Player Matchup

Merlin
Merlin
Cosmic_Reaver93
Merlin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,509 Elo+
Solo
Shiva
Shiva
SkrrtJay
Shiva
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,701 Elo+
Solo
Bakasura
Bakasura
TheChosenOne2005
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Lancelot
Lancelot
mrcheldon
Lancelot
Level 154
God Stats
7W - 9L
1,441 SR
Queue Stats
35W - 22L
1,555 Elo+
Solo
Hel
Hel
temp-231900
Hel
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,433 Elo+
Solo
Team Averages
Level 60
1,488 SR
1,540 Elo+

VS

Team Averages
Level 75
1,393 SR
1,333 Elo+
Neith
Neith
Celestia1 Echo
Neith
Level 66
God Stats
0W - 3L
1,345 SR
Queue Stats
0W - 8L
1,021 Elo+
Party 1
Thoth
Thoth
EbonyPanther
Thoth
Level 129
God Stats
3W - 6L
1,642 SR
Queue Stats
267W - 206L
1,619 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StarsCantAim
Morgan Le Fay
Level 12
God Stats
1W - 4L
1,078 SR
Queue Stats
1W - 5L
1,228 Elo+
Party 1
Geb
Geb
Techneis
Geb
Level 61
God Stats
0W - 3L
1,399 SR
Queue Stats
32W - 58L
1,343 Elo+
Party 1
King Arthur
King Arthur
sooah
King Arthur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
7,979
798
6,086
3,581
1,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
SkrrtJay
Shiva
14
3 / 3 / 14
8,276
828
10,244
13,780
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 2 / 5
7,517
752
4,916
8,768
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
mrcheldon
Lancelot
16
8 / 0 / 9
9,456
946
15,933
10,070
4,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 0 / 9
8,941
894
8,960
7,542
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
6,856
686
4,912
7,824
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 2
7,847
785
6,231
5,272
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
StarsCantAim
Morgan Le Fay
12
2 / 5 / 2
6,950
695
7,303
10,153
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 6 / 5
6,383
638
5,148
12,661
8,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
sooah
King Arthur
11
0 / 6 / 5
6,478
648
7,474
13,924
11,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
22
Kills
5
5
Deaths
22
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
3
0
6
6
L
2
1
2
3
W
Shiva
SkrrtJay
Shiva
3
3
14
3.33
L
Morgan Le Fay
StarsCantAim
Morgan Le Fay
2
5
2
0.6
L
0
6
5
0.42
W
2
2
5
2.25
W
Lancelot
mrcheldon
Lancelot
8
0
9
12.5
L
King Arthur
sooah
King Arthur
0
6
5
0.42
W
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,139
Damage
31,068
43,741
Taken
49,834
20,532
Mitigated
31,011
15,247
Healing
2,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,912
995
0
882
7,824
3,739
0
2,283
5,266
0
13,826
W
6,086
364
105
1,072
3,581
1,476
693
1,561
2,020
26,031
0
L
6,231
173
0
419
5,272
2,285
0
1,325
3,927
36,615
0
W
Shiva
SkrrtJay
Shiva
10,244
2,447
1,183
3,324
13,780
6,975
1,203
5,266
8,300
0
15,268
L
Morgan Le Fay
StarsCantAim
Morgan Le Fay
7,303
786
0
435
10,153
5,021
0
3,743
6,390
13,448
0
L
5,148
443
0
0
12,661
8,126
0
2,532
9,974
7,588
0
W
4,916
3,201
31
600
8,768
3,681
1,858
4,890
3,708
0
11,742
W
Lancelot
mrcheldon
Lancelot
15,933
4,219
0
835
10,070
4,920
1,320
3,202
6,636
0
42,565
L
King Arthur
sooah
King Arthur
7,474
748
211
733
13,924
11,840
0
5,163
8,483
0
14,467
W
8,960
646
3,499
4,598
7,542
3,480
1,287
2,999
4,395
32,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
34,514
197
Minions Killed
135
0
Camps Cleared
0
1,181,078
Distance Traveled
930,528
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,856
686
18
2
0
173,690
0
W
Merlin
7,979
798
37
4
0
209,839
0
L
Thoth
7,847
785
77
8
0
224,532
2
W
Shiva
8,276
828
6
1
0
227,512
3
L
Morgan Le Fay
6,950
695
16
2
0
161,037
0
L
Geb
6,383
638
7
1
0
189,655
0
W
Bakasura
7,517
752
25
3
0
235,563
0
W
Lancelot
9,456
946
69
7
0
287,298
2
L
King Arthur
6,478
648
17
2
0
181,614
1
W
Hel
8,941
894
60
6
0
220,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role