Player Matchup

Chernobog
Chernobog
AZNinvader36
Chernobog
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hel
Hel
DripKing265
Hel
Level 101
God Stats
0W - 1L
1,163 SR
Queue Stats
7W - 7L
1,467 Elo+
Party 1
King Arthur
King Arthur
Hossemsauce
King Arthur
Level 135
God Stats
12W - 23L
1,402 SR
Queue Stats
756W - 811L
1,428 Elo+
Solo
Pele
Pele
WOG-INIT
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,447 Elo+
Solo
Hera
Hera
wHitesHadowz52
Hera
Level 103
God Stats
1W - 4L
1,175 SR
Queue Stats
138W - 167L
1,442 Elo+
Solo
Team Averages
Level 86
1,348 SR
1,457 Elo+

VS

Team Averages
Level 106
1,489 SR
1,472 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Tpotzz
Skadi
Level 80
God Stats
1W - 2L
1,467 SR
Queue Stats
89W - 97L
1,478 Elo+
Solo
Hel
Hel
WeakSpecs
Hel
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
387W - 405L
1,448 Elo+
Party 3
Thoth
Thoth
awdconnor
Thoth
Level 81
God Stats
10W - 6L
1,476 SR
Queue Stats
273W - 325L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AZNinvader36
Chernobog
16
2 / 7 / 4
8,953
640
10,457
13,145
6,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 6 / 2
9,315
665
10,548
16,032
7,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Hossemsauce
King Arthur
16
2 / 8 / 3
9,192
657
8,077
21,874
21,936
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
12
0 / 7 / 2
7,190
514
3,818
15,145
6,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 5 / 6
8,000
571
9,308
14,205
6,345
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 1 / 19
10,596
757
12,082
7,450
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
 
Atlas
17
3 / 3 / 27
10,093
721
13,649
22,939
29,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Tpotzz
Skadi
19
13 / 2 / 19
12,010
858
23,690
12,879
7,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 0 / 22
10,562
754
9,179
10,614
6,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
awdconnor
Thoth
18
5 / 1 / 23
10,281
734
12,822
8,429
4,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
143
7
Kills
33
33
Deaths
7
17
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
19
14.5
W
Atlas
 
Atlas
3
3
27
5.5
L
Chernobog
AZNinvader36
Chernobog
2
7
4
0.57
L
3
6
2
0.67
L
King Arthur
Hossemsauce
King Arthur
2
8
3
0.44
W
Skadi
Tpotzz
Skadi
13
2
19
11.25
L
Pele
0
7
2
0.14
W
7
0
22
18
W
Thoth
awdconnor
Thoth
5
1
23
16.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,208
Damage
71,422
80,401
Taken
62,311
49,255
Mitigated
51,138
22,115
Healing
34,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,082
231
1,608
1,263
7,450
3,539
984
1,681
5,689
35,356
0
W
Atlas
 
Atlas
13,649
4,021
420
3,764
22,939
29,527
88
7,306
15,195
26,654
0
L
Chernobog
AZNinvader36
Chernobog
10,457
4,692
0
439
13,145
6,380
468
9,055
4,090
0
17,898
L
10,548
236
5,918
5,465
16,032
7,809
307
8,887
7,145
20,174
0
L
King Arthur
Hossemsauce
King Arthur
8,077
182
1,186
1,388
21,874
21,936
90
10,764
11,110
0
17,661
W
Skadi
Tpotzz
Skadi
23,690
11,316
508
1,737
12,879
7,379
5,097
5,225
7,303
0
46,634
L
Pele
3,818
331
318
2,604
15,145
6,785
0
10,483
4,662
0
10,638
W
9,179
733
14,990
7,740
10,614
6,504
254
3,531
6,913
18,686
0
W
Thoth
awdconnor
Thoth
12,822
1,587
1,372
773
8,429
4,189
1,822
1,024
7,355
24,375
0
L
9,308
2,366
1,782
3,015
14,205
6,345
243
8,543
5,662
23,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,650
Gold Earned
53,542
98
Minions Killed
141
0
Camps Cleared
0
1,121,407
Distance Traveled
1,300,235
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,596
757
51
4
0
256,052
1
W
Atlas
10,093
721
14
1
0
234,247
1
L
Chernobog
8,953
640
7
1
0
218,786
0
L
Hel
9,315
665
32
2
0
240,367
0
L
King Arthur
9,192
657
16
1
0
231,174
1
W
Skadi
12,010
858
45
3
0
257,710
1
L
Pele
7,190
514
12
1
0
226,548
0
W
Hel
10,562
754
7
1
0
304,754
0
W
Thoth
10,281
734
24
2
0
247,472
0
L
Hera
8,000
571
31
2
0
204,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role