Player Matchup

Cupid
Cupid
Atarbán
Cupid
Level 160
God Stats
7W - 3L
1,619 SR
Queue Stats
169W - 41L
2,041 Elo+
Party 1
Anubis
Anubis
Chrôm
Anubis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
764W - 93L
2,191 Elo+
Party 1
Baron Samedi
Baron Samedi
TorresTex
Baron Samedi
Level 160
God Stats
45W - 5L
2,180 SR
Queue Stats
810W - 97L
2,082 Elo+
Party 1
Team Averages
Level 160
1,766 SR
2,105 Elo+

VS

Team Averages
Level 49
1,278 SR
1,469 Elo+
Sol
Sol
CommieWhacker69
Sol
Level 65
God Stats
4W - 4L
1,177 SR
Queue Stats
172W - 142L
1,637 Elo+
Party 2
Gilgamesh
Gilgamesh
Mikeox2Big666
Gilgamesh
Level 67
God Stats
0W - 1L
1,202 SR
Queue Stats
10W - 9L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
Pakhett
Aphrodite
Level 16
God Stats
10W - 11L
1,456 SR
Queue Stats
12W - 27L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Atarbán
Cupid
13
8 / 0 / 7
8,748
875
13,140
10,845
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Chrôm
Anubis
13
5 / 0 / 12
8,451
845
19,535
8,852
5,066
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
TorresTex
Baron Samedi
12
4 / 0 / 11
8,684
868
9,567
11,151
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,101
610
5,898
14,572
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Mikeox2Big666
Gilgamesh
9
0 / 5 / 0
5,831
583
6,003
16,081
6,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Aphrodite
Pakhett
Aphrodite
10
0 / 9 / 0
5,826
583
2,230
16,370
7,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cupid
Atarbán
Cupid
8
0
7
11.5
W
Anubis
Chrôm
Anubis
5
0
12
11
L
0
3
0
0
L
Gilgamesh
Mikeox2Big666
Gilgamesh
0
5
0
0
L
Aphrodite
Pakhett
Aphrodite
0
9
0
0
W
Baron Samedi
TorresTex
Baron Samedi
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
14,131
30,848
Taken
47,023
23,254
Mitigated
18,401
19,925
Healing
7,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Atarbán
Cupid
13,140
7,521
494
5,346
10,845
5,869
1,003
3,106
7,739
0
30,324
W
Anubis
Chrôm
Anubis
19,535
1,476
0
5,618
8,852
5,066
995
2,472
6,380
43,782
0
L
5,898
1,435
0
2,211
14,572
4,862
0
8,944
5,628
20,467
1,619
L
Gilgamesh
Mikeox2Big666
Gilgamesh
6,003
692
0
285
16,081
6,170
0
9,425
6,656
0
17,473
L
Aphrodite
Pakhett
Aphrodite
2,230
358
1,887
3,040
16,370
7,369
0
11,104
5,266
7,265
0
W
Baron Samedi
TorresTex
Baron Samedi
9,567
1,407
2,306
6,161
11,151
12,319
650
2,308
8,843
22,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,883
Gold Earned
17,758
113
Minions Killed
77
6
Camps Cleared
3
544,857
Distance Traveled
484,786
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,748
875
39
4
2
200,484
0
W
Anubis
8,451
845
54
5
3
165,696
2
L
Sol
6,101
610
46
5
2
169,202
1
L
Gilgamesh
5,831
583
20
2
1
173,839
4
L
Aphrodite
5,826
583
11
1
0
141,745
3
W
Baron Samedi
8,684
868
20
2
1
178,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role