu Huang
8
1
6
11
W
Sun Wukong
Rokkwilder
Sun Wukong
3
1
9
7.5
L
Mulan
0
4
6
0.75
L
2
5
2
0.6
L
Cerberus
c2koru
Cerberus
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,013
Damage
70,812
75,971
Taken
49,034
59,727
Mitigated
29,695
3,985
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,262
373
0
0
5,505
2,108
0
4,118
1,387
23,357
0
W
17,351
3,926
0
1,428
13,103
5,708
0
3,420
9,683
0
22,758
L
Charybdis
B-Smooveee--
Charybdis
12,965
7,497
0
21
10,937
4,113
0
1,303
9,524
0
35,694
W
Tsukuyomi
CentinelPrimeX
Tsukuyomi
18,433
6,001
0
714
9,708
4,358
0
3,567
6,141
0
30,932
L
Mercury
Jaytoven356
Mercury
4,019
1,251
0
100
16,698
7,464
0
6,165
10,325
0
28,412
W
Yu Huang
Paradox Chain
Yu Huang
16,442
419
0
0
4,655
2,067
0
1,867
2,788
40,570
0
W
Sun Wukong
Rokkwilder
Sun Wukong
11,324
1,526
0
4,522
16,063
15,454
0
4,287
11,776
0
36,382
L
Mulan
10,184
742
594
1,469
16,943
18,163
0
5,296
11,481
779
18,055
L
9,097
607
0
0
12,580
4,039
0
3,092
9,356
20,723
0
L
Cerberus
c2koru
Cerberus
7,748
0
0
1,801
18,813
25,948
0
7,000
11,581
24,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,339
Gold Earned
57,052
229
Minions Killed
208
3
Camps Cleared
12
1,004,574
Distance Traveled
1,108,082
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,481
953
41
4
1
202,247
0
W
Bastet
11,851
1,077
16
1
0
245,661
1
L
Charybdis
10,667
970
62
6
2
196,203
0
W
Tsukuyomi
11,157
1,014
24
2
6
233,196
1
L
Mercury
10,402
946
82
7
0
223,499
0
W
Yu Huang
12,294
1,118
56
5
3
197,062
0
W
Sun Wukong
11,269
1,024
71
6
2
229,916
1
L
Mulan
10,286
935
18
2
0
185,401
0
L
Scylla
10,380
944
35
3
1
202,445
0
L
Cerberus
10,604
964
32
3
0
197,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role