Player Matchup

Fenrir
Fenrir
And1Juan
Fenrir
Level 101
God Stats
14W - 10L
1,635 SR
Queue Stats
163W - 153L
1,566 Elo+
Party 2
Chaac
Chaac
DylanSlays
Chaac
Level 89
God Stats
17W - 12L
1,646 SR
Queue Stats
468W - 474L
1,510 Elo+
Party 2
Bellona
Bellona
HoodRixhSway
Bellona
Level 104
God Stats
7W - 6L
1,763 SR
Queue Stats
300W - 356L
1,483 Elo+
Party 2
Yu Huang
Yu Huang
SmokezGVO
Yu Huang
Level 88
God Stats
1W - 3L
1,318 SR
Queue Stats
111W - 134L
1,486 Elo+
Party 2
Chernobog
Chernobog
SmokinMustang50
Chernobog
Level 159
God Stats
3W - 2L
1,689 SR
Queue Stats
68W - 56L
1,549 Elo+
Solo
Team Averages
Level 108
1,610 SR
1,519 Elo+

VS

Team Averages
Level 118
1,686 SR
1,521 Elo+
Mercury
Mercury
Epic_shadow72
Mercury
Level 126
God Stats
9W - 1L
1,903 SR
Queue Stats
229W - 206L
1,562 Elo+
Party 1
Medusa
Medusa
Frak_0000
Medusa
Level 127
God Stats
8W - 8L
1,485 SR
Queue Stats
53W - 54L
1,505 Elo+
Solo
Jormungandr
Jormungandr
SK00T3RS
Jormungandr
Level 126
God Stats
43W - 20L
1,674 SR
Queue Stats
345W - 341L
1,503 Elo+
Solo
Hercules
Hercules
andrewmaryland7
Hercules
Level 88
God Stats
3W - 3L
1,692 SR
Queue Stats
230W - 224L
1,481 Elo+
Solo
Scylla
Scylla
iTz_TheXsharkX
Scylla
Level 125
God Stats
8W - 9L
1,677 SR
Queue Stats
203W - 190L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
And1Juan
Fenrir
20
11 / 6 / 4
15,049
557
24,070
33,175
24,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
15
4 / 8 / 3
10,638
394
17,917
33,271
44,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
HoodRixhSway
Bellona
18
0 / 5 / 4
11,710
434
11,783
26,467
23,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
SmokezGVO
Yu Huang
15
2 / 8 / 6
10,419
386
19,082
23,172
10,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
SmokinMustang50
Chernobog
20
2 / 7 / 3
13,259
491
22,917
28,545
13,934
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
11 / 5 / 10
15,044
557
26,055
32,009
16,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Frak_0000
Medusa
20
2 / 4 / 12
15,092
559
26,816
27,241
14,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SK00T3RS
Jormungandr
20
11 / 3 / 14
16,271
603
29,824
27,030
37,794
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
18
3 / 3 / 20
13,459
498
14,123
37,811
47,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 12
13,459
498
14,910
21,779
10,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
102
19
Kills
34
34
Deaths
19
20
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Fenrir
And1Juan
Fenrir
11
6
4
2.17
L
Chaac
4
8
3
0.69
W
Mercury
11
5
10
3.2
W
Medusa
Frak_0000
Medusa
2
4
12
2
L
Bellona
HoodRixhSway
Bellona
0
5
4
0.4
W
Jormungandr
SK00T3RS
Jormungandr
11
3
14
6
L
Yu Huang
SmokezGVO
Yu Huang
2
8
6
0.63
L
Chernobog
SmokinMustang50
Chernobog
2
7
3
0.5
W
Hercules
3
3
20
4.33
W
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,769
Damage
111,728
144,630
Taken
145,870
117,346
Mitigated
127,038
32,339
Healing
37,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
And1Juan
Fenrir
24,070
9,339
0
7,501
33,175
24,919
0
9,873
23,302
0
120,509
L
Chaac
17,917
2,518
1,055
4,337
33,271
44,714
282
8,702
24,569
0
58,893
W
Mercury
26,055
14,523
0
2,264
32,009
16,860
1,309
5,052
26,957
0
140,390
W
Medusa
Frak_0000
Medusa
26,816
16,149
0
9,888
27,241
14,547
1,736
604
26,637
0
168,661
L
Bellona
HoodRixhSway
Bellona
11,783
3,790
0
5,227
26,467
23,438
0
12,088
14,379
0
83,171
W
Jormungandr
SK00T3RS
Jormungandr
29,824
7,243
0
3,348
27,030
37,794
3,037
3,724
23,306
146,690
0
L
Yu Huang
SmokezGVO
Yu Huang
19,082
2,391
140
4,061
23,172
10,341
648
11,165
12,007
72,128
0
L
Chernobog
SmokinMustang50
Chernobog
22,917
15,377
0
10,018
28,545
13,934
0
2,906
25,639
0
135,651
W
Hercules
14,123
3,728
4,470
10,667
37,811
47,124
169
7,773
30,038
0
40,768
W
14,910
1,951
587
6,677
21,779
10,713
990
3,141
18,638
117,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,075
Gold Earned
73,325
661
Minions Killed
749
0
Camps Cleared
0
2,521,913
Distance Traveled
2,619,228
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,049
557
139
5
0
593,362
6
L
Chaac
10,638
394
65
2
0
499,159
3
W
Mercury
15,044
557
128
5
0
599,983
1
W
Medusa
15,092
559
222
8
0
453,510
8
L
Bellona
11,710
434
149
6
0
566,724
1
W
Jormungandr
16,271
603
213
8
0
507,642
7
L
Yu Huang
10,419
386
96
4
0
434,722
7
L
Chernobog
13,259
491
212
8
0
427,946
7
W
Hercules
13,459
498
34
1
0
540,412
0
W
Scylla
13,459
498
152
6
0
517,681
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role